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Search: Posts Made By: cephalon
Forum: Earlier versions of OOTP: General Discussions 06-20-2011, 08:14 PM
Replies: 52
Views: 6,637
Posted By cephalon
I will trade 50 Gmail invites for a link.

I will trade 50 Gmail invites for a link.
Forum: Earlier versions of OOTP: General Discussions 06-20-2011, 08:10 PM
Replies: 52
Views: 6,637
Posted By cephalon
Dying...

Still waiting on my link as well. I have my serial number from the Jan 29 email, but nothing new in inbox (or spam).
Forum: Earlier versions of OOTP: General Discussions 02-17-2011, 03:49 PM
Replies: 6
Views: 768
Posted By cephalon
Also keep in mind that (At least in 11) the...

Also keep in mind that (At least in 11) the licensing used a different scheme and companies, so your options to switch may be limited. But as far as Mac/PC goes, as others have said, you should be...
Forum: Earlier versions of OOTP: Closed or Claim Fixed 06-12-2007, 01:29 PM
Replies: 3
Views: 531
Posted By cephalon
FaceGen: Faces showing up as ballparks, black or white circles, other misc graphics

Has anyone seen this?

Initially, my players all showed up as they should, but now, more and more of the players in my league are showing up with just a white or black field for their image, or a...
Forum: OOTP Mods - Rosters, Photos, and Quick-Starts 07-10-2006, 01:39 PM
Replies: 1,648
Views: 207,677
Posted By cephalon
Actually, I think there's a rule in which you get...

Actually, I think there's a rule in which you get a free base when hit by a pitch. I'll have to consult the official rule book to be sure. But wouldn't that be better than a free swing?
Forum: OOTP Mods 07-07-2006, 02:04 PM
Replies: 18
Views: 3,717
Posted By cephalon
This could be interesting...

I like the idea... I don't remember the Warhammer stuff, and it's been a while since I looked at blood bowl... But the idea sounds fun.

On the OOTP side, is it possible to use different creation...
Forum: Earlier versions of OOTP: General Discussions 06-02-2006, 01:58 PM
Replies: 6
Views: 881
Posted By cephalon
Hmmm.

So, When creating a new league, do I need to go into the financial settings of the other major leagues and lower them significantly below the main Major League level?

I haven't even looked at the...
Forum: Earlier versions of OOTP: General Discussions 06-02-2006, 12:19 PM
Replies: 6
Views: 881
Posted By cephalon
Free Agency -- Is playing for the Florida Gargoyles really that bad?

I'm getting outbid by Winter League teams.

I got a reply from a player, saying that another team had given a good offer, but that he would listen if I wanted to match it. A little confused by...
Forum: Earlier versions of OOTP: General Discussions 06-01-2006, 09:59 AM
Replies: 2
Views: 302
Posted By cephalon
Stars and xx/80 Ratings?

I've seen a lot of complaining about the lack of x/5 star ratings for players in the new version. Am I incorrect in thinking that the Current/Potential ratings that you get from your scouts are...
Forum: Earlier versions of OOTP: Technical Support 11-22-2004, 03:22 PM
Replies: 8
Views: 530
Posted By cephalon
Can't Play Games?

Hi... I'm having a strange problem upon installing the game on my computer... I can sim games fine, but if I try to actually manage a game, I get a runtime error as soon as the game is finished (as...
Forum: Earlier versions of OOTP: Online Leagues 05-19-2004, 05:32 PM
Replies: 0
Views: 437
Posted By cephalon
Owner looking for league...

Hello...

I'm currently looking for a league to join... I'd like to join a fictional league, with ratings off if possible...

I'm looking for a very active league, with plenty of extras...
Forum: Earlier versions of OOTP: General Discussions 05-19-2004, 01:46 PM
Replies: 14
Views: 774
Posted By cephalon
wow...

my god... it takes me nearly an hour after every season to do the html... importing stats takes about 10-15 minutes as well... Does this seem excessively long?

I'm running on a AMD Athlon XP...
Forum: Earlier versions of OOTP: General Discussions 04-26-2004, 04:22 PM
Replies: 4
Views: 349
Posted By cephalon
League Totals / Player Creation

Still trying to figure the exact implications of these on season numbers...

Has anyone figured out a way to raise your season or career leaders' stats while keeping the league average similar, or...
Forum: Earlier versions of OOTP: General Discussions 04-21-2004, 11:23 PM
Replies: 5
Views: 465
Posted By cephalon
That's what I'm hoping for, Rubi.... Seems like...

That's what I'm hoping for, Rubi.... Seems like the % modifiers, when cranked up along with the league totals settings would be the only way to create larger gaps between the superstars and the...
Forum: Earlier versions of OOTP: General Discussions 04-21-2004, 12:36 PM
Replies: 33
Views: 1,859
Posted By cephalon
Heh.... I am familiar with the mathematical...

Heh.... I am familiar with the mathematical formula for figuring an average... But that's a lot of players to add up.
Forum: Earlier versions of OOTP: General Discussions 04-21-2004, 12:33 PM
Replies: 3
Views: 443
Posted By cephalon
I don't know what you mean henry... Since...

I don't know what you mean henry...

Since all players would have a +10%, wouldn't the homerun numbers stay fairly static?
Forum: Earlier versions of OOTP: General Discussions 04-21-2004, 11:23 AM
Replies: 10
Views: 632
Posted By cephalon
I saw mine in the game too... Smith. But it's...

I saw mine in the game too... Smith.
But it's misspelled. Mine is spelled Ramsey.
Forum: Earlier versions of OOTP: General Discussions 04-21-2004, 11:15 AM
Replies: 3
Views: 443
Posted By cephalon
Idea I'm toying with:

Ok, so some discussion is going on about player modifiers, and using them to create a larger gap between stars and average players.

One thing I've been thinking of (which will work only if the...
Forum: Earlier versions of OOTP: General Discussions 04-21-2004, 11:11 AM
Replies: 33
Views: 1,859
Posted By cephalon
Henry: Thanks for replying to this so nicely......

Henry: Thanks for replying to this so nicely... well done.

How did you find the league average for player ratings?
Forum: Earlier versions of OOTP: General Discussions 04-21-2004, 09:58 AM
Replies: 5
Views: 465
Posted By cephalon
bump for wednesday morning

bump for wednesday morning
Forum: Earlier versions of OOTP: General Discussions 04-20-2004, 09:49 PM
Replies: 5
Views: 628
Posted By cephalon
Poor Yankees.

Poor Yankees.
Forum: Earlier versions of OOTP: General Discussions 04-20-2004, 09:39 PM
Replies: 5
Views: 465
Posted By cephalon
bump bump

Someone's got to have some idea... Or does anyone have an idea of how I could test this? I don't want to look at the ratings of every player in the league...
Forum: Earlier versions of OOTP: General Discussions 04-20-2004, 07:48 PM
Replies: 5
Views: 465
Posted By cephalon
Created Player Modifier questions

Ok, getting a bit technical here... It's about the % modifiers for created players.

Say I've got a contact of +50%. What does this mean exactly?

Does it mean that the contact cap of 150 has...
Forum: Earlier versions of OOTP: General Discussions 04-20-2004, 04:17 PM
Replies: 9
Views: 1,516
Posted By cephalon
thanks... and bump.

Some good suggestions... none of them perfect... I tend to like the idea of changing the created player modifiers around from year to year better, since it seems a bit more random.... Even if I put...
Forum: Earlier versions of OOTP: General Discussions 04-20-2004, 11:15 AM
Replies: 9
Views: 1,516
Posted By cephalon
Wondering/Confused.

Hey all... I'm messing around with the new abilities to change created player skill using percentages.

What I'm confused at is that most of the skills seem to do pretty much the same thing as the...
Showing results 1 to 25 of 36

 
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