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Old 06-03-2009, 01:51 PM   #61
struggles_mightily
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Quote:
Originally Posted by Honorable_Pawn View Post
I feel like a kid at a ball game getting an autograph.

Sold!! I'll get it when I get home tonight. I just spent the last 5 days setting up 2007/2008 again. LOL. Back to the drawing board, I s'ppose.
Hahaha. Cheapest and most effective marketing tactic ever: telling people to buy your product.
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Old 06-03-2009, 01:52 PM   #62
kagnew35
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Quote:
Originally Posted by johneh View Post
You just downloaded, how do you know the game is any good?

He was on beta team
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Old 06-03-2009, 01:53 PM   #63
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Quote:
Originally Posted by Sbufkle View Post
I want a screenshpot of new uni look!! I cant wait 8 more hours!
LOL, instant gratification syndrome.
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Old 06-03-2009, 01:57 PM   #64
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Quote:
Originally Posted by Malleus Dei View Post
LOL, instant gratification syndrome.
Im a grapics guy... I mean just being a man means we want instant gratification... I dont want 8 hours of OOTP foreplay.. Id just assume lift its skirt up and go to town...

Geez.... maybe Ill need an extra hour of time with my wife prior to download...
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Old 06-03-2009, 01:58 PM   #65
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Mal, did you preorder?
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Old 06-03-2009, 01:58 PM   #66
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Just had an outfielder make the catch, bang into the wall and DROPPED the ball. Never saw that in 9 before.

Too bad it was my outfielder, the basese were loaded and my 2-0 lead has turned into a 3-2 Braves lead. Love it and hate it at the same time.
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Old 06-03-2009, 02:00 PM   #67
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Also, any info on sound upgrades would be appreciated....
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Old 06-03-2009, 02:01 PM   #68
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Originally Posted by struggles_mightily View Post
I notice that the player profile has a "suggested role in" section. Does this mean that a guy with two good pitches would default to a bullpen role in the Majors, but could be forced into the rotation of, say, a not-very-good indie league team?
Yeah, exactly - the game can now model the High School draftee who hasn't really developed his offspeed pitches at the time of the draft. If, like most HS draftees, he has good Stamina, he'll be able to start in the minors, but unless his repertoire develops, he won't be able to start in the bigs. Should make draft day decisions more interesting - draft the guy with higher upside, in the hope that he develops an SP's arsenal, or draft the guy with the lower ceiling, but who is a much safer bet to be a starter in the Majors?
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Old 06-03-2009, 02:07 PM   #69
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Quote:
Originally Posted by dpwoodford View Post
{Moved from the newbie forum, which seems dead}

Not sure if this is a bug, or if I'm mis-interpreting, so I'll put it here for now.

I did a quick start ML game, taking control of the Angels.

Re-organised the system with AI, and it dumped Joe Saunders into AAA, which I thought was odd so I investigated..

On his profile page, it gives him an overall rating of 1/2 a star, with a potential of 2 star. On the scouting report page the same scout gives him a current rating of 4 star with potential of 5 stars..

Any clue what's going on?
This is a known mis-rating and has been noted. Saunders wasn't given the pitches to start. If you would like to fix it without waiting for a patch, just go into the editor and bump up one of his pitches slightly until his projected role is Starter. Then knock down another one slightly to get his stuff back down to what it should be. Then he should be put in the rotation by the Angels.
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Old 06-03-2009, 02:11 PM   #70
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I can't wait!

YOU MAKE ME DROOL!
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Old 06-03-2009, 02:12 PM   #71
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Get it NOW, you will not be disappointed

Wow. That came off as a bit angry.
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Old 06-03-2009, 02:21 PM   #72
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I really fine the new skin easier on my old eyes.....
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Old 06-03-2009, 02:23 PM   #73
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Quote:
Originally Posted by kagnew35 View Post
Mal, did you preorder?
As always.
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Old 06-03-2009, 02:36 PM   #74
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It downloaded super fast for me. I'm in my 30 minute lunch break, and i've gotten it installed and set up a quick test league to sim as many seasons as i can before i finish work.

The graphics look fantastic, the new generic logos are a huge improvement.
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Old 06-03-2009, 02:36 PM   #75
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Some VERY first impressions. I've been playing for a few hours now, so it's obviously way too early to comment on stuff like the new pitching system, etc. For the most part it appears to look and play like OOTP 9 in most ways, which is a good thing. I'm hoping that the pitching system and stuff make it even more fun, though.

Thoughts:

1. On the positive side, it hasn't crashed yet so that's a good thing! I haven't noticed any bugs or anything.

2. Also positive, the roster set is a LOT better this year than last. I only made a few small changes to the Yankees and I was happy to see that most of their upper tier prospects are treated as upper tier prospects. It bugged me last year that a lot of top or decent prospects seemed to have half star potential and I'm happy that the set is more accurate now. Adding real numbers was a very nice touch, too. On the other hand, I WISH the Yankees had a bullpen that looks half as good as the one you guys gave them in this game.

3. On the negative side, while welcome in principle, I can tell that some of the new PBP is going to bug me. I've played less than two whole games and I've already seen the play where an OF catches the ball, then loses it either against the wall or against the ground four times. How often does that really happen in MLB? Several times a year, sure, but twice a game? It almost seems like that was added as a relatively common hit result. Also, this is not really a PBP issue and perhaps it's just a fluke, but I've also seen three outfield assists in the first one and a half games.

More first impressions as I have them. (Or will they be second impressions by then?)
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Old 06-03-2009, 02:38 PM   #76
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Oh, I forgot this, too, on the negative side:

I'm pretty disappointed by the widget feature. There seems like there is some very cool stuff there but if you play in windowed view it doesn't seem like there's any room on the screen to add anything or to move anything around. Maybe I'm doing something wrong?
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Old 06-03-2009, 02:38 PM   #77
ilovethemets
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Love it so far...I'm simming a 2009 season. Only complaint I have is the frequency of injuries. Although I'm playing as the Mets and the turn of events closely mirrors the reality, I was competing for a playoff spot in September and within the course of the month, I lost my 2B, LF, RF, SS, backup SS, 2 SP, CL, and Setup Man to injuries worthy of the 60-Day DL. I love the setbacks during injuries, though, but it would be nice not to lose a whole roster to injuries just before the playoffs.

on edit: make that my backup RF too now

on edit again: my CF just went down too. This is really starting to get a bit ridiculous

Last edited by ilovethemets; 06-03-2009 at 02:41 PM.
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Old 06-03-2009, 02:40 PM   #78
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Quote:
Originally Posted by Ruthian23 View Post
Oh, I forgot this, too, on the negative side:

I'm pretty disappointed by the widget feature. There seems like there is some very cool stuff there but if you play in windowed view it doesn't seem like there's any room on the screen to add anything or to move anything around. Maybe I'm doing something wrong?
I am having the same issue.
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Old 06-03-2009, 02:40 PM   #79
Ghetto Anthony
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Played my first game out. Forgot to set it to full-screen so I didn't get the full effect.

It was just plain awesome.
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Old 06-03-2009, 02:42 PM   #80
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I'm a bit disappointed to see solid SP prospects with 20/80 potential. It was a big pet peeve last year.
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