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OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

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Old 11-20-2024, 08:22 AM   #1
ArquimedezPozo
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Players from lower quality baseball nations have better quality than MLB - why?

I'm trying to create a fairly large immersive world game for the first time, with leagues in multiple countries. I started with an MLB version in 1901, and added the UK in 1904 and the Philippines in 1917.

However, as I was looking over the players, I noticed that although the Philippines is set at "Average" baseball quality, when I take any individual Filipino player and set their ratings relative to MLB (US based, an "Excellent" baseball nation), the ratings increase, meaning that player would perform better relative to MLB than to the Philippines league.

All players were created after league setup and after I edited the nation baseball quality. The league reputation is set as 8 as well. Any suggestions on why this might be happening and how I can fix it?
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Old 11-20-2024, 10:11 AM   #2
ayaghmour2
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We probably need more info, but are the league's the same size? If your American league has more teams, it could make sense that the Filipino player would see a ratings boost, because even though the American league may have more higher level talent, the average American would be "worse" then the average Filipino

The other thought is that the game generated players are better then the ones that are created as amateurs and advance through regular development. How long as your Filipino league been active for?
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Old 11-20-2024, 10:43 AM   #3
ArquimedezPozo
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Quote:
Originally Posted by ayaghmour2 View Post
We probably need more info, but are the league's the same size? If your American league has more teams, it could make sense that the Filipino player would see a ratings boost, because even though the American league may have more higher level talent, the average American would be "worse" then the average Filipino

The other thought is that the game generated players are better then the ones that are created as amateurs and advance through regular development. How long as your Filipino league been active for?
Either of these are possible - MLB is 16 teams, the Filipino league started with 4. I noticed this before I played a single game in the Filipino league, so they're newly generated. I'll sim it out for a few years and see if that changes things.
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Old 11-20-2024, 10:50 AM   #4
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Originally Posted by ArquimedezPozo View Post
Either of these are possible - MLB is 16 teams, the Filipino league started with 4. I noticed this before I played a single game in the Filipino league, so they're newly generated. I'll sim it out for a few years and see if that changes things.
Cool, thanks! I think that's the issue then. In 25 it seems like the created players at the beginning of the game tend to be better then the ones that go through development. That and the large gap in total teams is probably causing what you're seeing. Curious to see if that's the case, though with 4 times as many teams you might see this trend continue
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Old 11-20-2024, 11:46 AM   #5
ArquimedezPozo
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Originally Posted by ayaghmour2 View Post
Cool, thanks! I think that's the issue then. In 25 it seems like the created players at the beginning of the game tend to be better then the ones that go through development. That and the large gap in total teams is probably causing what you're seeing. Curious to see if that's the case, though with 4 times as many teams you might see this trend continue
No, thank you! This definitely tracks with the way I've set this up. I appreciate the help! I'll update when I try things out after work.
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Old 11-20-2024, 11:58 AM   #6
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From what I understand from previous posts or in the manual (can't find it now), is that Nation Quality only affects the frequency a player from that nation is created through drafts, discoveries, etc if that nation is set to appear in your league or universe. A player from the USA or one from the Philippines would have equal chance of having great ratings and a given player from the lower quality nation therefore could have higher ratings than an American just based on chance. Nation Quality, a misnomer in this sense, has no effect on the quality of a player's ratings. That is dictated by Player Creation/Sabermetric Modifiers that are set for your established leagues. Those settings can be found in your individual league's settings page and you'd have to set them up differently to create a difference in average player ratings between the two leagues.

Last edited by No Pepper; 11-20-2024 at 12:02 PM.
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Old 11-20-2024, 12:36 PM   #7
ayaghmour2
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Originally Posted by No Pepper View Post
From what I understand from previous posts or in the manual (can't find it now), is that Nation Quality only affects the frequency a player from that nation is created through drafts, discoveries, etc if that nation is set to appear in your league or universe. A player from the USA or one from the Philippines would have equal chance of having great ratings and a given player from the lower quality nation therefore could have higher ratings than an American just based on chance. Nation Quality, a misnomer in this sense, has no effect on the quality of a player's ratings. That is dictated by Player Creation/Sabermetric Modifiers that are set for your established leagues. Those settings can be found in your individual league's settings page and you'd have to set them up differently to create a difference in average player ratings between the two leagues.
I do not think that's true since frequency is set up in the players screen. It may effect the frequency for random nations though

The creation/modifiers part is correct on that's how it creates the players, but I have to imagine there is some sort of relation between quality of the player created, and the nation they are assigned
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Last edited by ayaghmour2; 11-20-2024 at 12:53 PM.
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Old 11-20-2024, 12:53 PM   #8
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I would have thought league reputation would have played a big factor. Also note, "Major Leagues have higher reputations than any other type. A 1 Major League outranks a 10 International or Independent League."

https://manuals.ootpdevelopments.com...d_custom_games
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Old 11-20-2024, 12:58 PM   #9
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Quote:
Originally Posted by No Pepper View Post
From what I understand from previous posts or in the manual (can't find it now), is that Nation Quality only affects the frequency a player from that nation is created through drafts, discoveries, etc if that nation is set to appear in your league or universe. A player from the USA or one from the Philippines would have equal chance of having great ratings and a given player from the lower quality nation therefore could have higher ratings than an American just based on chance. Nation Quality, a misnomer in this sense, has no effect on the quality of a player's ratings. That is dictated by Player Creation/Sabermetric Modifiers that are set for your established leagues. Those settings can be found in your individual league's settings page and you'd have to set them up differently to create a difference in average player ratings between the two leagues.
"The level of baseball talent in the nation. The better the rating, the more likely that players from that nation will be discovered, and the more likely that they will be good."

https://manuals.ootpdevelopments.com...lp_nation_page

I think that's what you're talking about.
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