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OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA.

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Old 04-08-2022, 01:22 AM   #21
Scottiedog43
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When will we actually get to see some of the new stuff in action?

Like the add ons.
For example, would love to see how “Shop a Player” works now.
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Old 04-08-2022, 03:37 AM   #22
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One disappointment...

At the 0:19 mark, the division graph in the upper-right corner, it's still by winning percentage rather than games +/- .500.
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Old 04-08-2022, 03:44 AM   #23
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Originally Posted by tehsuigi View Post
For KBO and ***, which have ties after 3 extra innings in the regular season, and after 6 extras in the postseason.
Could also be an option when simming seasons before stadiums got lights.
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Old 04-08-2022, 06:42 AM   #24
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Originally Posted by Yellowbucket58 View Post
The game does a phenomenal job of simulating the current league but tend to get a bit weird further into the future when there's only fictional players.
This. Short of MASSIVE changes to development, or new options/sliders available in the settings, there is no way to mimic the age distriburion of modern day baseball past the first season or two. Would make the game a complete no-buy for me as a long term fictional simmer.

Likewise, the injury system needed a COMPLETE overhaul as well, or at least settings/sliders to allow the user to make changes, because, again, after a season or two, the injury distribution becomes so skewed as more and more players become marked fragile that there is no way to get playing time curves that mimic real life.

Last edited by jfb8300; 04-08-2022 at 09:56 AM.
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Old 04-08-2022, 07:51 AM   #25
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would be great if they focused on improving the nuts and bolts of the games one of these years: it's been many many years without touching player development, coaching or scouting...which all tie together. also team building AI, trading, etc get very small boosts every year.

financials also would be something that are untouched for a decade plus and essentially don't work at all, and have bugs that are pretty huge.
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Old 04-08-2022, 08:39 AM   #26
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would be great if they focused on improving the nuts and bolts of the games one of these years: it's been many many years without touching player development, coaching or scouting...which all tie together. also team building AI, trading, etc get very small boosts every year.

financials also would be something that are untouched for a decade plus and essentially don't work at all, and have bugs that are pretty huge.
Is this comment from 2018? Coaching and scouting were both entirely overhauled in the last couple editions. Trade AI was also massively reworked and improved in 22.
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Old 04-08-2022, 09:34 AM   #27
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neither one was overhauled at all, they just slightly changed how it was presented to make it harder to get full info immediately. probably a few hours work
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Old 04-08-2022, 09:36 AM   #28
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I would like more details on these. What was improved? What was lacking that is now better?

vastly improved simulation engine
updated player development engine
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Old 04-08-2022, 09:49 AM   #29
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alternate uniforms. Meanwhile the league history page hasn’t been touched in 15 years
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Old 04-08-2022, 10:01 AM   #30
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Originally Posted by dward1 View Post
neither one was overhauled at all, they just slightly changed how it was presented to make it harder to get full info immediately. probably a few hours work
You’re just plain wrong about this and I also see you overlooked the bits where they made changes to the simulation and development engine for this season.
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Old 04-08-2022, 10:28 AM   #31
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I preordered and cannot wait for all the new stuff, but I kinda miss a road to release where they talk about all the new things that are coming like 1 or 2 new things every couple of days. Honestly that trailer didnt tell me anything other then new stuff is coming. Don't get me wrong. I love the game, bought it and I trust Markus and team will hit a homer with this version, just would like a little in depth discussion about the new stuff. Are we going to get anything like that over the next week before the next video drop on the 14th?

Trevor L.
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Old 04-08-2022, 10:31 AM   #32
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I preordered and cannot wait for all the new stuff, but I kinda miss a road to release where they talk about all the new things that are coming like 1 or 2 new things every couple of days. Honestly that trailer didnt tell me anything other then new stuff is coming. Don't get me wrong. I love the game, bought it and I trust Markus and team will hit a homer with this version, just would like a little in depth discussion about the new stuff. Are we going to get anything like that over the next week before the next video drop on the 14th?

Trevor L.
So far they've dropped a new tidbit every couple of days. I think they're primarily posted on Twitter and then get cross-posted here.
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Old 04-08-2022, 10:59 AM   #33
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Enjoyed the trailer. Seemed like it showed more detail than in years past where you had about a half second to see something in game and then freeze it

So pants are in along with alternate unis. Nice. I hope\assume the AI has a setting to randomly select game to game?

It looked like the issues with the crowd in 3d was fixed? IE the dark shadow that looked like entrance tunnels.

Can't wait to dig into the offerings in the views and filters. Usually with each new version more nuggets are added that help you find stats and ratings that allow you to see your players. I think a lot of users that complain about "nothing new, just a roster update" don't dig into the game and miss many things in the menus.

Sortable team stats is a very nice addition. Previously, if one looked hard enough, they could dig out a few nuggets in this area but, not nearly enough.
I mean they have a column for "magic number" so I'm thinking the options for filters and views is going to be extensive.


One thing that has bugged me on the Player Pipeline is when you expand the player only his potential shows for batting or pitching. Why not have current\pot? It's virtually the same box that comes up on their player card. If one wants to see both they have to open the player card. As for me I never expand the box on this screen. I right click>open player card. I see the fielding shows what looks to be current\pot in the expanded Pipeline player box so maybe this could also be made to show in the batting\pitching sections?

Really looking forward to playing out some games to see how the on field plays have been improved and added to.
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Old 04-08-2022, 11:12 AM   #34
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Originally Posted by MathBandit View Post
So far they've dropped a new tidbit every couple of days. I think they're primarily posted on Twitter and then get cross-posted here.
This is something that should be done simultaneously. Sure, it's the way the world is going and for those that have grown up with social media that is fine. However, I think there is good number of "older" users, that have been here for 20+ yrs, that don't go in for all of the social media. I can't believe it would be that hard to take that into account when disseminating information to the users and put it on the companies' forums at the same time it releases via Twitter, Facebook etc. Yet there seems to be a trend of "we on the forums are the last to know".

Look no further than v23 showing up on Steam to wish list along with at least one new screen shot. A simple topic of "v23 on now on Steam" here, with any screens posted there, would seem like the way to handle it to me. I wouldn't say it was "disrespectful" of the user base but "not well thought out" does come to mind.
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Old 04-08-2022, 11:23 AM   #35
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Head to Head? We can manage teams?
No. This is a separate event kind of thing we are planning for near the end of the season.
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Old 04-08-2022, 12:18 PM   #36
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You’re just plain wrong about this and I also see you overlooked the bits where they made changes to the simulation and development engine for this season.

Yeah, and to be specific...

They added the ability to see ratings that were previously hidden in redoing the UI. You could easily argue this may have only been a few hours work... but it was the exact opposite of making it harder to get full info.

But, while I am not a fan, they also added 2 new coach positions, a more targetted coach training of players system, and the equivalent of player chemistry in cohesion. These were not just a few hours work.

Not sure why you would make the statement you did.
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Old 04-08-2022, 03:59 PM   #37
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can uniforms be editable? with names and numbers
You can do this already with a web-based uniform creator on ootputilities.com if I recall correctly.
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Old 04-08-2022, 04:02 PM   #38
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I am excited for ootp 23! Here are some things I hope they fix or add:

1. When in game and the computer asks you if you want to send a runner to 3rd or home, it then skips the rest of the play and goes to the next batter. I wanted to watch the play unfold based on my choice to send the runner.

2. In game graphics to show the pitch that was called. Show the ball curve on a curveball or break on a slider. Slow down on a changeup. Right now everything looks like a fastball even if the pitch was a slider or changeup.

3. Can we have multi team trades? This would be awesome to make some trades work when there may be financial constaints preventing a 2 team trade.

Thanks to all who make ootp so awesome! Btw, I like to play offline using current real rosters. Oh and one question. If I want players to age slower as far as their abilites go, do I set the 1.000 to lower or higher in game settings?
Lower, I believe. Take my words with a grain of salt though, since I'm not on my OOTP computer and can't check, and I typically don't fiddle with that particular setting.
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Old 04-08-2022, 06:57 PM   #39
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When I play 22 there is a very annoying bug that as seasons pass the ages of High School and NCAA players increases.

My current league is in 2029 and the amateur draft is full of High School players in their 20's and NCAA players 24-26 years old.

I know other users have witnessed this and I've reported it but it was never fixed.

An age setting for the Amateur draft (like the one they have for international FA's) would remedy the problem, but I sure it's too late for that.

If I had evidence that this issue is fixed I'll pre-order.
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Old 04-08-2022, 11:09 PM   #40
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Originally Posted by tehsuigi View Post
For KBO and ***, which have ties after 3 extra innings in the regular season, and after 6 extras in the postseason.
Thank you
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