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Old 05-20-2020, 11:21 PM   #1
ignats75
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Rank In Order of Importance-Stuff/Movement/Control

How do you view these three attributes. I hate hate hate walks. My Black Bears team plays in Iron tourneys. At that level, control is even MORE important. I think I rank these as 1-Movement 2-Control and Stuff is a distant 3rd. How about you?
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Old 05-20-2020, 11:46 PM   #2
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It's really rock-paper-scissors when you boil it down. There isn't one surefire instant spreadsheet winning formula.

My current Iron team features 2 SPs with really good STU and middling MOV and CON, 2 SPs with middling STU and CON, and good MOV, and 1 with really good control and just above average STU and MOV.

Since I tried it, I haven't been swept in a series. I've taken down 3 wins and 4 seconds (in Bo5) just this afternoon. As I type this, I'm 1 win away from the Daily Iron QF. Now, this is a super small sample size, and I have still missed more than I've hit, but this is the most successful I have gotten in iron. It may all turn to smoke as soon as just as I'm typing this.

From what I understand, and this may be 100% wrong, it's stuff v control, movement v power, and control v eye. If your STU is good, but MOV not, then when the power guys do make contact, the ball is going into orbit. If you don't have good control, the good eye guys are going to get to first base more than (insert non PG metaphor here), and without good stuff, the contact guys are going to be racking up hits like they were the Beatles.

Pick your poison and hope your rock comes up against lots of rocks and scissors, and no papers.
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Old 05-21-2020, 12:50 AM   #3
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Originally Posted by ignats75 View Post
How do you view these three attributes. I hate hate hate walks. My Black Bears team plays in Iron tourneys. At that level, control is even MORE important. I think I rank these as 1-Movement 2-Control and Stuff is a distant 3rd. How about you?
I would rate them the same way. I think the higher you go in leagues, the more important movement becomes. But these ratings are not the only things to consider.

How highly rated the pitcher's pitches are is fairly important as well. And you also have to look at their splits, usually if they are pretty even you'll get better performance than if they're very lopsided. With the exception being for bullpen specialist types.

Of lesser importance but also at least worth looking at would be velocity and holding runners.
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Old 05-21-2020, 04:40 AM   #4
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How do you view these three attributes. I hate hate hate walks. My Black Bears team plays in Iron tourneys. At that level, control is even MORE important. I think I rank these as 1-Movement 2-Control and Stuff is a distant 3rd. How about you?
That's what I go with too, but I also see plenty of successful teams who go with the opposite.

I wonder how many people, like me, change it up for relievers though. Giving up the odd hit as a starter probably isn't going to cost you the game, but as a reliever it very well could.
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Old 05-21-2020, 05:36 AM   #5
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Movement doesn't matter that much in lower leagues, where I'd put it #3 on the list, but in the higher leagues it's probably #1. Control goes the other way round for me. Stuff is always nice to have. More stuff means more K means less defensive agony.
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Old 05-22-2020, 10:55 AM   #6
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How do you view these three attributes.
As variables; their 'relative values' are never static and shift with playing level, ballpark effects, and other factors.

The 'best' pitching staff is very, very different in a Singles ballpark than a Homerun Derby ballpark, for example.
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Old 05-22-2020, 11:13 AM   #7
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Well... there really aren't "homerun derby" parks in PT; the most you can move the sliders on HRs is is 0.9 to 1.1...
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Old 05-22-2020, 12:04 PM   #8
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At Iron, it seems to me like most guys with high power have low contact. That means you can counter power with stuff, because you can't hit it out of the park if you can't put the bat on the ball. I rank Stuff > Control >> Movement for Iron tourneys.
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Old 05-25-2020, 10:16 PM   #9
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I think this really depends on the kind of team you have. What works for me may not work for you. How is your defence? What is your ballpark like? These things definitely influence each other.
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Old 05-27-2020, 05:22 AM   #10
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Somebody got data for iron-pitchers in tournements about how they perform?
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Old 05-27-2020, 12:26 PM   #11
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Somebody got data for iron-pitchers in tournements about how they perform?
I'm not sure you'll find people willing to part with the information they've invested countless hours of time developing.
I have met several people willing to share with others who have put the work in. It's great when your spreadsheets almost double in size in the click of a mouse.
Actually getting the data from the game isn't too complex. Enter the type of tournament you want to play as much as possible. After each one is done (not you being eliminated, you need to wait for it all to finish), go back in and export the data.
For my Iron Best of 5s, I set up the search on the tournaments to be:
Roster: Iron Cards
Mode: Best of 5
Status: Finished
Sort By: Creation Time (desc.)
Once that list populates, hit 'Your Tournaments' to see just yours.
Data is available for 48 hours after the tournament ends. Click on Examine
For my team's performance - write report to disk for pitching and hitting stats (2 reports). Copy that data into Excel. I set my sheet up so that each tourney gets a tab, and the top tab sums them all up.
For the rest of the tournament - click on tournament - statistics - sortable statistics
I do batter stats first, sorted by GP, then write to disk and copy anyone with at least 1 GP into a giant data dump of a worksheet. Then I grab pitchers and put them into their worksheet.
How you organize your sheets is up to you. I'm sure there is a more efficient way than what I do, and I'd love to learn it.
My total time per tourney is about 2 minutes.
The key for my system is that you need to use the same exact team every single time. If you change a player, time for a new team results sheet, but you can keep adding to the giant tourney dump no matter what you do with your team.

Having the data is one thing, interpreting it is another for a series of streams and discussions.

And a freebie - Don Newcombe. His stuff makes you think he shouldn't perform well as a pitcher, but he does, because baseball is voodoo. As the Iron Bo5s are no DH, he also helps out a good deal at the plate.

And as enticing as Enderson Franco might look, you'd get better results with me pitching.
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Old 05-27-2020, 03:50 PM   #12
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Any ideas as to why 'write to disk' is only writing out ~40 rows for me, when there are 800+ batters with at least 1 game played?

I've tried to exit->relaunch app several times, but write to disk seriously truncates the result set.
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Old 05-27-2020, 04:12 PM   #13
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Under Main -> OOTP Settings -> Interface Tab -> Players/Coaches list set to Scroll Bars.

Even if you have that set, if you're dealing with over 4,096 entries, it will force into the 40 line screens.
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Old 05-31-2020, 10:47 AM   #14
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I set my sheet up so that each tourney gets a tab, and the top tab sums them all up.
Could you give more detail on this?
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Old 05-31-2020, 01:37 PM   #15
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I have a workbook for pitchers, and another for hitters. I copied and pasted the stats for each onto a sheet, then removed the stats. but kept the headers. I then made another copy of that, to use as the template sheet. I'd make copies of that template sheet for each tournament. On the 'top' page, I had each cell sum every one of the cells on the range of sheets after it... so cell G3 of sheets 1, 2, 3, etc., would be summed up on the top sheet.
I can then run set up formulas on the top sheet to get AVG, SLG, OPS, etc.
As each tournament ends, I create a new sheet from the template and copy the stats in.
From there, I can see how my players have performed as the sample size gets larger.
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