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#61 |
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Global Moderator
Join Date: Apr 2003
Location: Rivière-du-Loup, Qc
Posts: 4,615
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Similar, but not the same.
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Free agent baseball fan. Let's go (insert team name here)! |
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#62 | |
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Global Moderator
Join Date: Nov 2002
Posts: 12,032
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Quote:
It's funny, I thought Markus might add simple ball animation this time around and then expand it next version. And jbmagic was right about the replaying games, wow!
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My OOTP Wishlist | My FAQ List OOTP Wiki | Your Recommended Team Nicknames, By City (A Crowdsourced Project) For Beta/Devs: Full screen (1920x1080) |
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#63 |
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Hall Of Famer
Join Date: Mar 2002
Location: In The Moment
Posts: 14,491
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Please tell me the ball animation is an option that can be disabled.
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#64 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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The ball animation is an option that can be disabled.
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ Last edited by endgame; 06-05-2008 at 04:08 PM. |
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#65 |
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Bat Boy
Join Date: Jan 2008
Posts: 11
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#66 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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One is 50 kb, but mostly text, so in the compressed league file it's no more than 15kb per game replay.
Last edited by Markus Heinsohn; 06-05-2008 at 04:11 PM. |
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#67 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#68 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#69 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Quote:
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#70 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#71 | |
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Minors (Triple A)
Join Date: Jun 2006
Location: Chicago, IL
Posts: 201
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Quote:
It appears as if the # corresponds to the fielder going for the ball, two #'s might mean that two players can get the ball. The number look to correspond to your basic baseball scorekeeping positions. As for letters after the numbers I think it goes like this: F=Foul S= Shallow/Short M= Medium/Middle D= Deep XD= Xtra deep W= Wall I think L means line in some cases, while in others it is left. R = Right So, for a bunt down the third base line that lands foul, it woudl probably end up at 25F (between catcher (2) and 3B (5) and foul (F) |
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#72 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Quote:
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#73 |
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Minors (Triple A)
Join Date: Jun 2006
Location: Chicago, IL
Posts: 201
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Markus, can you also clear up what exactly you mean by these features?
Customization features - Added the option to assign nations to teams in the league setup - Player creation utilizes different team nationalities in a league Basically, did you implement the ideas discussed in the Multinational League Thread? Specifically, can you apply foriegner limits to each team, or are they still naitonwide? |
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#74 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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#75 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Quote:
Player creation is now based on the team nationalities. So when you have 10% of the teams from Canada, 10% in Mexico and 80% in the USA, then the same ratios are applied to the selection process of player nationalities, using the ethnicity data of each country needed. |
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#76 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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Dola,
http://www.ootpdevelopments.com/news...42/screen3.jpg Corner is spelled corber. Bug 1216 has been added to the database.
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#77 |
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Hall Of Famer
Join Date: Jul 2002
Location: Kentucky
Posts: 2,601
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Any chance manager histories made it into the game?
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#78 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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#79 | |
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Hall Of Famer
Join Date: Jan 2002
Location: Montréal
Posts: 7,065
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Quote:
Also, while you're around, I was wondering if personality ratings and endurance will now be visible for those of us playing with actual ratings off - I remember you or someone "official" saying something to the effect that it would be, months ago, but I can't see that in the features list. Also, many thanks for a recoded endurance model, which is something that could be a very welcome addition to realism - any chance we can have more details on that?
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Beta Baseball. Join it! |
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#80 |
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Hall Of Famer
Join Date: Jul 2002
Location: Kentucky
Posts: 2,601
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Like a hired/fired section in the history for managers. Not sure it it's possible, but a "average all" coaches button would be great too. That way coaches wouldn't really influence player dev., but you could have different manager personalities for each team.
Last edited by akw4572; 06-05-2008 at 04:42 PM. |
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