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Old 07-13-2006, 08:58 PM   #121
MadMax58
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Quote:
Originally Posted by Giants44
not if you do it "EA" style and just have a box for us to drop players into the says "trading block" but actually does nothing whatsoever!!!
LOL!!! Isn't that the truth!!!
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Old 07-13-2006, 09:09 PM   #122
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Originally Posted by Giants44
not if you do it "EA" style and just have a box for us to drop players into the says "trading block" but actually does nothing whatsoever!!!
NICE!!
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Old 07-13-2006, 10:06 PM   #123
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If we can't have a trading block, how about just a no-trade list? I get tired of the AI constantly making me offers for the players I wouldn't trade under any circumstances. If we could designate some players as being untradeable that would be a big help. The AI could do it as well.
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Well, the average OOTP user...downloads the game, manages his favorite team and that's it.
According to OOTP itself, OOTP MLB play (modern and historical) outnumbers OOTP fictional play three to one.

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Old 07-14-2006, 12:02 AM   #124
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Originally Posted by Qrusher14242
-Show who the player got his 500th HR or 3000th hit off of
....and show the history note on that players card as well:

"Gave up Joe Smith's 500th HR on 6/5/2007..."
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Old 07-14-2006, 12:04 AM   #125
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Quote:
Originally Posted by molarmite
Ratings greater than 100 to be viewed.
...and also while we're at it, ratings greater than the other scales too
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Old 07-14-2006, 12:25 AM   #126
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Quote:
Originally Posted by The Wolf
If we can't have a trading block, how about just a no-trade list? I get tired of the AI constantly making me offers for the players I wouldn't trade under any circumstances. If we could designate some players as being untradeable that would be a big help. The AI could do it as well.
This is a great idea.

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Old 07-14-2006, 04:36 AM   #127
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Did anybody mention "team stances" insofar as Rebuilding, Balanced, and Win Now? This is my biggest miss by a long way.

I think this helps people who don't want to take adavantage of the AI (ie, I never tried to trade my prospects to a team in Win Now, because even if I could trick the AI into doing it, it wouldn't be honorable).
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Old 07-14-2006, 07:50 AM   #128
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My list in no particular order...

- Define player value (via ratings, three years of stats)
- Minors report (recommend promote/demote)
- Cancel contract offer
- Immediate trades (prefereable as a option for those of us that want it the old way)
- List of players that a trade partner is interested in when a human offers someone
- Financial report
- Top 100 prospects report
- Roster report - showing potential free agents and potential rule 5 guys on your team at all levels.
- 7 day lineups
- Team focus (win now, rebuild, balanced)

This is just off the top of my head, so I probably missed something.
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Old 07-14-2006, 12:41 PM   #129
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Quote:
Originally Posted by ChinMusic
My list in no particular order...

- Define player value (via ratings, three years of stats)
- Minors report (recommend promote/demote)
- Cancel contract offer
- Financial report
- 7 day lineups
- Team focus (win now, rebuild, balanced)

This is just off the top of my head, so I probably missed something.
I like this list with the addition of stopping a sim for a no hitter


I would really like to see another tab in the league transaction screen called "Targets". This Targets tab would show all of the players that you have currently offered contracts to. From this tab you would be able to raise or cancel an offer.


Quote:
Originally Posted by ChinMusic
- Top 100 prospects report
This is already in the game
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Old 07-14-2006, 01:08 PM   #130
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Thanks for the tip on the prospect report. I must have missed it.

I'm still waiting for my enthusiasm for this version to materialize. I still play 6.51 much more than 2006. I'm really keeping a close eye on the patches and what people are saying on the board. I really hope that a lot of these (and other) 6.5 features make it into 2006.
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Old 07-14-2006, 02:26 PM   #131
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You guys can have a say in the development of OOTPB2007

Quote:
Originally Posted by CHOWDERHEAD SLC
While I realize that you want to continue to make the game better for the future - it is hard for me not to read this list of ideas/suggestions and think I don't want to wait for another year before I can use/play with such-such feature. Any early talk about offering a patch/upgrade for free/cost like 6.5? that might allow for some of things we (I) have grown to enjoy with previous versions?

Any offical thoughts on this
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Old 07-14-2006, 03:38 PM   #132
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Quote:
Originally Posted by CHOWDERHEAD SLC
Any offical thoughts on this
I'm far from official, but I don't think there's any intent to offer a ".5" release, especially not if SI plans on having OOTPB 2007 out in time for Opening Day next year, which I'm sure I heard somewhere. That's just 8 months from now.
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Old 07-14-2006, 04:33 PM   #133
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Quote:
Originally Posted by battists
I'm far from official, but I don't think there's any intent to offer a ".5" release, especially not if SI plans on having OOTPB 2007 out in time for Opening Day next year, which I'm sure I heard somewhere. That's just 8 months from now.

Thanks for taking the time to post - I had figured this would be the case - but I was holding out a little hope.
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Old 07-14-2006, 04:52 PM   #134
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Quote:
Originally Posted by battists
I'm far from official, but I don't think there's any intent to offer a ".5" release, especially not if SI plans on having OOTPB 2007 out in time for Opening Day next year, which I'm sure I heard somewhere. That's just 8 months from now.
July 2006 + 8 months = March 2007
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Old 07-15-2006, 10:11 AM   #135
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Old 07-17-2006, 11:34 AM   #136
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Quote:
Originally Posted by cabot41
Did anybody mention "team stances" insofar as Rebuilding, Balanced, and Win Now? This is my biggest miss by a long way.

I think this helps people who don't want to take adavantage of the AI (ie, I never tried to trade my prospects to a team in Win Now, because even if I could trick the AI into doing it, it wouldn't be honorable).
I think this is something we could stand to have, too.
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Old 07-17-2006, 12:35 PM   #137
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Some more things

Agree with most posts, especially re trading features. Here are my other "like to haves..."

- Better Navigation - takes too many clicks, from screen to screen, to do simple things, like releasing a veteran player (9 clicks), promoting player to 40 man then active roster, etc. In 6.5, most of these could be done drag & click on a single screen. Far too unwieldy now.

- Roster visability. In 6.5, I could see and manage my entire roster from a single screen (Transactions). Now, only 4 teams (or other categories, eg DFA) are shown at one time. Have to keep toggling back and forth from the "Affiliated Teams" drop down; far too complicated; get all 6-7 teams and categories on one screen, even if small type

- Memory - Needs to keep track of 'where I was' before last click, ie, if I'm checking my players on the Transaction screen and click on 2B'man 'x', when I right click it goes back to top of roster screen... annoying. Similair in other screens

- Common sense - Program should default to most obvious data, ie, if I click on Pitchers in Free Agent file, I should see pitching stats or ratings; if I next go to batters, I should see batting stats or ratings; but I don't, I see whatever the last screen was, in this case I'd get pitching stats for batters... annoying

More Navigation - On free agents, All Players, etc files, I liked the 6.5 format where they were in a continuous list that I could scroll down. In 2006, they are on 'pages' that I have to click to change... annoying

Spring training - Liked being able to adjust what someone works on (don't know if it worked, but liked the idea). Also, the report on who got better/worse

Scouting Report - Can live w/ the new numbers approach, but liked the 6.5 word approach more. Believe, however, that you should eliminate the ratings for coaches/scouts. In real life, Scout 'x' doesn't have a precise rating; at best, "experienced" or "inexperienced" ; or "good", "ok", "learning". A scout - or coach - who is recognized as a '3' or such doesn't get work. Maybe have it set up so I can note which scout did a good job and keep track of this; then I form my own opinion

Rankings - liked 6.5's Power Rankings and Minor League System rankings. It was a way to see if I was improving based upon roster moves

Finally - Wasn't in 6.5, but would like to see a "notepad" on each Player Profile, where I could make notes to myself, eg, why I drafted him, what a scout said about him 3 yrs ago, other stuff that have to remember now
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Old 07-18-2006, 08:56 AM   #138
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Old 07-18-2006, 10:03 AM   #139
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The layouts of the pitching staff, depth charts, and the lineups, along with the ability to alter which stats are displayed on the lineup screen.

The new layouts are counter inuitive for the western world, as we read left to right, and not top to bottom.
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Old 07-18-2006, 11:49 AM   #140
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An intuitive league leaders board. I mentioned in another running thread already, but I was so dissapointed by the statistic interface of this game. I click on batting leaders and instead of picking what category I want to view, I am just given the top 10 in a bunch of different categories. The 'Sortable Player Stats' screen is flawed, because you can't filter by subleague on that screen. You can't filter out unqualified players also.

This seems like something simple and that can be fixed by a patch or at least I hope it is.
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