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| OOTP 24 - General Discussions Everything about the brand new 2023 version of Out of the Park Baseball - officially licensed by MLB, the MLBPA and the KBO. |
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#81 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,843
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There's also a difference in philosophy, where we tend to report potential ratings more towards a player's top end talent, rather than their "expected" ratings. Like on Fangraphs, they only have 1 player ranked a 55 in the upcoming draft, and 4 players at 50. If our draft classes were like that, where you only have about 3 guys with "average" or thereabouts overalls, people would complain.
Even on prospect lists, the top prospects in the game are listed at about a 65. Franco was higher, but he basically came up as a generational talent. When you compress the ratings, it's hard to rank guys. Also a big factor is on the lower end of the spectrum, it's hard to have enough space to give different ratings for players all the way down to rookie ball and the complex leagues if you don't push the "Average" up as high as you can. I'm sure sure sometime in the future we'll expand out to give more space to everything. But right now we try to balance all the factors. |
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#82 | |
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All Star Reserve
Join Date: Dec 2009
Posts: 777
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#83 | |
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Minors (Triple A)
Join Date: Jan 2006
Location: Whittier, CA
Posts: 211
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#84 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,612
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I think the point here is that the issue isn’t with the actual ratings, it’s in the way the 20-80 scouting system works. I would also prefer it to be based on standard deviations (or at least the percentile equivalent) but I also think Matt is correct that a draft board with only some very rare 70s in it and 50-55 guys at the end of the first round would be a draft board people would complain about, even if that’s more realistic in OOTP terms. I’m also personally not all that interested in the complaints that this system would also very often devolve into one with like 3-4 ratings levels with a bunch of outliers but again, people would have to be retrained on that (and even in here 20-80 is being brought up as a system some use because it’s more granular than 1-10 ratings).
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#85 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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Then you'd basically be creating MLB players with AA level true ratings and that would create some issues, not to mention smushing things between MLB and the minors even more.
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#86 |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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We've posted one more update to the public beta (links in the first post).
Please test this out today as if all goes well we'll push this to an official patch tomorrow (given the changes here are minor and the other public beta patches have looked good). Thanks!
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#87 | |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
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Is there anyway to perhaps use a smaller scale for overall and potentials? Perhaps a 20-80 scale with only deviations of ten? So I’m essence you could have a 2-8 scale for overall and potential ratings? It would help a bit with some more fog of war, and also maybe at least mask some of what is being discussed in this thread. Obviously a lot of players would be rated as a “5l”, but it would help mirror the actual scale a bit better, as you (like an actual GM) would need to decide what types of players you would want even if many of them are graded as average. |
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#88 |
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Minors (Rookie Ball)
Join Date: Mar 2015
Posts: 25
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I respectfully disagree about the patches looking good. The historical rosters still have a major issue with many players having major league contracts at $0 salary. This might not be a problem with single season replays, but it is a major problem for anyone attempting career play. FYI - I left a post about this (and a couple of other issues) in the bug report section this morning.
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#89 | ||
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Hall Of Famer
Join Date: May 2004
Posts: 10,612
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#90 | |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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We can't wait to release a patch until every single reported bug is resolved, otherwise we'd never be able to fix anything. For sure we'll still keep working on things like outstanding db fixes and other bugs that we may not have gotten to yet in future patches.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#91 | |
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OOTP Roster Team
Join Date: Feb 2002
Posts: 1,887
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I also have ratings off, except for defense and speed. I also have potentials only on for the batting or pitcher ratings. I then let the players performance and talents lead to my decision making, versus just a generic overall rating. Just a suggestion if anyone wants to try it! |
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#92 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,106
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no, not for the overall & potential overall ratings.
EDIT: So basically as it is currently, the user has three choices for overall and potential overall ratings. (stars, 20-80, 20-80 increments of 5). What I am proposing, is adding another option here, which would be 20-80 increments of 10. Last edited by PSUColonel; 05-11-2023 at 08:23 PM. |
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#93 |
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Minors (Single A)
Join Date: Jan 2009
Location: San Diego, CA
Posts: 81
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Lukas & Matt - Just downloaded the 3rd Beta and arbitration issue is fixed. Tested it out on multiple teams. players and files. Just has to be for $1 less than the arbitration estimate on the player for teams over budget. Looks good to put out the full patch to me. Obviously still some minor things like the IFA pool money not changing when changed in settings and the complete transaction history page not showing all teams for online leagues, but that's minor things in my eyes and things for future patches, not this one. Thank you so much for working on those things! We really appreciate it! And really look forward to the full patch coming out so we can start our online leagues back up again.
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#94 |
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Bat Boy
Join Date: Apr 2022
Posts: 5
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I think there might be a huge trading bug introduced in beta .60 or .61, it was fine in .59, but now I'm getting at least a trade proposal a day from the AI right after playoffs. I have settings at "Trade Frequency = Low" at average it was even more constant.
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#95 |
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Minors (Single A)
Join Date: Aug 2021
Posts: 71
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Even on Trade Frequency Low, trades seem prevalent in July, and a very high number are occurring in the offseason, as soon as the playoffs end. World series ends, and a bunch of teams are instantly wheeling and dealing. I was mainly testing build 52, 59, 60 in 2023, so someone's comment about the AI working with roster's it was given, rather than ones it had built does apply, but it's still a bit crazy I think.
Personally, I was planning on running Low Trades during season, probably starting on opening day? Then switch to Almost Never during offseason. I just did 2023 offseason, and it still seemed pretty active looking at the trade log. Will retest in future years and see if offseason trading is still crazy active though and adjust accordingly. |
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#96 | ||
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Hall Of Famer
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
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Last edited by byzeil; 05-12-2023 at 12:21 AM. |
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#97 | ||
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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The next patch should come much sooner than this one btw.
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lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#98 | |
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OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,363
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Quote:
__________________
lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here |
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#99 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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