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| OOTP 27 - General Discussions Everything about the brand new 27th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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Bat Boy
Join Date: Mar 2026
Posts: 1
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Fast Way to Create/Maintain Large Fictional Worlds?
I haven't played since OOTP 22 and I checked on there, and while my idea can be implemented, it would take a long time to create, and a lot of manual labor to keep running.
I have an idea of a 64 league world with 10 teams each in a high school-age feeder league system for the MLB across the US, Canada, and Mexico. Each league would have 2 3 game series' against each opponent, one home one away, resulting in a 54 games regular season. The winners of each league would move on to a 64 team tournament with 8 groups of 8, each team playing the other twice for a 14 game group stage, with the top 4 teams of each group moving on to the round of 32 in a single elimination tournament, seeded 1 to 32 based on win percentage and other tiebreakers, with top seed playing bottom seed and so on in each round. Is there a way to create this world quickly, and make it so all of my rules replicate themselves year over year? I know modding is a thing, but I've never modded anything before. Is that possible through the creation of a mod? Is learning to mod easy enough or quite complicated for the average joe? I also would accept suggestions for my world idea if you have any. Thank you!
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#2 |
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Global Moderator
Join Date: Nov 2002
Posts: 11,998
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I don't think any of what you said is really "modding" the game, I think it's just making use of features. That said, I've never tried anything as big as you're describing so I'm not sure it's all possible. I will caution that you might soon decide to go with a smaller league instead. At least for me, the bigger the league the harder it is to stop making it and to just start enjoying it instead.
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#3 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,135
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Simply put..there really isn’t an easy way anymore
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#4 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,135
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Simply put..there really isn’t an easy way anymore
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#5 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,135
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Sorry for the duplicate
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#6 |
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Major Leagues
Join Date: Nov 2010
Posts: 322
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Check the QS and see if there is something similar there, can use that as a base?
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#7 | ||
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Hall Of Famer
Join Date: Feb 2003
Location: BC
Posts: 4,710
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Quote:
You're going to want to use templates in Advanced League Setup so that you can iterate on different setups because you're going to make mistakes. Create your leagues save it as a template, start the game and see how things work. Fix your mistakes, save template and try again. I'd consider doing 1 league of 8 divisions with 4 teams from each qualifying for a 32 team Custom Playoff tournament of some kind. That will let you learn how things work and the pros and cons of your idea. From there you can decide if you want to go bigger and create multiple leagues and a larger Association. Quote:
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"The ice is getting even more thinner, my friend!"
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