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OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
Bat Boy
Join Date: Mar 2022
Location: U.S.
Posts: 15
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Successful Development Labs aren't actually changing ratings
Regularly encountering successful or better development labs not actually increasing attributes. Here is one of the more recent/extreme examples. Had it worked, the players power would now be 75. Screenshots included. Was curious if there's any plans to patch this in a future update?
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#3 |
Hall Of Famer
Join Date: May 2006
Location: Michigan
Posts: 3,047
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thinking you might have to wait till scout at month change then the ratings change at that point ??
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#4 |
Minors (Rookie Ball)
Join Date: Jan 2024
Posts: 26
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I am seeing this too! It looks like sometimes the ratings do change in the editor, but other times they do not.
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#5 |
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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I've been looking and I've seen it a few times. I have a 2B with 75 Avoid K's who spent the off-season working on his eye. He critted it and the email said he got 20 points to avoid K's. When I checked in ST his avoid K's was still 75. Maybe there is an issue applying the bonus to ratings that will go beyond max? It didn't look like any of my other successful players had any issues.
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#6 |
Hall Of Famer
Join Date: Feb 2002
Location: Idaho
Posts: 2,786
Infractions: 1/0 (0)
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Is that not 20 pts on the 600 pt scale?
I can't imagine someone jumped 20 pts on a 20-80 scale due to the development lab. Especially going over the "max" by 15. But maybe? |
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#7 | |
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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Quote:
Pic 1 Pic 2 |
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#8 |
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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A-ha! I found on his player profile where you can see past messages/news involving the player. Even after 20 years I forget where this is...
Anyway, the message doesn't reference any point scale but as the 600 pt is obfuscated it would zero sense to inform the player of changes to that rating scale. So either the bonus isn't being applied or the message itself is disingenuous by referencing things the user can't see. Regardless, I stand by my initial assessment that it isn't being applied as the +20 would take the rating higher than an 80. This is also the only player I've seen have this issue in this save, it has happened in other saves. Can we get an official comment on this? Thanks. Last edited by Bagpipes5; 06-19-2025 at 10:45 PM. Reason: figured out attachments |
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#9 |
Minors (Double A)
Join Date: Apr 2023
Posts: 108
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No. But rest assured, any and all glitches impairing gameplay in this year's version will be alleviated in next year's version.
Promise, this time. Please stop clogging the forum with negative mesages. Thank you for your attention. |
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#10 |
Hall Of Famer
Join Date: Nov 2005
Posts: 3,052
Infractions: 1/1 (1)
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Avoid K is only a component of the Contact rating. Improving Avoid K by 20 points isn't going to improve Contact by 20 points. The BABIP also plays a significant role in the composition of the Contact rating.
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#11 |
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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#12 |
Hall Of Famer
Join Date: Nov 2005
Posts: 3,052
Infractions: 1/1 (1)
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#13 | |
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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Quote:
1. Missing Ratings Display: The scout's message states that you will be able to view these ratings changes — Potential Avoid K's > 5 and current Avoid K's rating +20 — on the player scouting page. However, as shown in the attached screenshot, these changes are not listed on his scouting page. 2. Incomplete Development Report: On the player scouting page under "Development Report," there is no mention of any ratings change in February 2042 except for a +5 gain in contact. There is no reference to the change in Avoid K's potential or rating. Minor stat potential changes like Gap are tracked, so why wasn't this tracked, especially when it was for other players? 3. Lack of Evidence for Lab Completion: While I can see ratings changes from my scout's emails reflected on other players, I see no evidence of this player completing the development lab — aside from an entry in his player history and an old news article on his page. Last edited by Bagpipes5; 06-20-2025 at 10:43 AM. |
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#14 |
Minors (Triple A)
Join Date: Oct 2018
Posts: 298
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#15 |
Minors (Triple A)
Join Date: Mar 2017
Posts: 279
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#16 |
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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It's easy to see where my player received +5 contact from, a shift in his 1/2/3 evaluation from my scout. Look at his last 3 seasons, see that .232 come off the books? That's why he now is evaluated as +5 contact. If you think that the player received +5 contact from the Development Lab and his potential and overall Avoid K's improving - that's a big stretch! Nor is there any evidence to support that claim.
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#17 | |
Global Moderator
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 11,665
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Quote:
When you say the .232 "come off the books", I wonder if you're confusing Player Evaluation AI Settings (PEAIS) with ratings. Just like stats don't determine ratings, neither do PEAIS. They're there for the AI to evaluate players, they're not there for us to see. They don't even change the overall ratings (I just tested this to confirm, but the old manual / new wiki also clarifies that the overall ratings are only a result of underlying ratings). Yes, the popup that results says, "player ratings have been updated and adjusted", but if you compare ratings screenshots of an entire roster before and after drastically changing PEAIS, there are no differences (overall or underlying). I think that msg might just be a holdover from when it was once an option as seen here. No, your player simply got a big bump to his AvK which resulted in a small bump to his contact since AvK is only a component of contact. Yes, it might be nice if AvK (and other lesser) rating changes were listed in the player's dev report as that might prevent some confusion, but a change in AvK shouldn't ever result in the exact same change in contact. Besides, contact is a hugely important rating, it'd be crazy to have a turn in the dev lab have the potential to increase contact by 20 points. Even a 20 point bump to AvK seems like a lot to me, but it is an "outstanding" result and a minor rating so it's not that bad.
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Last edited by kq76; 06-21-2025 at 03:35 AM. Reason: clarifications |
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#18 | |
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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Quote:
Yeah that is crazy, please provide clarification. |
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#19 |
Global Moderator
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 11,665
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You said it wasn't showing up yet the screenshots clearly show contact went up 5 after the result. What more did you want, contact to go up the same amount as the AvK's 20?
But you also said his AvK started at 75 and stayed at 75 after the lab result. My guess is you must be misremembering because why would someone have a player with 75/80 in a rating work on that same rating? Surely it would make more sense to work on a rating they weren't already awesome at, law of diminishing returns and all that. My guess is it did change, you just misremembered what it started at. Sure, you could have had him work on a 75/80 rating, maybe you figured that if he's already good at it then maybe he can more easily get even better at it than he could at something he's not good at, but I don't think that's a choice most of us would make. A 75/80 AvK is probably already plenty good enough for most people.
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#20 | ||
Major Leagues
Join Date: Dec 2001
Location: TX
Posts: 431
Infractions: 1/0 (0)
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Quote:
Quote:
Last edited by Bagpipes5; 06-21-2025 at 09:36 AM. Reason: added.. |
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