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| OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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Bat Boy
Join Date: Jun 2024
Posts: 4
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Hi everyone!
This is my first attempt at creating a fictional league. The setup includes two leagues, each with 26 teams, operating under a promotion and relegation system. Additionally, there is a unified amateur draft (via association) where teams from the top league have the first picks. Each team has three minor league levels (A, AA, AAA). I configured the draft to have 12 rounds, with player generation continuing until the 15th round. My team is in the lowest division, with the 30th overall pick. I began the draft, consistently choosing players below my slot. However, after the 3rd round, the draft abruptly ended, preventing me from selecting any more players. Are these settings correct? I expected the generation of (15 * 52) players and at least 12 draft rounds for each team. |
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#2 |
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Global Moderator
Join Date: Nov 2002
Posts: 12,022
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Attach a screenshot of your draft settings screen, like mine below, and we can probably help you better.
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#3 |
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Bat Boy
Join Date: Jun 2024
Posts: 4
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Sorry about the delay.
Here are the settings I am using: 1: Association draft settings 2: League draft settings 3: Draft history (note that I simulated the years 2019-2023 and took control in 2024). Thanks! Last edited by marcellorvalle; 07-23-2024 at 12:48 PM. |
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#4 |
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Bat Boy
Join Date: Jun 2024
Posts: 4
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After a bit more investigation, I think I messed things up somehow...
During the season, just before the draft started, I noticed that the league priority was wrong (Amateur Draft Order Mode). It was set to "By League, Top to Bottom(...)" and I changed it to "By League, Bottom to Top(...)". Now, in the Last Draft Log, I can see that the rounds are duplicated. In the first occurrence of each round, my team is at the top of the draft and picked someone in every round (but I had no control at all). In the second occurrence, it is in the correct position but only appeared in 3 rounds. The players picked during the first occurrence seem to have disappeared from the game. My theory is that, due to the change I made mid-season, the game tried to emulate 24 rounds but only generated players for 15 rounds. I only managed to control picks from rounds 13-15, after which the player pool was depleted. Idk if I should have changed this settings mid-season. I will wait until next season to see if things are corrected. I uploaded the draft log at tiiny.host if someone is curious about it: draft 2024 |
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#5 |
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All Star Starter
Join Date: Jan 2008
Posts: 1,797
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I've found that draft changes usually work fine in-season as long as you make sure to reschedule things so that the reveal date happens again. Association drafts can be finicky anyway, I don't doubt that making a structural change like that without rescheduling to a future date to re-process was the cause.
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