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Old 06-13-2023, 11:32 PM   #1
Ben75
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Pitcher Babip - Is it a potential or regular rating?

Reason I ask is because the ratings spreadsheets identify it as "BABIP potential" but it's not identified as such in the editor...and there is only one rating.

You can set a BABIP value and enter stats to produce ratings and potentials, but as soon as you change it, you alter both ratings and potentials b/c both are tied to it. I had previously assumed that you could set a value, produce ratings, then change it and produce potentials but there is only one BABIP rating.

So why is it called "potential"...am I missing something?

It doesn't seem to work like other potential ratings. Seems more like a speed rating or other attributes that affect overall ratings/potential but do not have specific corresponding potential rating.

Not sure if I'm making sense. Seeking clarification.


Thanks
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Old 06-14-2023, 04:35 AM   #2
Matt Arnold
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It's a single rating. If the ratings is set explicitly, then overall and potential will be listed as the same. But if you don't set it (ie. keep the internal rating a 0), then it will be calculated based on their pitching profile (ie. knuckleballers have slightly better BABIP in general, and so on). In that case, their current rating is based on their current pitch repertoire, while the "potential babip" rating is based on the potential of their pitches.
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Old 06-14-2023, 09:09 AM   #3
Ben75
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Thanks of the reply. Makes sense now.
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Old 06-15-2023, 11:55 AM   #4
Chimaera
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Quote:
Originally Posted by Matt Arnold View Post
It's a single rating. If the ratings is set explicitly, then overall and potential will be listed as the same. But if you don't set it (ie. keep the internal rating a 0), then it will be calculated based on their pitching profile (ie. knuckleballers have slightly better BABIP in general, and so on). In that case, their current rating is based on their current pitch repertoire, while the "potential babip" rating is based on the potential of their pitches.
Why was the decision made to put both potential pBABIP and potential pHR in the base game but not show the current values of both?
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Old 06-15-2023, 02:02 PM   #5
CH1MA3RA
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Took me a minute to realize I hadn't posted this ^^^ question LOL
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Old 06-15-2023, 02:29 PM   #6
Syd Thrift
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Quote:
Originally Posted by Chimaera View Post
Why was the decision made to put both potential pBABIP and potential pHR in the base game but not show the current values of both?
Because neither are really potential / current the way that, for instance, Power or Stuff are. Potential pBABIP is a rating that’s figured out based on a pitcher’s assortment of pitches and velocity that determines what the under the covers pBABIP is when one isn’t assigned explicitly. Likewise, pHR is a stat derived mostly from Movement, fly ball rate, and pitch assortment (although I think Stuff and Control) have small effects as well) that determines what a pitcher”s HR rate will be. I guess you could kiiiind of figure out potential potential pBABIP and pHR, and I agree that the naming convention is a little confusing.
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Old 06-15-2023, 02:54 PM   #7
Chimaera
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Originally Posted by Syd Thrift View Post
Because neither are really potential / current the way that, for instance, Power or Stuff are. Potential pBABIP is a rating that’s figured out based on a pitcher’s assortment of pitches and velocity that determines what the under the covers pBABIP is when one isn’t assigned explicitly. Likewise, pHR is a stat derived mostly from Movement, fly ball rate, and pitch assortment (although I think Stuff and Control) have small effects as well) that determines what a pitcher”s HR rate will be. I guess you could kiiiind of figure out potential potential pBABIP and pHR, and I agree that the naming convention is a little confusing.

Hey Syd. Love your posts throughout the forums. I get what you're saying, and I understand how the game works with ratings -> outcomes and such, but from a game design standpoint, how they've decided to work in pBABIP and pHR in the last three successive releases is starting to get a little ridiculous, from my point of view.


We currently have three versions of "Movement" in the game in 24. We have the 22 version of Movement, which in 24 is called "Raw Movement" in the editor. This is the movement rating that has been around for who knows how long, and gets added to other things that you mentioned like pitches, GB%, etc... to determine the raw HR% for a pitcher.

Then we had "New Movement" in 23, which took "Raw Movement" and those other things to show the raw HR% for a pitcher.

Now in 24, we have New New Movement, or whatever you want to call it, which is "New Movement" from 23 (now called pHR in 24), mixed with the new pBABIP from 24.

The problem is when playing a game in 24, you have no idea what a player's HR% is really because you can't get into what their current pBABIP is because all we have is a "potential" for both HR and pBABIP. So in a way, 24 is more obtuse from a game design and UI perspective than 23 is.

So the main question I have is why did they combine pBABIP and pHR into this new frankenstein's monster of New New Movement? Why not just get rid of Movement all together, and just show up BABIP and HR on a player's profile? Why are they only showing that in PT? Why do we still have Contact when everyone who plays the game more than casually knows is meaningless? There's a lot of game design choices (never mind the actual UI that is still an issue in 24), that were made for OOTP 24 that seemingly don't make a lot of sense from a user's point of view.

Last edited by Chimaera; 06-15-2023 at 02:55 PM.
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Old 06-15-2023, 03:04 PM   #8
BennytheKid
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Quote:
Originally Posted by Chimaera View Post
Hey Syd. Love your posts throughout the forums. I get what you're saying, and I understand how the game works with ratings -> outcomes and such, but from a game design standpoint, how they've decided to work in pBABIP and pHR in the last three successive releases is starting to get a little ridiculous, from my point of view.


We currently have three versions of "Movement" in the game in 24. We have the 22 version of Movement, which in 24 is called "Raw Movement" in the editor. This is the movement rating that has been around for who knows how long, and gets added to other things that you mentioned like pitches, GB%, etc... to determine the raw HR% for a pitcher.

Then we had "New Movement" in 23, which took "Raw Movement" and those other things to show the raw HR% for a pitcher.

Now in 24, we have New New Movement, or whatever you want to call it, which is "New Movement" from 23 (now called pHR in 24), mixed with the new pBABIP from 24.

The problem is when playing a game in 24, you have no idea what a player's HR% is really because you can't get into what their current pBABIP is because all we have is a "potential" for both HR and pBABIP. So in a way, 24 is more obtuse from a game design and UI perspective than 23 is.

So the main question I have is why did they combine pBABIP and pHR into this new frankenstein's monster of New New Movement? Why not just get rid of Movement all together, and just show up BABIP and HR on a player's profile? Why are they only showing that in PT? Why do we still have Contact when everyone who plays the game more than casually knows is meaningless? There's a lot of game design choices (never mind the actual UI that is still an issue in 24), that were made for OOTP 24 that seemingly don't make a lot of sense from a user's point of view.
I have literally stopped playing the base game because of this. There is no way to tell what a pitcher's HR rating is now on top of not being able to see pBABIP without using the editor and I like to play in challenge mode, nor should I have to use the editor on every pitcher in the game.
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