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Old 05-01-2022, 04:06 PM   #1
brigmcneil
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Does DH'ing help with fatigue/injuries?

In modern baseball (Blue Jays are a good example), teams are moving towards using the DH as a "fielding rest day" for their regulars. Does this have similar effects in OOTP? Similarly, does DH'ing a guy with a mild DTD injury have any similar benefit?
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Old 05-01-2022, 04:15 PM   #2
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In short, yes.


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Old 05-01-2022, 05:39 PM   #3
MathBandit
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No. Or, at least, not for Catchers.
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Old 05-01-2022, 06:06 PM   #4
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Funny that you posted this because I just noticed this. I can say for a fact that moving your catcher to DH for a game doesn't "help" anything.

My catcher's fatigue was still in the green / fresh, but getting to the low end of it. I move him to DH for a game thinking it would help, it decreased again. Kept him at DH for a 2nd game, and it moved him to yellow / slightly tired.

So I can answer you with 99% confidence, DHing a guy doesn't help recover his fatigue at all - in fact, it still affects his fatigue negatively.
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Old 05-01-2022, 06:08 PM   #5
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My above response was specifically regarding fatigue.

If a guy has a DTD injury, I'd imagine having him at DH reduces the chance of furthering the injury since he's not in the field, but I can't say for sure.

Specifically with fatigue though, DH seems to be equal to playing the guy in the field. No fatigue recovery at all from DH.
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Old 05-01-2022, 06:56 PM   #6
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if anything I think a DH might accrue fatigue at a slower rate but no it doesn't seem to give them rest or recovery
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Old 05-01-2022, 07:07 PM   #7
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if anything I think a DH might accrue fatigue at a slower rate but no it doesn't seem to give them rest or recovery
Yeah, I feel like this probably needs to be more dynamic to be realistic.

If a player is mostly rested, then yes, it should be considered a fatiguing day (but less so than when playing the field).

However, I think there should be a level of fatigue where DHing becomes restful. I don't know what that fatigue level should be necessarily, but if a player is, say, 50% fatigued they should get some recovery from being the DH (although not the same amount as sitting out completely of course).
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Old 05-01-2022, 07:13 PM   #8
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In my experience, it holds fatigue where it is. Which is good enough if you’re trying to get someone to an off day.


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Old 05-01-2022, 07:39 PM   #9
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In my experience, it holds fatigue where it is. Which is good enough if you’re trying to get someone to an off day.


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It did much worse than that, at least in 22.

I had a sequence at one point where Moreno had a regular off-day (rested fully), then played C/C/DH/DH/DH and was completely gassed (41%)
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Old 05-01-2022, 09:47 PM   #10
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how is 41% completely gassed??
in fact what effect does 41% have on a player?
My understanding it does not effect their performance.
If so, where is the chart corresponding to fatigue level and perf drop?
It does make you more susceptible to injury
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Old 05-02-2022, 09:56 AM   #11
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You guys have your players fatigue get down to 41% or lower? Wow, I get my guys a day-off as soon as they dip into yellow, whatever that percentage is. I never come anywhere close to 41%

That's interesting though. I wonder at what percentage their attributes begin to show affect, and how drastic is the drop.
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Old 05-02-2022, 10:00 AM   #12
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You guys have your players fatigue get down to 41% or lower? Wow, I get my guys a day-off as soon as they dip into yellow, whatever that percentage is. I never come anywhere close to 41%

That's interesting though. I wonder at what percentage their attributes begin to show affect, and how drastic is the drop.
I also do. Which is why I was trying to find a way to be able to DH my Catcher and decided that OOTP essentially doesn't allow it.
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Old 05-02-2022, 10:20 AM   #13
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That's interesting though. I wonder at what percentage their attributes begin to show affect, and how drastic is the drop.

I too, would love to know this. I regularly have my poor understaffed bullpen running deep yellow.
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Old 05-02-2022, 10:45 AM   #14
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DHing definitely reduces injury chances, as injuries occur on at-bats, plays while baserunning, and plays while fielding, and DHing eliminates one of those three things. Never getting on base will also reduce those chances, although that doesn't seem like a thing you're going to want to game out of the system.

For fatigue, I don't currently use the DH in my main save but my experience is similar to MathBandit's: while I don't think it has as huge a negative effect on a player's fatigue as catching, it has *a* negative effect and even if you set a guy to DH in your league with another guy to come in when tired, the DH will not play all 162 games, probably more like 152-155. If you're using the DH to rest a catcher, it really just slows down the rate of fatigue. If that guy was too tired to catch yesterday, DHing him today will just make him even tireder tomorrow. That's still a workable way to run things if you want to, say, keep your catcher in to DH on a Sunday afternoon game where everyone gets to rest on Monday anyway.
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Old 05-02-2022, 02:29 PM   #15
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From my understanding, a position player at DH who's at 88% will maintain that 88% if he DH's.
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Old 05-02-2022, 03:20 PM   #16
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From my understanding, a position player at DH who's at 88% will maintain that 88% if he DH's.
As I posted earlier, that isn't my experience.
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Old 05-02-2022, 04:32 PM   #17
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From my understanding, a position player at DH who's at 88% will maintain that 88% if he DH's.

This has been my experience as well. FWIW, I have player fatigue at High (used to be cVery High, but they seemingly ramped up fatigue a couple years ago and it got to be too much.)


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Old 05-03-2022, 08:24 AM   #18
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As I posted earlier, that isn't my experience.

Math.... you're right. I can say that with absolute confidence.



I can't speak on previous versions since I always played as an NL team and DH wasn't an NL standard. But specifically speaking on OOTP23, DH absolutely has a negative affect on player fatigue.



Whether it's as drastic as a position player, that part I don't know. But I literally just ran into the exact situation that you laid out right before you posted the initial topic - so I'm 99.9% certain with what I'm saying.
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Old 05-03-2022, 08:47 AM   #19
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DH will still gain some fatigue, but it's much less than playing a position for the game.
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Old 05-03-2022, 09:00 AM   #20
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DH will still gain some fatigue, but it's much less than playing a position for the game.
Is it expected behaviour that in OOTP it seems not at all possible to have someone split time between Catching/DHing (like say Sal Perez did last year) because of the way fatigue seems to work?
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