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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Global Moderator
Join Date: Nov 2002
Posts: 11,795
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I realize this topic has been hacked to death, but recently I've been going through old threads and found that a lot of ootp veterans have said that recalculating totals finds your league's totals for last year. This is not true. If you compare them with the leagueb.html file you will find that they are not the same.
I'm not positive, but I think what it does do is give a new set of totals that will likely lead to like an evolution of stats from last year. Meaning that, if last year HRs were abnormally high, recalculating totals will _likely_ continue that. In other words, by clicking it, the results will be close to what happened last year. The OOTP3 manual (perhaps the most informative ootp manual) says: - Edit the league totals, which are the basis for the game calculation. Please be careful while editing and only change the totals if you are not satisfied with the statistical accuracy. For example, if you feel that batters strike out too much, simply increase the strikeout total, and the number of K's will drop. In order to restore the old totals, select 'Recalculate totals'. Note the last sentence. Is that what it still does? I don't know. I think it does lend to my stat evolution theory though.
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#2 |
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Major Leagues
Join Date: Sep 2002
Posts: 335
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i always thought that recalculating totals would do the opposite. if you had a high home run total for a given season and then recalculated, that high home run total would show in the home run field, thereby giving you less home runs the following season. so, if you recalculated after every year, you would have high home runs one year, low the next, then high, then low, etc. i haven't used recalculate totals with ootp5, so this may have changed.
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#3 |
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Global Moderator
Join Date: Nov 2002
Posts: 11,795
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I've seen some others say the same thing, and it might be true, I don't know.
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#4 |
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All Star Starter
Join Date: Apr 2003
Location: PopBunker.net
Posts: 1,011
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Heh... I thought that it caused a progression for the stats if you go year to year and recalculate stats. I may be wrong... but in a 175 season league in v4, I saw mighty good progression and trends over that time. I thought it came partly from "recalculate".
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#5 |
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Hall Of Famer
Join Date: Jul 2002
Location: Kentucky
Posts: 2,601
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i think the button in v5 is supposed to give you close to real life totals for the corresponding year you are playing.
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#6 | |
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Hall Of Famer
Join Date: Jan 2002
Posts: 6,002
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Quote:
The new one added in OOTP5, recalculates your totals for Historical Leagues. If I remember right, it works very similar to the way the ERA Calculator that IatricSB built in the OOTP3 days. It helps bring your league totals in line with what happen in real life. 2 buttons, that do 2 different things. |
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#7 |
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Hall Of Famer
Join Date: Mar 2002
Posts: 2,045
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this is one thing i really wish someone with knowledge of would answer (Markus? Steve? Anyone on the beta team who found out?)
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#8 |
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Minors (Single A)
Join Date: Dec 2001
Posts: 91
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I too would like to hear from someone in the know who could fully explain this feature.
I always assumed, and I'm not sure why I did, that by hitting the button at the end of the season would make it so that the next season would MORE LIKELY follow the path of the previous season...thus allowing you to create your own "eras"... Markus, Steve, anyone? kserra |
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#9 |
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Minors (Triple A)
Join Date: Jan 2002
Posts: 273
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I guess the big question would be, when to use the recalculate totals button. If Markus would be able to explain why he added the button and the function it is suppose to preform on your league would be a big help. When Markus plays OOTP does he use the button at the end of every year...at the beginning of the next year...or never (when he actually has time to play )
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#10 |
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Hall Of Famer
Join Date: Dec 2002
Location: The OC
Posts: 6,358
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I'd also like to know from someone official *exactly* what the original "Recalculate" button is designed to do.
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Looking for an insomnia cure? Check out my dynasty thread, The Dawn of American Professional Base Ball, 1871. |
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#11 |
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Major Leagues
Join Date: Feb 2002
Posts: 413
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Me too. The one time I used it, it was disasterous. I started an historical league in 1969, got good outcomes that season, then when I moved to 1970 and hit the recalculate button, I had 4 guys with 50+ HRs, 2 guys hit .400, ERA's shot through the roof, etc.
I've never touched it again. |
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#12 | ||
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Minors (Double A)
Join Date: Dec 2001
Posts: 156
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Re: Recalculate Totals Misconception
Originally posted by kq76
Quote:
Quote:
Let's say you start you league with the following totals: AB - 180,000 Hits - 48,000 2B - 9800 3B - 1000 HR - 6800 BB - 18,000 HBP - 1700 SO - 36,000 After completing your league for the year and proceeding to the next year you use the "Recaculate League Totals" option. Here's the results: AB - 179,888 Hits - 45,530 2B - 8150 3B - 1120 HR - 5078 BB - 16,345 HBP - 1724 SO - 30,878 Again, these numbers are based on regular season and post-season results. Now notice the changes in the numbers. At bats have dropped slightly, but the number of hits, doubles, homeruns, base on balls, and strikeouts have dropped quite a bit (some more than others). On the other hand, triples and hit by picthes have increased. So you decide to use these numbers for your next year. What should you expect? We'll, because of the drop in the totals for hits, doubles, homeruns, base on balls, and strikeouts then those totals for at the end of the year should be HIGHER. Remember, if you reduce league totals, then this will likely increase hits, homeruns, doubles, etc. and vice versa. OK, you decide to use the above recalcuated stats, run your league to derive results and proceed to next season. You hit recalculate and the following totals now result: AB - 180,012 Hits - 48,566 2B - 8726 3B - 975 HR - 8034 BB - 17,540 HBP - 1687 SO - 34,128 Totals for Hits, 2B, HR, BB, and SO have all gone up from the previous year. This was due to the fact that the recalculated stats you used were LOWER than the original totals you started with. If you decided to use the above recalculated stats for the next year, then one would expect that hits, 2B, HR, BB, SO would drop down again. It's my understanding that the recaluclate league totals are to provide a 'smoothing effect' so that one's league totals don't deviate radically far away from the initial totals. Something also to keep in mind - if you start a league with specific totals (say 5000 homeruns) and you want to maintain your league totals near that, then don't use the recalculate league totals!! It will only be useful if you wan't to maintain the type of offense that is currently being produced in MLB today and onward (roughly 2000-and into the future). Personally, I use it to derive numbers that I can use to maintain my own "smoothing effect". |
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#13 |
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Minors (Double A)
Join Date: Jan 2003
Posts: 135
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If we start it out at a different baseline than modern day baseball (2000-ish), will it provide a smoothing effect off of that baseline, or will it immediately accelerate to 2000-ish totals if we "recalculate" after our first season.
I started my fictional league in 1980, wanting to approximate the offensive levels from that era in baseball. While I'd like SOME fluctuation, I don't want to jump up to 2000-ish baseball in one season. Should I use the "Recalculate League Totals" at the end of my first season or not? |
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#14 |
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Global Moderator
Join Date: Nov 2002
Posts: 11,795
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Oh wow, thanks eneubaue! I saw some others repeating the results you gave, but I never understood them because they didn't explain it like you did. I should have caught that though since the recalculate totals were always only a bit more than the html totals, but it never clued in. Since I want to keep my totals constant I'm not going to use the button, but thanks for explaining it!
EDIT: I suppose this "smoothing effect" is the reason for the unintuitive "if u want to increase the stat then decrease the total". If it was the intuitive way, this smoothing effect would not work.
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Last edited by kq76; 04-16-2003 at 06:08 PM. |
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#15 | |
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Minors (Double A)
Join Date: Dec 2001
Posts: 156
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Originally posted by ghulten
Quote:
However, I think the problem with the "Recaluate Totals" is that it starts with an initial baseline that's based on MLB totals today. Since I don't like the current MLB situation of lot's o' homers, here's what I do to insure that my initial league totals stay near what I want them to be over time: Start with your intial league totals. I'll use the numbers I provided in my previous post (these are the number I use for a solo league with two leagues, 16 teams each league, 8 teams each division): Initial League Totals AB - 180,000 Hits - 48,000 2B - 9800 3B - 1000 HR - 6800 BB - 18,000 HBP - 1700 SO - 36,000 Note: Make sure you record these numbers so you don't forget them! Run your league for that year. Proceed to next year. Hit "recalulate league" totals. Now record the totals for each category. Let's say you get the following recalculated totals: Year #1 - League Totals (using Recalcuate League Totals) AB - 179,650 Hits - 46,500 2B - 8102 3B - 1104 HR - 4854 BB - 16,756 HBP - 1710 SO - 31,234 To start the next year, change the recalculated numbers above to those you initially started with (the first set of numbers above). Then run your 2nd season. Now let's say you come up with the following "recaluted totals" results after you've played out your 2nd season and proceeded to the next year: Year #2 - League Totals (using Recalculate League Totals) AB - 179,500 Hits - 46,000 2B - 7950 3B - 1056 HR - 4750 BB - 16,503 HBP - 1698 SO - 30,994 Record these totals. Now what I do to "smooth my results" is I adjust up or down my next year's League Totals (what I want them to be, based on my initial totals) based on the increase or decrease in the Recalculated League Totals from Year #1 to Year #2. From my example above, all the recalculated league totals declined from year #1 to year #2. So what to I do to the League Totals for Year #3? I take the League Totals I initially started with (first set of numbers above - initial league totals) and adjust them based on the Recalulated League Totals I derived from Year #1 and Year #2. For example, I would reduced Hits by 500 for my league totals because hits declined by 500 from Year #1 to Year #2 (actually, I would reduce it by 250 - I don't want my adjustments to create too radical a swing in numbers from year to year). So, for the League Totals I would change them for the start of Season #3 as follows: AB - 180,000 Hits - 47,750 and so on for the others. For Year #3, my inital league totals have declined somewhat from when I started. If I had just hit "recalulate league totals" and used those numbers, then my HR totals at the end of the year might skyrocket. You can then continue the practice from year to year by adjusting your league totals up or down based on whether the recalculated totals increased or decreased from one year to the next. What I do to insure smoothing is to add/subtract from my league totals 50% the increase/decrease in the recalculated league total results from one year to the next (like my example above when I reduced hits by 250 rather than 500 from my initial league totals). For hits in year #4, for example, I'd add or subtract the 50% increase/decrease in recalculated league totals from Year #2 to Year #3 based on the league total of 47, 750 hits I used to begin Year #3. In the end, it's extra work, but if you want league homerun totals to be around 5000 every year (like I do) and you want to adjust up or down a little bit every year, then that's what you can do. Otherwise, use the same league totals every year and don't use the recalculate league totals option. |
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#16 |
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Global Moderator
Join Date: Nov 2002
Posts: 11,795
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Hmm, for those who feel the smoothing effect does not work very well, I think I may have some insight as to why it doesn't. Say if you want the following actual totals:
AB H 2B 3B HR BB HBP SO 100000 26400 4800 800 2400 9600 800 12000 And you input them into the ootp settings. Of course, you won't even get close to the ratios that you want. You can test this for yourself, but these are the results I got from 10 sims: H/AB 2B/AB 3B/AB HR/AB BB/AB HBP/AB SO/AB .2567 .0576 .0043 .0426 .0917 #DIV/0! .3284 As opposed to the results you wanted (these are just ratios of the top #s): H/AB 2B/AB 3B/AB HR/AB BB/AB HBP/AB SO/AB .264 .048 .008 .024 .096 .008 .120 A difference of: H/AB 2B/AB 3B/AB HR/AB BB/AB HBP/AB SO/AB .0278 -.1990 .4647 -.7737 .0450 #DIV/0! -1.7363 As you can see, this is fairly off for most of the ratios. The most important perhaps the HR/AB, being off by 77% (meaning that someone who should hit 50 HRs will now hit close to 88) is just way too much. Anyways, most of us know this already. The significance of this with respect to the smoothing effect is that, if the above does not produce the results that you want, how can using last year's results not also produce these way off results? EDIT: added bolding
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Last edited by kq76; 04-16-2003 at 07:22 PM. |
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#17 |
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Minors (Double A)
Join Date: Jan 2003
Posts: 135
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eneubaue,
Thank you for the outstanding explanation of how to make these totals work for my league! I was planning on just hitting "recalculate" at the end of the season, and I think I would have been pretty disappointed. Thanks again. |
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#18 |
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Minors (Double A)
Join Date: Dec 2001
Posts: 156
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No problem
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#19 |
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Minors (Triple A)
Join Date: Feb 2002
Posts: 210
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eneubaue -
Thanks for the explanation - it makes sense that it would work this way. Can I ask how you found this information? With all due respect, it would be nice if we could get a confirmation on this from Markus. Jim |
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#20 |
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Global Moderator
Join Date: May 2002
Posts: 4,961
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Since he is on vacation, Markus cannot reply at this time. I know that Scott and Steve read this board religiously.
Maybe Scott or Steve can chime in on this subject?
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