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Old 07-09-2013, 04:31 PM   #1
mattb_222
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Injury revamp

Sorry if this has been suggested already, but it would be cool to see injuries become a little more dynamic:

Example: Let's say Matt Kemp is injured for 12 months with an ACL tear. It would be cool if he came back in factors. For instance, after 7 months he's at 30%, at 8 months maybe 50% (higher if he's a fast healer) and on and on until he's back to 100% after 12 months or thereabouts.

I would like this even more for day-to-day injuries. For instance, say your starting first baseman has a brusied hand and is at 40%. The next day he might be at 45% the next at 50% etc, etc until he's all better. Maybe if you decide to play him he can aggravate the injury (% then drops) or it could stay the same or it could get better anyway; that would just be the risk you take.

I think an element where the trainer gives some feedback would be cool too, where he might say: "Give him a couple days rest and he should be back to 100%." or "He won't get better unless you give him a few weeks on the DL" or something like that.


And then you could have minor injuries that just don't get better all year (or most of the year), like a guy is just stuck at 85% or so as you keep playing him.

As I write this down, it's becoming more complex than it was in my head, but I was thinking this would be especially cool at playoff time. Do you sit your star center fielder who's only at 70% for 1 day to hope he gets better? Or do you just let him play and hope he doesn't get worse?

I'm not sure if this super realistic but it feels a little more so in my mind and adds another layer of strategy...
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Old 07-09-2013, 06:55 PM   #2
BigbyWolf
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I agree with everything you have suggested!



My addition would be to use player personality to give the player a say in the matter too. Greedy/Selfish players may want to sit while super hard working players want to play through the injury.

Last edited by BigbyWolf; 07-09-2013 at 06:58 PM.
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Old 07-09-2013, 10:39 PM   #3
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It adds to the immersion! I like it!
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Old 07-09-2013, 11:58 PM   #4
michael1956
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It would nice to see a player be able to do a short rehab assignment in the low minors, maybe two weeks, after a long down-time to tune himself up.
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Old 07-10-2013, 01:21 AM   #5
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Originally Posted by michael1956 View Post
It would nice to see a player be able to do a short rehab assignment in the low minors, maybe two weeks, after a long down-time to tune himself up.
That's already an option. No offense, but seriously, play OOTP14 or 13 before making suggestions, please.


As to the initial premise of this thread, I actually don't agree with it in terms of long-term injuries. The idea presented of Matt Kemp being 30% after 7 months doesn't sit well with me. That seems to imply that he could play through an ACL tear, which doesn't make sense.

That said, I LOVE this idea for day-to-day injuries. It adds so many different options, like the possibility for nagging injuries or a player re-injuring himself. In fact, now that this has been brought up, the current model of a player being at 75% for three days after a sprained ankle seems ridiculous by comparison.

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Old 07-11-2013, 12:27 PM   #6
mattb_222
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[QUOTE=Fyrestorm3;3534006]That's already an option. No offense, but seriously, play OOTP14 or 13 before making suggestions, please.


As to the initial premise of this thread, I actually don't agree with it in terms of long-term injuries. The idea presented of Matt Kemp being 30% after 7 months doesn't sit well with me. That seems to imply that he could play through an ACL tear, which doesn't make sense. [QUOTE=Fyrestorm3;3534006]


I hear what you're saying. I was just trying to replicate the idea of people at least having the option of coming back early from an injury (as sometimes happens). Technically, he wouldn't be playing on a torn ACL, he would be playing on a surgically repaired ACL.

A few other things to add, I have delayed diagnosis on and it seems silly that we don't know where the player is injured. For instance, if it's a pitcher I'd like to know if it's an arm injury at least. Just a small thing. One more thing, undisclosed injuries would never happen IRL. They might be undisclosed from the public but not from the GM for goodness' sakes.
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Old 07-11-2013, 02:25 PM   #7
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I definitely agree with that last part. I want to know WHAT he hurt.
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Old 07-12-2013, 07:40 PM   #8
ChrisG
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I like this idea for the most part though I agree with Fyrestorm on the long-term injuries.

It would be nice if rehab assignments could be started when the injury time ends and not necessarily the DL time. That way you could stash a guy on the 60-day DL if he's out for 40 days (like they do in real life) and have him rehab for the next 20.
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Old 07-19-2013, 01:16 AM   #9
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Just had a thought to expand on this - it'd be awesome if some players with high Greed or low Compete Level, etc. would refuse to play through a day-to-day injury.
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Old 07-19-2013, 09:58 AM   #10
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The current system also, if memory serves, provides a hazard for playing people with DtD injuries. The chances of them getting hurt again and hurt worse are higher, I believe.

The other stuff I'd add to a proposed injury expansion are:

- Different injuries to different parts of the body should sometimes have different effects. For instance, a guy with a foot injury might be able to play through it but would have a negative bonus to his hitting skills, have his speed cut way, way down, and not be able to play some positions (like the outfield) at all.

- I'm still pretty sure that injuries happen too often to position players and not often enough to pitchers, but I'd need to run a study on that kind of thing to make sure.
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Old 07-19-2013, 01:46 PM   #11
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It would be nice if rehab assignments could be started when the injury time ends and not necessarily the DL time. That way you could stash a guy on the 60-day DL if he's out for 40 days (like they do in real life) and have him rehab for the next 20.
Unfortunately due to some technical coding reasons rehab assignments don't quite work like they do in real life. In the real world, the player is still on the DL when sent on a rehab assignment. When the rehab stint is over, and it seems he's properly recovered, then he's activated from the DL. In OOTP, the player comes off the DL and is then sent on the rehab assignment.

Note also that in real life the DLs stop operating after the end of the regular season, and don't start up again until early in spring training.
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