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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Feature Request: Max Salary
After a quite a few sims trying to get my financials juuuuussssttttt right for my pairity league I thought of a setting I would love to see.
I would love to set a MAX salary for a player. So for example the most a player can make per year is $25 million.
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GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html |
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#2 |
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Minors (Triple A)
Join Date: Jun 2011
Posts: 221
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That actually might be kind of helpful. I do tinker with finances a lot and could see the value of that.
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#3 |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Everytime I think I have it just right where all the teams are making money and no one is making an outrageous salary because there is to much money in the leauge 1 or 2 players will get a 27-30 million a year contract. It's just 1 or 2 playes so I know I'm close but was thinking boy it would be nice to just be able to say "No one can make over this per year"
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GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html |
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#4 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,819
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I had a player in my league sign a 42M a year contract. He was good, but...
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#5 |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Yeah had a guy making 42M a year as well with my initial settings. It just means to much money is floating around your league. A few ways to fix this is reduce Cash Max or get the revenue down or a mixture of the two.
__________________
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html |
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#6 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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What factors do you use to decide on cash max? I'm looking to create a fictional league with a salary cap but not sure what to do with cash max.
Last edited by GiantYankee; 04-22-2012 at 12:31 PM. |
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#7 | |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Quote:
For example I have superstars set to ask for aroudn $22 million on average. I'm fine with them asking for about $25 million but once I start seeing 27-30m per year contracts then I know there is to much money. An easy way to take help fix this is cash max. In my $120m salary cap league my cash max is set at $20million. I started it out at $40 and through my tests trying to get salaries and revenue where I want them I've steadily lowered and lowered it. At the same time I don't want to lower it so much as to where after one bad season for a team they go into the red. So it's a balancing act so that teams are making money and salaries are where i want them.
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GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html Last edited by oman19; 04-12-2012 at 03:22 PM. |
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#8 |
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Hall Of Famer
Join Date: Aug 2007
Posts: 2,027
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There is historical precedence for this. This is one of the reasons cited for the Player's league. The truth was it rarely enforced though. Teams would do things like pay a guy to use his picture or pay for something else besides baseball. The NL had a max individual player salary but teams got around it for top players.
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#9 |
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Hall Of Famer
Join Date: Nov 2009
Location: VA
Posts: 2,148
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i tried to get this in ootp 13 but couldnt get it in , ill try to get this in for ootp 14
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Jerseys and caps/logos and more http://s39.photobucket.com/albums/e1...%20and%20caps/ Leagues OOTP POTD: Vermont/Co-Commish MTBL: League Closed The Show: Jacksonville Bombers RFTP : Braves/co-commish: League Closed HRBL: Commish: League Closed DDSPF WWPF- Miami CSFL- Tampa USFL: New Orleans DDSCF SNCFL: Florida/ JMU |
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#10 |
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All Star Reserve
Join Date: Jun 2010
Location: White Oak, Texas
Posts: 721
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Funny to see this considering I have in one of my leagues (that I am co-commish of), a player max salary cap...of 30% of team salary...which is also capped.
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The Pineywoods OOTPer Senior Office Manager, 13th Circle of Heck. ![]() ![]() ![]() ![]() ![]()
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#11 | |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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Quote:
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#12 | |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Quote:
You might have to adjust it some but not to much. I had a $100m salary cap league working perfectly in v12. Decided to up it to $120 m for v13 and still working out some kinks.
__________________
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html Last edited by oman19; 04-13-2012 at 03:08 AM. |
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#13 | |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Quote:
One of these years I'm going to volunteer for Beta. I just always think they're looking for people with more skills in programming which I don't know anything about.
__________________
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html |
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#14 | |
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Hall Of Famer
Join Date: Nov 2009
Location: VA
Posts: 2,148
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Quote:
just looking for testers willing to spend a good amount of time testing and testing . you dont need programing experience. testers with a good working knowledge of the game and the way it works is good . Obviously im not the one that makes the call but that's just my opinion
__________________
Jerseys and caps/logos and more http://s39.photobucket.com/albums/e1...%20and%20caps/ Leagues OOTP POTD: Vermont/Co-Commish MTBL: League Closed The Show: Jacksonville Bombers RFTP : Braves/co-commish: League Closed HRBL: Commish: League Closed DDSPF WWPF- Miami CSFL- Tampa USFL: New Orleans DDSCF SNCFL: Florida/ JMU |
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#15 |
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All Star Reserve
Join Date: Dec 2004
Posts: 532
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i wish, regardless of other settings, that the player salaries lines up more closely with the settings you put in the financials for individual player salaries. if your superstar cap is at $25 million, then the only thing the cash limit should effect is how many $25 million players you can have. along with how well your team can coach, evaluate talent, and develop talent. oh, and you can have lower beer prices too
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#16 | |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Quote:
Oh yeah PS cheap beer prices at the ballpark...mmmmmmmmmm beer
__________________
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html |
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#17 | |
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All Star Reserve
Join Date: Dec 2004
Posts: 532
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Quote:
if your 'average salary' for a superstar was 25 million, and the game gave some guy a 35 million contract. that would mean some other superstar got royally screwed and only got 15 million . so yes, its average, but that should mean the range at 25 million should be more in the neighborhood of 20-30. not 10-40.
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#18 |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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After a week or so of simming and adjusting all kinds of things such as Cash Max, Average Attendance, Stadium Seating Capacity, Media contracts, etc. I'm finally honing in on the sweet spot FINALLY.
![]() 20 years into a 30 year test sim and still making some adjustments but only a million here and there. From this I've figured it's alot harder to get salaries down than bring them up. Sounds alot like real life lol.
__________________
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html |
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#19 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,105
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Rookie Salary Cap?
Is it possible to curb drafted players salary demands?. Maybe implement a rookie salary cap?
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#20 |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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Sorry I play without netgotiating with draft picks so I can't help you. :-)
__________________
GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html Last edited by oman19; 04-14-2012 at 04:22 AM. |
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