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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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All Star Starter
Join Date: May 2002
Location: Folsom, CA
Posts: 1,234
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What affects gameplay speed more - CPU or HD?
Does anybody know which has a bigger impact on the simulation speed of the game? Is it the CPU to do all the calculations or the hard drive for the file I/O when data is written back?
I have a SSD (solid state drive) and a regular hard drive (7200 RPM). I'm debating about running the game off the SSD but it doesn't have much space left. |
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#2 | |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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#3 |
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Major Leagues
Join Date: Oct 2003
Location: In my own little world
Posts: 430
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not what was asked, but if you are looking for a boost in production, bumping up the ram helped me out alot.
Before my new computer, i had a single core 3.something, with 1gig ram. I bumped it to 2.5 gb ram as i had the room and it made a big difference. Im sure ootp would never need that much. Ram is dirt cheap right now, just make sure you get the right ram for your machine. |
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#4 | |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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#5 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
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If your computer isn't obsolete or underpowered then you should be running a 64-bit operating system in the first place.
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#6 |
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Join Date: Aug 2008
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#7 | |
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Major Leagues
Join Date: Oct 2003
Location: In my own little world
Posts: 430
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The reason you can have 4gb is there is 4gb address space, this comes from 32 bit address space = 4096, or 4 gb ( (2 ^ 32 / 1024 / 1024 = 4096 )) of course the system uses some that you can not, around .5-.8 if i recall. So you can actually use about 3.2 gb space. Sorry about my guesses on the system use, been a while since i had to do the math. And with OOTO being a ram hog, more = better. |
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#8 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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OT, but good to see you again Henry. Taking me way back.
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#9 |
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Minors (Single A)
Join Date: Sep 2009
Posts: 67
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Pretty much what everyone else said, just make sure you don't have one component acting as a huge bottleneck and you'll be fine.
With good ram, cpu, HD you can sim an entire season in a minute or so if you felt like it. |
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#10 | ||
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Unless your system is obsolete or underpowered you should be running 64-bit anyway. We recently bought both a new Mac and a new PC, and both of them came with 64-bit OS pre-installed.
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#11 | |
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Global Moderator
Join Date: Nov 2002
Posts: 11,831
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To at least somewhat contribute to answering the OP's question, however, and while I'm probably not nearly as much a techie as many here are, I have to think the answer largely depends on not only your particular system, but the league you're running too. Maybe just test it yourself by timing a simulated year. Even if it does run better on the SSD you might not find it that worthwhile.
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#12 |
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Minors (Single A)
Join Date: Sep 2009
Posts: 67
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I wouldn't run OOTP on an SSD simply because of how much copying, erasing, rewriting, etc that OOTP does. That's not particularly healthy for an SSD and it's not really playing up to the strengths of such a drive.
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#13 |
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All Star Starter
Join Date: May 2002
Location: Folsom, CA
Posts: 1,234
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That's what I suspected. I plan on only having programs where there's a lot of reading and not much writing on my SSD.
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#14 | |
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#15 | ||
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#16 | |
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Join Date: Aug 2008
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Quote:
OBSOLETE: no longer in use or no longer useful Obsolete - Definition and More from the Free Merriam-Webster Dictionary If it is useful, it is not obsolete. If a computer with a 32-bit OS is useful it is not obsolete. This debate between us is obsolete as it is no longer useful. We can agree to disagree. |
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#17 |
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Hall Of Famer
Join Date: Dec 2001
Location: Troy, Mo
Posts: 6,252
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The biggest benefit using W7 64-bit vs 32-bit is that you can use more than 3GB of memory, which obviously more memory = faster pc.
Of course the processor works hand in hand, so a dual core CPU would run fine with a 32-bit OS, but if you have a quad core CPU, I would recommend W7 64-bit and more memory. So, the OP question I would say CPU and memory.. HD doesn't factor as much. |
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#18 | ||
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#19 |
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All Star Starter
Join Date: Dec 2001
Location: near Rochester, NY
Posts: 1,269
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Eric, I think the that there are two separate variables here:
CPU is one of them, and will make a big difference, regardless. The other is that the game requires a lot of short term memory. If you have a lot of RAM, that will do it for you. If not, then the overflow will go into the swap space on the hard drive -- in which case the SSD drive would make a big difference. However, given the vulnerability of SSD drives to wearing out, it would probably be wiser to add RAM, which, as has been noted above, requires a 64 bit OS to go over 3.2GM -- although that really ought to be sufficient for OOTP. Neither of these variables has anything to do with longer term storage of league files, etc. That is a matter of the size of your hard drive. SSD drives are extremely fast, but not large. That aside, I think robc makes a very valid point. If your computer's capabilities are up to the things you are asking of it, it is misleading to call it obsolete. You can save a whole lot of money each year -- the equivalent of working a ton or overtime or a great big raise -- by only buying upgrades for various technological advances when you are sure you really need them. If your hardware isn't several years old, it can probably handle a 64 bit operating system, but is it worth giving all that money to Microsoft? Probably not, unless you have a particular graphics need where that 64 bit OS really matters, regardless of which dictionary you use to define "obsolete." Of course, next time you are buying an OS, like when you buy a new computer, I cannot think of a reason not to choose 64 bit.
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#20 |
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