Home | Webstore
Latest News: OOTP Hotfix 21.1.33 - OOTP 21 Available - FHM 6 Available

OOTP Baseball 21 Available Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Earlier versions of Out of the Park Baseball > Earlier versions of OOTP: General Discussions

Earlier versions of OOTP: General Discussions General chat about the game...

Reply
 
Thread Tools
Old 10-01-2010, 05:50 AM   #1
Markus Heinsohn
Developer OOTP
 
Markus Heinsohn's Avatar
 
Join Date: Dec 2001
Location: Germany
Posts: 23,726
Thanks: 5,900
Thanked 41,777x in 6,501 posts
Smile OOTP 11 Patch #4 coming up!

Hey friends,

Andreas was busy coding some new features for OOTP 12, but we decided that they'd be a good fit for OOTP 11 as well, so we will release a new patch very soon. The new version will support Facebook & Twitter, which should be useful for online leagues and dynasty writers, as well as people who want to bug their friends with OOTP-related news

During the development time I tried to fix a few bugs as well, and here is the current list of fixes:

- Fixed issues with awards not going to deserving players when they are not on a team
- Fixed projected payroll calculation when extension offers exist
- Fixed rare crashes when enabling the DH prior to a game
- Fixed some PbP issues
- Fixed issue that resulted in duplicated players when manually activating minor league players from the DL and asking for AI minor setup afterwards
- Fixed rare instances when players have no demands listed in the free agent list but asked for a major league contract in the offer screen
- Fixed a bug which caused bad fielding ratings when importing a historical league with custom CSV files and neutralized stats enabled
- Fixed problem where story line messages did not contain person names
- Ongoing stories will now be saved in world.dat instead of an extra file
- Added several baseball card features
- File version of english.xml file displayed on database info page
- Fixed multiple small bugs, mainly cosmetic ones

Andreas will explain the new stuff in a later post

All the best!
Markus

PS: iOOTP is progressing nicely, and full-time OOTP 12 development will start very soon.
Markus Heinsohn is offline   Reply With Quote
35 thanks for this post:
24Rocks (10-01-2010), actionjackson (10-01-2010), AESP_pres (10-03-2010), AirmenSmith (10-01-2010), Antonin (10-01-2010), ashantewarrier (10-01-2010), BusterKing (10-01-2010), Corsairs (10-01-2010), Cryomaniac (10-01-2010), falkonisback (10-01-2010), for1second (10-02-2010), jlredsox (10-01-2010), jtb (10-01-2010), jtnlange (10-02-2010), kagnew35 (10-01-2010), kehowey (10-01-2010), KentCol (10-04-2010), kev24fan (10-01-2010), Kobeck (10-01-2010), low (10-01-2010), Lucas718 (10-01-2010), Marinersfan51 (10-02-2010), Muzamba (10-01-2010), ootpFox07 (10-01-2010), pstrickert (10-01-2010), Qrusher14242 (10-01-2010), RamMan12 (10-01-2010), Recman (10-01-2010), Sparrow (10-01-2010), Sweed (10-01-2010), TBPauly (10-01-2010), The Living Bubba (10-03-2010), Tigers13 (10-01-2010), Tycobbler (10-02-2010), Tyke (10-02-2010)
Old 10-01-2010, 06:06 AM   #2
Andreas Raht
Administrator
 
Andreas Raht's Avatar
 
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,879
Thanks: 868
Thanked 4,883x in 1,581 posts
Changes made to the baseball card system:

When you create a baseball card in the baseball cards dialog you'll find a new dialog where you can optionally enter a name for the card and also optionally select a template file!

Template system:

OOTP will first look for [trigger]_[year].xml, then for [trigger]_[decade].xml, then [trigger].xml, then default_[year].xml, then default_[decade].xml, then default.xml

Example:
If a player plays in an All-Star team and OOTP generates a baseball card in the league year 1989, OOTP will look for the following XML files in this order:
all_star_1989.xml, all_star_198.xml, all_star.xml, default_1989.xml, default_198.xml, default.xml

Added the following tokens:

[%TEAM_JERSEY_MAIN_COLOR]
[%TEAM_JERSEY_SECONDARY_COLOR]
[%TEAM_JERSEY_PIN_STRIPES_COLOR]

[%TEAM_BALLCAPS_MAIN_COLOR]
[%TEAM_BALLCAPS_VISOR_COLOR]

[%SUB_LEAGUE_NAME]
[%SUB_LEAGUE_ABBR]

Added random number generator:
[%RANDOM_NUMBER] returns 0 to 9
[%RANDOM_NUMBER][%RANDOM_NUMBER] returns 00 to 99

Image elements can contain attributes to temporarily change certain Facegen settings:

facegen_zoom: in, normal, out, random
facegen_angle: from_left, from_right, straight, random

Example:

<ELEMENT type="image" x="-5" y="9" zorder="1" width="206" height="278" content="PICTURE" facegen_zoom="in" facegen_angle="from_left" />
Andreas Raht is offline   Reply With Quote
15 thanks for this post:
24Rocks (10-01-2010), ashantewarrier (10-01-2010), Corsairs (10-01-2010), Cryomaniac (10-01-2010), fhomess (10-01-2010), jlredsox (10-01-2010), jtb (10-01-2010), Kobeck (10-01-2010), koohead (10-01-2010), low (10-01-2010), ootpFox07 (10-01-2010), prodgers (01-18-2011), pstrickert (10-01-2010), statfreak (10-01-2010), Tycobbler (10-02-2010)
Old 10-01-2010, 11:39 AM   #3
1998 Yankees
Hall Of Famer
 
1998 Yankees's Avatar
 
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
Thanks: 497
Thanked 755x in 505 posts
For some reason, this news is a bit upsetting to me. While I appreciate the patch, please be a bit less definite next time when you announce "THE FINAL PATCH" in the forums and the newsletter. In any event, I will know next time not to take any position in a debate over whether one is forthcoming, or whether it would be in the best interests of OOTP.
1998 Yankees is offline   Reply With Quote
Old 10-01-2010, 11:42 AM   #4
Andreas Raht
Administrator
 
Andreas Raht's Avatar
 
Join Date: Jun 2002
Location: Hollern/Stade/Germany
Posts: 8,879
Thanks: 868
Thanked 4,883x in 1,581 posts
Well we changed our mind. I'm sure for most people that's not a bad thing.
Andreas Raht is offline   Reply With Quote
8 thanks for this post:
actionjackson (10-01-2010), Antonin (10-01-2010), ashantewarrier (10-01-2010), Cryomaniac (10-01-2010), Kobeck (10-02-2010), kq76 (10-01-2010), Qrusher14242 (10-01-2010), StyxNCa (10-02-2010)
Old 10-01-2010, 11:44 AM   #5
1998 Yankees
Hall Of Famer
 
1998 Yankees's Avatar
 
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
Thanks: 497
Thanked 755x in 505 posts
Quote:
Originally Posted by Andreas Raht View Post
Well we changed our mind. I'm sure for most people that's not a bad thing.
Well, OK. Rest assured that I do have your best interests in mind. I'll get over my embarrassment.
1998 Yankees is offline   Reply With Quote
Old 10-01-2010, 05:44 PM   #6
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 5,316
Thanks: 7,736
Thanked 3,184x in 1,959 posts
Quote:
Originally Posted by 1998 Yankees View Post
Well, OK. Rest assured that I do have your best interests in mind. I'll get over my embarrassment.
*tongue firmly planted in cheek*

Hrrrm....Let me think...Am I happy that a patch has been released that potentially (pending tests by us historical gamers of course) fixes a game breaking bug for myself and others or would I rather have saved 1998 Yankees/DejaBru "embarrassment" for making an eloquent, passionate defense for Markus and Co not releasing another patch? I mean despite the fact that I disagreed with your stance I did give your post(s?) a thankyou in the patch/drunken uncle/catfight thread. It's a tough call. You're a Yankee fan though and this patch has the potential to fix a game breaker. Guess which side I'm coming down on?
actionjackson is offline   Reply With Quote
Old 10-01-2010, 06:12 PM   #7
Cornelius McGillicuddy
Banned
 
Join Date: Apr 2006
Location: Playing the inside game
Posts: 763
Thanks: 35
Thanked 100x in 60 posts
Infractions: 0/1 (4)
Anything that improves an already great pbp is fine with me.
Cornelius McGillicuddy is offline   Reply With Quote
Thank you for this post:
pstrickert (10-01-2010)
Old 10-01-2010, 07:37 PM   #8
dcpcarmona
All Star Starter
 
dcpcarmona's Avatar
 
Join Date: Jul 2003
Location: at the New Moon
Posts: 1,645
Thanks: 22
Thanked 132x in 107 posts
no complaint here, thanks for the bone!!!
__________________
"People ask me what I do in winter when there's no baseball. I'll tell you what I do. I stare out the window and wait for spring." -Rogers Hornsby
dcpcarmona is offline   Reply With Quote
Old 10-01-2010, 07:44 PM   #9
Syd Thrift
Hall Of Famer
 
Syd Thrift's Avatar
 
Join Date: May 2004
Posts: 5,263
Thanks: 421
Thanked 964x in 479 posts
I hate patches! That is my opinion! Don't deny my freedom of aspeech by publicly disagreeing with me!
__________________
Quote:
Originally Posted by John Hodgman
I didn't know that a dinosaur could do that much cocaine.
Quote:
Originally Posted by Markus Heinsohn
You bastard....
Syd Thrift is offline   Reply With Quote
3 thanks for this post:
actionjackson (10-02-2010), canadiancreed (10-02-2010), RchW (10-02-2010)
Old 10-01-2010, 08:47 PM   #10
pstrickert
Hall Of Famer
 
pstrickert's Avatar
 
Join Date: Dec 2005
Posts: 12,639
Thanks: 2,949
Thanked 3,748x in 2,107 posts
^^^^^^
Now, that's funny!
pstrickert is online now   Reply With Quote
Old 10-01-2010, 09:05 PM   #11
Sweed
Hall Of Famer
 
Sweed's Avatar
 
Join Date: Apr 2002
Location: Iowa
Posts: 3,687
Thanks: 1,405
Thanked 1,799x in 718 posts
Quote:
Originally Posted by Syd Thrift View Post
I hate patches! That is my opinion! Don't deny my freedom of aspeech by publicly disagreeing with me!

PM sent
Sweed is offline   Reply With Quote
Old 10-02-2010, 01:52 AM   #12
mtw
All Star Reserve
 
Join Date: Dec 2001
Posts: 653
Thanks: 1
Thanked 4x in 3 posts
After swearing off OOTP11 and all future versions, I checked up on the "Are you ok with OOTP11 not having any more patches?" for a few days, mostly to see how this thread was developing. After seeing that the thread was going to peter out like any thread that challenges poorly executed aspects of OOTP always does now, I give up. However, on sudden inspiration (a week later) I decide to check on that thread just one more time, but without any real expectation of anything positive. I find MD left, which was shocking and disappointing, but imagine my gladness to see Markus having returned to the board, and my joy at seeing that the heartfelt message from the OOTP minority was received by Markus, with his announcement of a new patch.

Then I saw the patch list.

Again, the "modern" OOTP players win; those who want OOTP to give them statistical accuracy are ignored in favor of those who want OOTP to give them "baseball cards" and "stories".

I would second my previous rant, in which I swore off OOTP11 and future versions, but what's the point? All the previous posts in this forum by me and others about the poor ability of OOTP to score unearned runs and RBI's on plays with errors were ignored by development and these bugs will continue, along with the relatively newfound serious design flaw with runners at 2nd holding at 3rd better than 60% of the time on base hits to the OF with two outs (and more generally the excessive bordering on silly application of station-to-station baserunning in OOTP11).

Not even an acknowledgment of these bugs.

All the developers have to do is sim a 1901 equivalent season, go through about 50 game logs, and see how earned runs and RBI's are scored, and how often runners on 2nd are held at 3rd on base hits to the OF.

These are blatant, major bugs for early era seasons.

Oh well. Affirmation for my decision to stop using OOTP11 and forego future versions. At least I still have 6.5.
__________________
Over-Zealous Apologist
mtw is offline   Reply With Quote
Old 10-02-2010, 04:59 AM   #13
Cryomaniac
Hall Of Famer
 
Join Date: May 2007
Location: Newark, Notts, UK
Posts: 4,704
Thanks: 15,438
Thanked 1,100x in 730 posts
Question: Are earned runs scored any better in 6.5?
__________________

Cryomaniac is offline   Reply With Quote
Old 10-02-2010, 10:15 AM   #14
Simmo13
All Star Reserve
 
Simmo13's Avatar
 
Join Date: Mar 2005
Location: those blue remembered hills
Posts: 867
Thanks: 232
Thanked 152x in 100 posts
Quote:
Originally Posted by mtw View Post
After swearing off OOTP11 and all future versions, I checked up on the "Are you ok with OOTP11 not having any more patches?" for a few days, mostly to see how this thread was developing. After seeing that the thread was going to peter out like any thread that challenges poorly executed aspects of OOTP always does now, I give up. However, on sudden inspiration (a week later) I decide to check on that thread just one more time, but without any real expectation of anything positive. I find MD left, which was shocking and disappointing, but imagine my gladness to see Markus having returned to the board, and my joy at seeing that the heartfelt message from the OOTP minority was received by Markus, with his announcement of a new patch.

Then I saw the patch list.

Again, the "modern" OOTP players win; those who want OOTP to give them statistical accuracy are ignored in favor of those who want OOTP to give them "baseball cards" and "stories".

I would second my previous rant, in which I swore off OOTP11 and future versions, but what's the point? All the previous posts in this forum by me and others about the poor ability of OOTP to score unearned runs and RBI's on plays with errors were ignored by development and these bugs will continue, along with the relatively newfound serious design flaw with runners at 2nd holding at 3rd better than 60% of the time on base hits to the OF with two outs (and more generally the excessive bordering on silly application of station-to-station baserunning in OOTP11).

Not even an acknowledgment of these bugs.

Oh well. Affirmation for my decision to stop using OOTP11 and forego future versions. At least I still have 6.5.
See you here same time tomorrow then
Simmo13 is offline   Reply With Quote
Old 10-02-2010, 10:19 AM   #15
Sweed
Hall Of Famer
 
Sweed's Avatar
 
Join Date: Apr 2002
Location: Iowa
Posts: 3,687
Thanks: 1,405
Thanked 1,799x in 718 posts
Quote:
Originally Posted by mtw View Post
After swearing off OOTP11 and all future versions, I checked up on the "Are you ok with OOTP11 not having any more patches?" for a few days, mostly to see how this thread was developing. After seeing that the thread was going to peter out like any thread that challenges poorly executed aspects of OOTP always does now, I give up. However, on sudden inspiration (a week later) I decide to check on that thread just one more time, but without any real expectation of anything positive. I find MD left, which was shocking and disappointing, but imagine my gladness to see Markus having returned to the board, and my joy at seeing that the heartfelt message from the OOTP minority was received by Markus, with his announcement of a new patch.

Then I saw the patch list.

Again, the "modern" OOTP players win; those who want OOTP to give them statistical accuracy are ignored in favor of those who want OOTP to give them "baseball cards" and "stories".

I would second my previous rant, in which I swore off OOTP11 and future versions, but what's the point? All the previous posts in this forum by me and others about the poor ability of OOTP to score unearned runs and RBI's on plays with errors were ignored by development and these bugs will continue, along with the relatively newfound serious design flaw with runners at 2nd holding at 3rd better than 60% of the time on base hits to the OF with two outs (and more generally the excessive bordering on silly application of station-to-station baserunning in OOTP11).

Not even an acknowledgment of these bugs.

All the developers have to do is sim a 1901 equivalent season, go through about 50 game logs, and see how earned runs and RBI's are scored, and how often runners on 2nd are held at 3rd on base hits to the OF.

These are blatant, major bugs for early era seasons.

Oh well. Affirmation for my decision to stop using OOTP11 and forego future versions. At least I still have 6.5.
Sorry, but every time someone brings up "baseball cards" and "stories" it has to be repeated, for those that may be new to these boards and OOTP and buy into this red herring,

BASEBALL CARDS AND STORIES TAKE AWAY NO DEVELOPMENT\PATCHING TIME FROM THE GAME ENGINE

and therefore have no effect whatsoever on whether the earned run issue or any game engine issue was fixed.

The rest of your post simply sounds like...

"Oh, look Markus went to the effort to make an extra patch, YEAH! What a guy! What can I say? I love him! I can now return to the OOTP fold and enjoy the best baseball simulator on the market." .....


"Wait a minute, he didn't get to my pet issue?" "Really?" "Wow, Markus just doesn't care, I knew it all the time!" "Guess that means I'm back to 6.5, the real "best baseball simulator on the market".
Sweed is offline   Reply With Quote
5 thanks for this post:
actionjackson (10-03-2010), AESP_pres (10-03-2010), bosunmate (10-20-2010), Cryomaniac (10-02-2010), jlredsox (10-02-2010)
Old 10-02-2010, 11:01 AM   #16
kcroyalgm
All Star Reserve
 
kcroyalgm's Avatar
 
Join Date: Jun 2007
Posts: 596
Thanks: 4
Thanked 48x in 35 posts
Sigh.
Will the new patch be compatible with the current patch for on-line leagues?
Or will updating have to be coordinated between all league participants?
__________________
Up Kerry!
37 Time All-Ireland Senior Football Champions
kcroyalgm is offline   Reply With Quote
Old 10-02-2010, 11:35 AM   #17
Sabermetric Baseball
Minors (Double A)
 
Join Date: Jul 2009
Location: Baltimore, MD
Posts: 178
Thanks: 8
Thanked 60x in 29 posts
Quote:
Originally Posted by kcroyalgm View Post
Sigh.
Will the new patch be compatible with the current patch for on-line leagues?
Or will updating have to be coordinated between all league participants?
Considering all four of the past patch versions are compatible with each other, I suspect this one will be too.
__________________
The Sabermetric Baseball Sim
http://www.sabermetricbaseballsim.com/
Sabermetric Baseball is offline   Reply With Quote
Old 10-02-2010, 12:06 PM   #18
Tony M
Global Moderator
 
Tony M's Avatar
 
Join Date: Feb 2006
Location: Here
Posts: 6,156
Blog Entries: 3
Thanks: 41
Thanked 328x in 190 posts
Quote:
Originally Posted by kcroyalgm View Post
Sigh.
Will the new patch be compatible with the current patch for on-line leagues?
Or will updating have to be coordinated between all league participants?
I've exported happily to an 11.2.23 league with no problems.
Tony M is offline   Reply With Quote
Old 10-02-2010, 12:10 PM   #19
actionjackson
Hall Of Famer
 
actionjackson's Avatar
 
Join Date: Apr 2009
Location: Toronto, ON
Posts: 5,316
Thanks: 7,736
Thanked 3,184x in 1,959 posts
mtw, I hear ya. I wonder though if it's a matter of how complex/unwieldy the ER/RBI bug, and the baserunning issues are to fix, particularly with all that's been added to the game since 6.5. You haven't answered whether or not these two were an issue in 6.5. Perhaps Markus released a patch to fix what he could fix now, and then get to work on OOTP12. We're all crossing our fingers that these two get squished once and for all in 12 (at least perhaps we should be, considering they're bugs that would affect players using any style of play). I fully realize that these two bugs have an importance among OOTPers ranging from non-existent, to fix this bug now or I'm a jumping a plane and I'm a gonna find me Heinbockel and I'm a gonna take you out (if you're thinking of doing this, please don't - you're 100% guaranteeing that it won't get fixed), but these two are very important to some of us. Please don't write this post off as just another excuse, or the ramblings of an OOTP apologist/fanboy. I can assure you they're not. It's more of an explanation that maybe it's harder to fix than any of us know.

With regards to baseball cards, this is an oft heard complaint, but it is a fallacy. Andreas works on the eye candy, which means Markus is the bug squisher/programmer. Somebody mentioned in another thread that he's probably stretched pretty thin by wearing those two hats, and coming on the boards as often as he does. Maybe you'd like to see him raise the price every year so he can eventually afford to hire a designated bug squisher? Didn't think so. It's probably not as easy to sit in his chair as we think it is sitting in ours. That's not going to stop me from pointing out things that need addressing, and neither should it stop you. At times I may do so angrily, but I will try to always try to mix in some courtesy, realizing that pure bluster is more likely to get Markus and Co to put my posts on permanent ignore. I know it's tough to maintain perspective when you're frustration's boiling over, but try it sometime. You never know where you'll get with some honey mixed in with the vinegar. I can guarantee you where you'll get with pure vinegar and it's not where you want to go.

Last edited by actionjackson; 10-02-2010 at 12:16 PM.
actionjackson is offline   Reply With Quote
2 thanks for this post:
Cryomaniac (10-29-2010), Sweed (10-02-2010)
Old 10-03-2010, 08:05 AM   #20
Markus Heinsohn
Developer OOTP
 
Markus Heinsohn's Avatar
 
Join Date: Dec 2001
Location: Germany
Posts: 23,726
Thanks: 5,900
Thanked 41,777x in 6,501 posts
Quote:
Originally Posted by mtw View Post
Again, the "modern" OOTP players win; those who want OOTP to give them statistical accuracy are ignored in favor of those who want OOTP to give them "baseball cards" and "stories".

I would second my previous rant, in which I swore off OOTP11 and future versions, but what's the point? All the previous posts in this forum by me and others about the poor ability of OOTP to score unearned runs and RBI's on plays with errors were ignored by development and these bugs will continue, along with the relatively newfound serious design flaw with runners at 2nd holding at 3rd better than 60% of the time on base hits to the OF with two outs (and more generally the excessive bordering on silly application of station-to-station baserunning in OOTP11).

Not even an acknowledgment of these bugs.

All the developers have to do is sim a 1901 equivalent season, go through about 50 game logs, and see how earned runs and RBI's are scored, and how often runners on 2nd are held at 3rd on base hits to the OF.

These are blatant, major bugs for early era seasons.

Oh well. Affirmation for my decision to stop using OOTP11 and forego future versions. At least I still have 6.5.
1) The ER engine handles 99% of all situations correctly, in fact I am not aware of any open bugs in that area. If you know any, send me a PM and I'll gladly have a look.

2) Baserunning works exactly as in real life, the engine is built using years of real play-by-play data and the frequency of certain baserunning events is spot-on. If you calim it to be broken, I'd like to see some data in a reasonable sample size to back up your opinion.

3) Features like storylines or baseball cards are coded by Andreas, not me, hence do not take away any time from the core engine development.
Markus Heinsohn is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:15 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2020 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Copyright © 2020 Out of the Park Developments