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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
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Jersey wrinkles
The current jerseys don't look realistic to me. There's no wrinkles. It looks like every player has a hairdryer on full blast just below frame inflating their jersey to the fullest. Anyway, I came up with an overlay of jersey wrinkles and I thought I'd post it. It's a .png file with transparency. In your favorite graphics program, copy and paste as a new layer over your current finished jersey. It will only work with finished jerseys. If you put it on the jersey templates, OOTP will "paint" over the wrinkles when it adds the jersey's color.
Hope you enjoy....
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#2 |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
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Here's a before and after:
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#3 |
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Major Leagues
Join Date: Mar 2002
Posts: 471
Infractions: 0/1 (1)
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#4 |
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All Star Starter
Join Date: Jun 2002
Location: Grand Island, NE
Posts: 1,117
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Very, very nice looking. I'll be trying this out.
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#5 |
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All Star Reserve
Join Date: Jun 2005
Posts: 764
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Very Nice!!!
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#6 |
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All Star Starter
Join Date: Dec 2001
Location: Philadelphia, PA
Posts: 1,999
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Looks good!
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#7 |
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Global Moderator
Join Date: Dec 2001
Location: Muscatine, IA
Posts: 8,277
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Great work!
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#8 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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Great work as usual, Bobble. Looks like his morale changed when you wrinkled his jersey, though.
Can I assume there'll eventually be multiple Wrinkle files, so as not to have redundant patterns?
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#9 |
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Major Leagues
Join Date: Mar 2002
Posts: 471
Infractions: 0/1 (1)
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Bobble - just curious...how did you make that FaceGen that's your Avatar??? That looks cool.
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#10 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
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Quote:
Yeah, I was thinking of that this morning. Will do. It's not very obvious on uniforms with color or pinstripes but I can see how the repetitive pattern could be noticeable on white jerseys.
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#11 |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
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That was done back in the day before FaceGen was part of OOTP. It was done with Deft's old jersey template, the demo version of FaceGen, and a bit of work in Paint Shop Pro drawing hair. Those were the days...
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#12 |
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Global Moderator
Join Date: Dec 2001
Location: Muscatine, IA
Posts: 8,277
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These are outstanding. Now, I notice that some of the shadow hangs off of the uniform outline. Is there a reason for this? Just curious.
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#13 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
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Quote:
Then he got an idea. An awful idea. The Grinch had a wonderful, awful idea.
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#14 |
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All Star Starter
Join Date: Jan 2003
Location: Milwaukee, WI
Posts: 1,570
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This is a FANTASTIC addition, Bobble, as always with your contributions!
I'd maybe reduce the opacity to about 50% for white jerseys, but this can easily be adjusted to taste by the end user. What would you suggest for darker colors, like black?
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Uniforms compatible with OOTP23/24 Historical Major League Baseball 1901-current Historical Major League Baseball 1871-1900 Historical Federal League Historical Negro Leagues |
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#15 | |
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Bat Boy
Join Date: May 2006
Posts: 17
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Quote:
I toned down the opacity and found that 50% adds a subtle enough difference to add some character without adding too much. (Original, 75%, 50%, None) ![]() ![]() ![]()
Last edited by SkySpy; 04-05-2007 at 11:18 AM. |
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#16 | |
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Hall Of Famer
Join Date: Sep 2002
Location: Quezon City, Philippines
Posts: 2,748
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Quote:
Where's the 50%? ![]() Great work Bobble. As always.
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Co-Founder & Technical Director at ExaWeb Corporation, an SEO company in the Philippines. Previous Leagues - Time Warp Baseball / International Federation of Baseball / Professional Baseball Replay League / No Pepper Baseball League / MLB Pro Current OOTP 24 Leagues - Sim Sports Gaming - (2016-Present) Washington Nationals (2016-2022) *2017 Champions Oakland Athletics (2023-Present) |
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#17 |
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Bat Boy
Join Date: May 2006
Posts: 17
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#18 | |
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Hall Of Famer
Join Date: Jul 2004
Location: High and outside
Posts: 3,899
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Quote:
SkySpy's example looks pretty good at 50%. For black jerseys, I'd try to make the "black" really a dark, dark grey. Then add probably a couple of shadow layers on top of it to get the shadow dark enough. Let me know how that looks if you try it.
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#19 |
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Hall Of Famer
Join Date: Mar 2003
Posts: 9,005
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#20 |
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Hall Of Famer
Join Date: May 2003
Location: Under The Christmas Fish
Posts: 7,684
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Maybe you guys could use these as a reference, especially when dealing with dark uniforms:
http://www.mvpmods.com/Downloads/details/id=3301.html Kccitystar is a pretty easygoing guy, I wager he'd be willing to give you permission to use them for this. |
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