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Old 12-19-2005, 11:06 PM   #1
thomamon
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Injury Rating to be gone in 06?

Markus,

Not sure what your planning as far as injury rating, but I would love to see this dissappear. Not that I don't think it should be part of a game, but I think it should be a hidden rating.

So many times you see a guy who is not prone, get injured alot and a guy who is prone never get injured.

Just my
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Old 12-19-2005, 11:35 PM   #2
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Quote:
Originally Posted by thomamon
Markus,

Not sure what your planning as far as injury rating, but I would love to see this dissappear. Not that I don't think it should be part of a game, but I think it should be a hidden rating.

So many times you see a guy who is not prone, get injured alot and a guy who is prone never get injured.

Just my

I wouldn't necessarily hide it, but maybe make it not necessarily accurate. So, what you see will depend on how good your scouts & medical staff are.

Something along the lines of a scout seeing something in a pitcher's delivery that he thinks could make him injury prone...or whether a position player takes care of his body by stretching. Your training staff could give you info on how likely injuries that have occurred in the past are likely to become recurring. That kind of thing.
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Old 12-19-2005, 11:37 PM   #3
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I wouldn't mind that in an e-mail or something. But not the Prone, Normal or Durable rating :-)
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Old 12-20-2005, 12:45 AM   #4
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For those who haven't played FM/CM or EHM, injury proneness is just a generic hidden rating, 1-20, 1= never gets injured, 20=Ken Griffey Jr.
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Old 12-20-2005, 01:15 AM   #5
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Yeah, i'd rather be able to see the injury rating. Especially in the draft, scouts can see if a guy is vulnerable to injury. And the way the game does it now, it's not completely accurate. i've seen injury prone players that rarely get injured. And i've seen durable players have horrible luck and constantly get injured.

The only way i'd want hidden injury ratings would be if we actually got to see players develop in high school. That way you'd be able to see an injury history. Then you'd be able to make a decision on whether you want to take a chance on the player.
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Old 12-20-2005, 02:22 AM   #6
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I think a past injury history would be a better approach with some injuries being more prone to raise their head again.

Jermaine Dye - busted leg, been pretty much healthy since he completely recovered.

Griffey - hammy, keeps shredding it.
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Old 12-20-2005, 02:45 AM   #7
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Is injury proneness something you can predict by watching a player closely? I think it is. So, I want to keep the rating visible.

For those players who never seem to get hurt, but are listed as injury prone, I just take that to mean that scouts predict they'll one day become prone to injuries due to over-excursion, not warming-up before playing, going all out on every play, or whatever. If they're listed as injury prone, but go an entire long career without a bad injury, I just consider them lucky.

I'd be disappointed if they removed or hid this personality from the game.
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Old 12-20-2005, 05:23 AM   #8
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Quote:
Originally Posted by boilermaker
For those who haven't played FM/CM or EHM, injury proneness is just a generic hidden rating, 1-20, 1= never gets injured, 20=Ken Griffey Jr.
I like that idea.
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Old 12-20-2005, 05:27 AM   #9
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I don't think they should remove the rating, just from being visible as a simple rating. I like the idea of it being in a history where you can say "Hey, this guy has been hurt alot, he's prone". Or an injury report that says "Ken Griffey has been having constant ham string problems since first injuring it three years ago."

When drafting a player, you do have basic ratings such as "Bats, Pull hitter, power hitter..." Usually a person, especially one out of college does not have a rating of being prone or not.
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Old 12-20-2005, 06:31 AM   #10
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The only issue with the injury history is that is only kept in a text file that is prone to being lost in crashes and such, at least in OOTP 6, and that text file isn't always distributed with online league files for the broadband-impaired.

So, requiring that to tell the injury history of someone without a visible rating would require that injury log for every player NEVER get lost, corrupted or separated from the main league files.
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Old 12-20-2005, 06:37 AM   #11
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Players have a hidden proneness rating for various body parts, which sometimes gets modified when an injury occurs... so when you have a guy that pulls his hamstring, chances are that he is more prone to that injury in the future
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Old 12-20-2005, 08:54 AM   #12
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It's kind of like Griffey
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Old 12-20-2005, 08:58 AM   #13
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Quote:
Originally Posted by Markus Heinsohn
Players have a hidden proneness rating for various body parts, which sometimes gets modified when an injury occurs... so when you have a guy that pulls his hamstring, chances are that he is more prone to that injury in the future

Sounds good to me.
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Old 12-20-2005, 09:21 AM   #14
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Can we sign them up for some surgery and have the Hamstring removed or replaced or whatever it was that Edgar Martinez got shortly before he retires (03 or 04 Season)
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Old 12-20-2005, 09:26 AM   #15
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Quote:
Originally Posted by Markus Heinsohn
Players have a hidden proneness rating for various body parts, which sometimes gets modified when an injury occurs... so when you have a guy that pulls his hamstring, chances are that he is more prone to that injury in the future
Wow, that's awesome. So is there a visible prone rating like in OOTP 6 and earlier?
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Old 12-20-2005, 09:43 AM   #16
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Quote:
Originally Posted by Markus Heinsohn
so when you have a guy that pulls his hamstring, chances are that he is more prone to that injury in the future
Hey, that's me in real life!
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Old 12-22-2005, 09:26 PM   #17
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Quote:
Originally Posted by kq76
Is injury proneness something you can predict by watching a player closely? I think it is. So, I want to keep the rating visible.
so you can name me, say, 3 major leaguers who haven't been hurt but are going to get hurt in the next two years? bull****.

this prone/durable labeling is ridiculous. if your scout tells you he thinks the pitcher's motion makes him susceptible to injury, that's one thing. beyond that, prone or durable is what the player's history says he is. if a guy has gotten hurt a lot, he has. if he's played 160 games a year, he's durable. having a "prone" label on a player who plays every day for 10 years because the game's internal dice just haven't rolled his number yet is silly.
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Old 12-22-2005, 11:40 PM   #18
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Originally Posted by nestajones
so you can name me, say, 3 major leaguers who haven't been hurt but are going to get hurt in the next two years? bull****.
Whoa Cowboy, calm down. No need to get in such an uproar over it :-)
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