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#101 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#102 |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,932
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I don't know, but I read it as it is factored into the catching ability rating. As a fictional player, I don't think this affects anything since the players don't exist. I can't imagine a catcher's framing ability having that profound an effect on the game as people usually worry about whenever something new is introduced (is it really new though if it using an existing rating?)
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#103 | |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,701
Infractions: 0/1 (1)
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#104 | |
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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LOL on the projections by the overreactors that I'm the one overreacting instead of them. I've just been laughing the whole time, because some of the reactions have been really funny.
Needed new features should be received with joy, not caution and anxiety. This will be a great addition to the game, but you'd never know it from the overreactions here.
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#105 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#106 | ||
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Hall Of Famer
Join Date: Jun 2006
Location: All alone
Posts: 12,612
Infractions: 0/1 (1)
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__________________ Quote:
Five thousand thanks for a non-modder? I never thought I'd see the day. Thank you for your support. |
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#107 |
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All Star Reserve
Join Date: Dec 2009
Posts: 777
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This change ruins the game for me
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#108 |
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All Star Reserve
Join Date: Dec 2009
Posts: 777
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because I have to wait a whole week to play with it
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#109 |
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All Star Starter
Join Date: Jul 2011
Location: Washington, DC
Posts: 1,119
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"Sometimes, this is like going to a grocery store. You’ve got a list until you get to the check-out stand. And then you start reading People magazine, and all this other [stuff] ends up in the basket." -Sandy Alderson on the MLB offseason |
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#110 | |
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Hall Of Famer
Join Date: Sep 2008
Location: with my army of orangutans
Posts: 2,948
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#111 |
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Major Leagues
Join Date: Dec 2009
Location: Lansing, NY
Posts: 313
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Guess that went right over my head... Sorry 'bout that.
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#112 |
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All Star Reserve
Join Date: Dec 2004
Posts: 532
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while on the topic in the realm of defensive abilities. i was wondering if there could be a change in the defensive arm ratings. if you had a good arm in the outfield, would that not stand to reason you would have a good arm in the infield? with the accuracy of said arm being augmented by the defensive ability at the position? i've always found it kind of annoying that someone could have, say, a rating of 200 in the infield, at 3B for example, but then a rating of 0 or another low number in the outfield. would it not stand to reason if someone had a cannon at 3B, they would still have a cannon in RF?
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#113 |
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All Star Starter
Join Date: Jul 2009
Posts: 1,713
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If they fix anything on defense make it so that someone who wins 3 straight gold gloves at SS to start his career (all the while posting near MVP offense numbers) doesn't get sent to 3B and 2B over the next four years (winning more GG) and than 1B at 30 with almost no change at all in defensive ratings and people with worse ones starting at short and second.
The defensive infield rotation that happens year to year on teams in fictional is unbearable. It's beyond unrealistic to watch unfold each season. Chase Utley with horrible knees is still set to play second when he returns this year... in a fictional OOTP universe he would have played first and third by now in his career probably. Not enough people are known for a certain spot on the field like in real life. Added to that in my fictional every team seems to have a rotation at first base (when i pick GG at the end of the year maybe 6 of the 16 teams total have someone who played 100+ games at 1B). I don't get why full-time career 1B don't get created in my fictionals where they are 1B all their career who have a lot of pop in the bat. Last edited by hfield007; 03-31-2012 at 11:55 AM. |
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#114 | |
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Minors (Triple A)
Join Date: Jun 2006
Posts: 244
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Signature? I don't need no stinkin' signature! |
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#115 | |
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Minors (Single A)
Join Date: Jul 2011
Posts: 61
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Last edited by turkeybird86; 03-31-2012 at 12:33 PM. |
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#116 | |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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![]() )Wolf's right about not overreacting about this new feature; I'm sure MH and crew will handle it fine. I would just like to see some indication of this ability someplace. I mean, how do I know which catchers have good or bad pitch-framing capability? (I usually play fictional). |
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#117 |
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Minors (Double A)
Join Date: Mar 2006
Posts: 163
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I don't have any problem with this being a new feature, I think it's never a bad practice to add new dimensions to the game. I also appreciate Markus keeping up with active statistical research and working to incorporate that into the newer versions. But it sounds like this will be yet another in a long line of features added to OOTP...with no way to toggle their effect off.
I won't even get into a pointless discussion about whether or not the data is good/not good, whether the sample size was too small/sufficient. To me, that is not the issue here. What IS the issue, is that there are a lot of imperfect qualities about real-world major league baseball that are not necessarily worth emulating just because they are part of real-world baseball. Bad umpires being "tricked" by catchers into calling balls strikes and vice versa is a pretty silly thing to force upon all OOTP leagues. I don't like that part of the sport. I don't want my OOTP league to incorporate that part of the sport. There's nothing in the baseball rulebook that specifies umpires will call balls and strikes based on where the catcher's mitt is when the ball is caught. It's a flaw! Maybe it's a flaw that we can't do anything about in reality, maybe it's even a flaw some of us look upon as part of the flavor of the game, the "human element", etc...but it's a flaw. I think there are certainly some people who will appreciate the added realism, and they have every reason to be happy this feature has been added - doubly so if the research being done is accurate and noteworthy. However, just because it's what happens in real-life doesn't mean it's what I want happening in my league. I'm hoping it will come with a toggle switch. I think we can ALL agree there is absolutely nothing wrong with providing OOTP more flexibility in league creation. Isn't that one of the basic tenants that OOTP was created on? Playing the game your way?
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Commissioner - Rising Star League Congratulations to the 2060 Champion Buffalo Rangers! Last edited by Buane; 03-31-2012 at 01:46 PM. |
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#118 | |
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All Star Starter
Join Date: Jun 2007
Location: Northern Va., Loudoun County
Posts: 1,893
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It's sort of an issue now, though, isn't it?? The current Catcher Ability rating includes things like fielding bunts, allowing passed balls, preventing wild pitches, etc. Looking at it now, we see one number but we can't be sure which catcher is necessarily good at quickness, and gets out from behind the plate before the batter is out of the box and throws out the attempted bunt by 20 feet. Or maybe he's big, and strong, and oblivious to pain and almost never, ever, ever let's a ball, or a baserunner when blocking the plate, get by him. You know?? We can't really be sure what catchers do those things well either, so I guess this will be one more "piece" of overall catcher ability that we may not be able to separate out. I think framing pitches is possibly such an important aspect that it would be nice to have it as a separate rating since that affects way more pitches than the other abilities do. But if it's not, I'll just assume, like I do now, that a catcher rated 15 means the game believes he's more valuable overall, to me as a catcher considering all of those abilities than one rated 10, even though the one rated 10 may be better at one of those things (including framing pitches). I dunno, sorry, I know I didn't answer your question, was just throwing in my thoughts I guess.
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I believed in drug testing a long time ago. In the 60's I tested everything. - Bill Lee Last edited by OldFatGuy; 03-31-2012 at 01:50 PM. |
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#119 | |
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Hall Of Famer
Join Date: Apr 2004
Location: Dedham, MA
Posts: 9,932
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Quote:
Maybe when markus adds 3d graphics next year, we'll be able to see the catcher frame the pitches and the ability would become more clear to those who care that deeply about this.
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Senior "Nancy Boy" of the OOTP Boards _______________________________________________ |
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#120 |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,105
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To me this is a very welcome addition
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