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#1 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Hey guys,
recent research (i.e. here: Baseball Prospectus | Spinning Yarn: Removing the Mask Encore Presentation )has shown that catchers 'framing' has a much bigger impact on wether a pitch is called a ball or a strike than previously believed. The impact is pretty massive, with the best catcher at framing (Jose Molina) saving more than 30 runs over a full season, which equals about 3 wins per year. The worst catchers (i.e. Ryan Doumit) cost their teams more than 2 wins per year! Anyway, this is now properly modeled in OOTP 13. The game uses the "catcher ability" rating to determine framing skills and adjusts the number of simulated balls / strikes / BBs / Ks accordingly. Also, the 2012 major league roster set has catchers rated properly as well. And the player evaluation AI understands this now, too. Just one of the many little things that make OOTP 13 the best version we've ever produced. Cheers, Markus PS: Thanks to Bulldog55 of the beta team for pointing this out and suggesting the change.
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Buy Out of the Park Baseball 25 now! Download OOTP Go 25 for iOS Download OOTP Go 25 for Android Last edited by Markus Heinsohn; 03-29-2012 at 10:23 AM. |
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#2 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,771
Infractions: 0/1 (1)
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this sounds great. i always thought catchers had some impact on the pitchers thanks for adding that in
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#3 |
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All Star Starter
Join Date: Jul 2011
Location: Washington, DC
Posts: 1,118
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I hope that the effect in OOTP is not overblown. I've only skimmed the study you linked to, but I'm less than comfortable with making such a change based on 4 seasons of data. As pointed out in the article, statistical analysis of catchers' defensive contributions is always problematic because the same catchers tend to catch the same pitchers, a problem that is magnified over small sample sizes.
That said, I appreciate the attention to details like this.
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"Sometimes, this is like going to a grocery store. You’ve got a list until you get to the check-out stand. And then you start reading People magazine, and all this other [stuff] ends up in the basket." -Sandy Alderson on the MLB offseason Last edited by Cinnamon J. Scudworth; 03-29-2012 at 10:29 AM. |
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#4 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Quote:
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#5 |
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Major Leagues
Join Date: Dec 2009
Location: California
Posts: 346
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Having read the studies in question previously I was wondering if you'd incorporate it. Cool.
How large an effect on game play do you expect it will have? About the amount of wins difference the studies cite it as having? |
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#6 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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I use the change in K% and BB% stated in the various studies, so the difference in wins / runs will be the same.
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#7 |
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All Star Starter
Join Date: Jul 2009
Location: Metro Detroit Area
Posts: 1,343
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As a former catcher this has change really has me pumped up. A good catcher has a huge impact on a game with the way he calls it and the ability to frame pitches. Although as far as calling it bad catchers have less of an impact because if they're bad at it the manager will just call the game from the dugout.
I've always wanted catchers that are good with staffs and bad with staffs reflected in the game. Soooooooooooo glad I pre-ordered now.
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GENERATION 10: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. My OOTP wishlist: http://www.ootpdevelopments.com/boar...-wishlist.html |
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#8 |
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Hall Of Famer
Join Date: Mar 2002
Location: Ontario, Canada
Posts: 2,436
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Will OOTP13 apply this when we import our league from OOTP12 or do we need to start a new league with the OOTP13 MLB roster?
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#9 |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Is this an option that can be toggled off?
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Roll out the barrel! |
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#10 |
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Minors (Triple A)
Join Date: Jun 2011
Posts: 221
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Fascinating stuff. I continue to be amazed at the steps forward that this version is taking.
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#11 |
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All Star Starter
Join Date: Jun 2006
Posts: 1,919
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#12 |
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Hall Of Famer
Join Date: Dec 2001
Location: Sioux Falls, SD
Posts: 5,031
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Why would you want to?
Have you played baseball before? Watch the catchers who frame pitches well. They get calls every time. Go watch some Kenji Johjima tape. Mariners pitchers got robbed all day long when he lunged at pitches in the zone. Its a real difference. |
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#13 |
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Minors (Single A)
Join Date: Mar 2012
Location: Long Island
Posts: 72
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Everytime I turn around there's a new minor tweak to this game that makes me smile
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#14 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,771
Infractions: 0/1 (1)
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that's a good question. i would assume it would apply when you import but it depends on how it's implemented. He does mention it's based off of catcher ability with that in mind it should work fine for old leagues
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#15 | |
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Hall Of Famer
Join Date: Aug 2006
Location: Yankee Stadium, back in 1998.
Posts: 8,645
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Quote:
![]() My question is, is there anyplace where we will see this framing ability quantified or is it contained only within the overall catching ability rating? |
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#16 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Quote:
Markus does a great job, but things don't always work as expected or desired. It sounds like this has a big effect on the game engine and it would be nice to have control of things like this so the game can be played the way one chooses to. Maybe I don't agree with how much of an effect Markus has coded, why can't I have the option to simply turn it off (or lower the effect, if that option was possible)? I know giving the users option upon option can be a nightmare for the programmer, but if it can be done so the game can be everything to everyone, I don't see what the problem is with that.
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Roll out the barrel! |
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#17 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Yes. Like said, the "catcher ability" rating is now used for determining the framing skill, and that rating was part of OOTP 12 as well.
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#18 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Quote:
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#19 |
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Minors (Double A)
Join Date: Dec 2001
Posts: 101
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This sounds great! I'm as all Moneyball centric as any one (i.e. throw out the "this is the way we've always done it" and build teams around what actually affects runs) but I've always thought that there are intangibles that the old f@rts had a clue about - and catcher ability seemed like one of them. And now Moneyball gee-whizness is backing them up!
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#20 | |
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Hall Of Famer
Join Date: Dec 2001
Location: Milwaukee, WI
Posts: 2,434
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Quote:
Adding the parameter to the engine.cfg would be very much appreciated. Thank you for considering it.
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Roll out the barrel! |
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