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Earlier versions of OOTP: Technical Support Do you have a copy of OOTP Baseball 2006? Are you in need of help and assistance in running the game or do you have errors that you need help in resolving? This is your place!

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Old 07-24-2012, 01:02 AM   #981
CobaltJays
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I was browsing through the draft history of one of the AI teams in my fictional league and found something odd. A player drafted from a high school feeder league suffered an injury setback that ended his career after he was drafted but before he actually signed. The AI team signed him to a big bonus and then released him the next day.

Here is the relevant excerpt from his transaction log:

Quote:
01/01/2014 OSA scouting updated ratings (potential): Stuff: 3 (13); Movement: 8 (15); Control: 5 (20).
02/01/2014 Injured (shoulder inflammation), out for 3 months.
04/05/2014 Released by the Edmonton HS Clerics.
04/10/2014 Drafted in the 2014 first-year player draft (Round 1, Pick 2, 2nd overall pick) by the Cape Breton Mules.
04/22/2014 Injury setbacks result in end of career.
05/09/2014 Signed a minor league contract with the Cape Breton Mules organization with a signing bonus of $8,800,000.
05/10/2014 Released by the Cape Breton organization.
09/09/2014 Retired from professional baseball.
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Old 07-24-2012, 04:51 PM   #982
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AI substitution help

Playing a game against the AI run Reds, Drew Stubbs is injured in the top of the 6th inning, and I notice that Eric Chavez is put in as his replacement in CF. Of course, the red light goes off, and I have a closer look and see that both Eric Patterson and Juan Rivera remain on the bench (see below). After completing the game I check the Reds lineup/depth chart v. RHP and see that there is no back up listed for Stubbs at all. Neither Patterson or Rivera is rated at CF, so the AI simply fails to list a backup, and when the need arises, doesn't make the logical choice either. The AI needs to either A) insert the most logical sub for the starter in the Lineup/Depth screen, even if the player isn't rated for that position, or B) have the in-game AI tweaked so that it makes a logical choice for an injury substitution regardless of the Lineup/Depth chart. One or the the other.

Eric Chavez in CF when you've got Patterson and Rivera sitting on the bench is inexcusable. I'd have to call this a bug, and it looks really bad for the game as well.
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Old 07-24-2012, 05:13 PM   #983
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t-bone, the developer claims this issue was fixed in the last patch.

Last edited by pstrickert; 07-26-2012 at 04:03 PM.
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Old 07-24-2012, 05:16 PM   #984
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Quote:
Originally Posted by pstrickert View Post
t-bone, the developer claims this issue was fixed in the last patch.

NOTE: I'm no longer updating the bug report DB with items reported in this thread. It serves no purpose. I would recommend that you submit a support request: http://www.ootpdevelopments.com/boar...l-support.html
'strick;

Thanks I'll do exactly that, because I'm all patched up.

Thanks again.

Done, Ticket # YUW-953147

Last edited by t-bone shuffle; 07-24-2012 at 05:21 PM.
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Old 07-25-2012, 11:39 AM   #985
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I have started 2 Washington Nationals Major League games in the last month. The first one crashed a week ago after being halfway through the 2nd season. The 2nd one crashed today after being in August of the 1st one. I do not know what is causing this as I will load it up after saving it the day before and then if i try to sim a day, it then crashes
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Old 07-25-2012, 12:26 PM   #986
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lost key, linux mint 13

ever since i installed this game, i've had a problem with the game (for lack of a better term) losing it's key. most times when i load the game, it asks for my key again. at first i re-entered it, but after a while the key stopped working. i then switched to the second key but it stopped working. for a time, i was able to go back and forth between the two, but now neither work. i have been in contact with tech support via email, but communication seems to take some time. they asked me to email them a before/after file to show what's going on. in the meantime, the game constantly asks for registration.

i'm still learning linux, so maybe i have the game installed wrong. however, it plays fine short of the registration. i really don't want to abandon this game, because i do enjoy it.

edit: and now it won't even sim past august 1.
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Last edited by joshuar9476; 07-25-2012 at 12:36 PM.
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Old 07-25-2012, 07:13 PM   #987
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Quote:
Originally Posted by awick View Post
When I get home from vacation next week I'll download the patch eagerly, hoping the problem has indeed vanished. Thanks!
pstrickert -- I downloaded the latest patch and my problem is unchanged.

I'll briefly reiterate my problem. My universe is fine on December 31. When I move forward to January 1, I am unable to save the game. I seem to be able to play as far forward in time as I want, but when I save, the game crashes with a database error.

If the problem doesn't show up to the developer, maybe someone else can move my clock forward a day or two and save it for me. I'd be glad to download such a file and see if I can move forward from there.

It seems clear to me that I must have a database corruption problem but the game's behavior has been strange in that the problem seems to only occur after the OSA rescouts all my players on January 1. From that point forward I cannot save the game. As before, I'd appreciate any help you guys acan offer.
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Old 07-25-2012, 07:21 PM   #988
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I just saw the announcement of 7/24/12 that entries here will no longer be monitored or tracked. For the record, I have a trouble ticket, I updated it a few minutes ago, but I have never gotten a response to the ticket. The only response I have had is in this thread from pstrickert.
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Old 07-25-2012, 07:27 PM   #989
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I reopened the bug report, awick. Will it get looked at? Your guess is as good as mine.
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Old 07-25-2012, 11:59 PM   #990
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Quote:
Originally Posted by awick View Post
I just saw the announcement of 7/24/12 that entries here will no longer be monitored or tracked. For the record, I have a trouble ticket, I updated it a few minutes ago, but I have never gotten a response to the ticket. The only response I have had is in this thread from pstrickert.
I've PM'd you with regard to your league file.

Edit: Markus has uploaded a fixed file for you, awick. I'll PM you the details. And thanks, 'strickert for keeping up with this.
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Last edited by endgame; 07-26-2012 at 07:47 PM.
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Old 07-26-2012, 02:57 PM   #991
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I want to thank pstrickert for tracking this problem for two months, endgame for communicating with me directly about resolving it, and Markus for fixing the problem for me. This kind of personal customer support is worth the cost of the game all by itself. Thanks again.
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Old 07-26-2012, 04:18 PM   #992
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Quote:
Originally Posted by byzeil View Post
This is after applying the latest patch and in an on-line league. I am seeing a player in arbitration but on the team salary page it shows him making the league minimum the following season and being arb eligible the year after that.......see Luis Batista in these 3 screen captures. We are heading to Arbitration in 2064. On Batista's 'Contract & Status' page it says is is arb eligible ($2.8mil est), on the 'Salary Arbitration' page I have the opportunity to offer him arbitration, but on the 'Team Salary' page it shows him making the League Minimum ($300,000) in the upcoming season and not eligible for Arb until the following season.







Edit: This is the same for ALL arbitration eligible players
Edit 2: Correction, it appears to apply to all players making the minimum. Thomas Lopez is arb eligible but is making above the league min. He is the only Arb Eligible player showing as such on the Team Salary page
Please upload your league files. Thanks.
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Old 07-26-2012, 10:13 PM   #993
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Disable Transactions

Is the Disable Transactions function working? It doesn't seem to be for me. I have my Minor League Promotions/Demotions set so that I'm the only one who can do promotions and demotions. I move a player to the team where I want him, say from an A club to my AA club. I set disable transactions and a little lock appears next to the player in question. However, if I subsequently go to Actions and tell the AI to set my rosters, the player will get moved back to the A club. This seems to be a consistent behavior. In earlier versions, this function worked as I would have expected, namely the locked down player wouldn't be moved unless I specifically moved him.
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Old 07-29-2012, 11:26 AM   #994
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Originally Posted by Craig Scarborough View Post
Went through the entire month of May and didn't see this one listed, so I thought I might as well post.

I play out all my games and I'm only in my first season. Noticed that when I call up a guy from AAA and play out the game, the pbp uses both his AAA AND his Major league stats in the pbp text. His stats are shown correctly on this card and everywhere else, it's only the pbp text that reflects the error. Haven't confirmed that the stats shown go beyond AAA, as I have not called anyone up with AA or A stats yet
Playing after the latest patch and still see that this wasn't corrected in the pbp - can anyone tell me if this is still in the bugs database and what its status is? Thanks!
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Old 07-29-2012, 11:35 AM   #995
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Schedule loaded from file: not workin :-(

I have always used custom schedules.

My schedule shows up as the one to be used. But when the next season, even though the setup shows my schedule is the one being used, it isn't.
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Old 07-29-2012, 12:21 PM   #996
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Quote:
Originally Posted by Craig Scarborough View Post
Playing after the latest patch and still see that this wasn't corrected in the pbp - can anyone tell me if this is still in the bugs database and what its status is? Thanks!
Fixed in the next patch (supposedly).
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Old 07-29-2012, 07:18 PM   #997
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Another contract/trade thread - draft picks

Quote:
Originally Posted by atlbrave1 View Post
See this thread for details:

http://www.ootpdevelopments.com/boar...n-w-patch.html

Basically, the affected budget amounts do not tie to the contracts of the players in the trade.
This might just be related? Linking to another thread about contract calc when trading (this time strictly draft picks):

http://www.ootpdevelopments.com/boar...dget-room.html
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Old 07-30-2012, 12:19 PM   #998
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Quote:
Originally Posted by Calvert98 View Post
There is still a serious bug that occurs with the Roster Expansion during the season, which is related to an illegal number of players on minor league teams (mostly rookie league it seems).

Regrettably, I had to stop and save my game during the first game of the expanded roster part of the schedule. So now, I can’t even access the League-setup to do the “work-around” (allow for ghost players). The game crashes every time I try to play past this day.

I used the historical start, with natural league development, full minor league system (that has fictional players.)

-Cal
Please upload your league files. Thanks.
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Old 07-30-2012, 12:21 PM   #999
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Quote:
Originally Posted by rios97 View Post
Hi OOTP13 community,

I usually don't post in the forum because I try to spend all my free time simming the game. Now, I'm coming for help.
My "Team Control Settings" are the following:

Lineups: Me
Roster moves: Computer
Transactions: Me
Minor Leagues: Computer
Trades: Me

After I updated the last patch, roster moves are still checked to be controlled by the computer but it's not happening. Before, I used to sign players and they would automatically be placed on my major league roster. Now, I have to make my way to the Waivers and DFA transaction screen and manually place my players.

Any help would be appreciated.

Thank you.


My apologies for posting this in the General Discussions section. I just found this thread for bug reporting.
Is by chance the box checked for Do Not Allow AI Roster Moves?
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Old 07-30-2012, 12:25 PM   #1000
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Quote:
Originally Posted by CobaltJays View Post
I finished another season and the same guy won the Best Fielder award for all three outfield spots in his own sub-league, despite playing all his games at shortstop. I haven't seen this behaviour with any other player.
The developer will not fix. It is not worth the time it would require.
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