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Earlier versions of OOTP: General Discussions General chat about the game...

View Poll Results: Are your sims running slower with 6.02a?
Yes 97 66.44%
No 49 33.56%
Voters: 146. You may not vote on this poll

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Old 05-26-2004, 10:01 PM   #21
akw4572
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Mine's been slower through the first couple of days (i play games out), but a LOT of transactions have occured. I'm hoping as the AI adjusts to the rosters it'll quicken up.
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Old 05-26-2004, 10:06 PM   #22
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Quote:
Originally posted by darrylr
Everyone who says they don't see any change...

Did you run a full season and do you have it so that you can have the expanded major league roster in September? On my system I didn't really see any change until Sept. 1. It took about 5 minutes to sim to the end of August but 10 minutes to do just Sept. on my machine.

-Darryl
I'm approaching September now and I'm one who didn't see any difference. We'll see if I hit slowness after I hit September. I did notice many more trade offers at the trade deadline than I have in the past.
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Old 05-26-2004, 10:10 PM   #23
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This could be tested a little more "scientisticly". Generate (or just take) a league, back it up, run it on 6.02a through a season while being timed, then take the backup and run it on 6.01 through a season while being timed. Compare the results, the times as well as the transaction logs.
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Old 05-26-2004, 10:39 PM   #24
kingcharlesxii
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OK I hit September and it definitely seems slower now. I'm not sure why. I sim day by day and I'd say each day takes about 2 seconds more and end of week takes 5 seconds more.

If someone wants to do a scientific study, I'd be interested to see the results.
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Old 05-26-2004, 10:54 PM   #25
atomheart
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6.02a is much slower. I jumped on the boards to see if anyone else has the problem, and it's obvious many have.

Hopefully the big update won't slow things down even more.
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Old 05-26-2004, 11:06 PM   #26
JamesOOTP
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I'm hping Markus can address the "slowing down" of the game in another patch. The updates are great but man, its taking forever just to sim a month. I've time mine. It takes 4 minutes on 6.01 to sim a month. On 6.02 it took 15 minutes. Thats 3.75 X slower
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Old 05-26-2004, 11:08 PM   #27
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It is much slower indeed.
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Old 05-26-2004, 11:11 PM   #28
darrylr
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gmo,

That is pretty much what I did. I have a template league folder that is right before the season starts for my 40 team fictional league that I reuse over and over. I copy the exact entire league folder when I run my tests. It was very consistent with 6.01 at 5-6 minutes per entire season from the first boxscore to the last on my machine. The exact same league folder on 6.02a takes 15 minutes from boxscore #1 to boxscore #3240. The majority of the time is spent simming September and visually appears to be mostly spent at the Day End and Week End periods.

I didn't compare the # of transactions though.

-Darryl
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Old 05-26-2004, 11:32 PM   #29
mrDriller
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P3 1GHz
512 MB RAM
Win ME

Took 2 hours and 26 minutes to sim 2 years with default roster and settings. I'm pretty sure I could get through 2 years in under an hour in 6.01, and I could test that by reinstalling 6.01, but...unfortunately I don't have time.
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Old 05-26-2004, 11:35 PM   #30
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The difference must be that the AI is checking rosters more and making various decisions. However I would think there is a way for that to happen without extended delays.
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Old 05-26-2004, 11:44 PM   #31
Thanos
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1.4 Ghz, 512, XP

MUCH, MUCH Slower. Up to 50 seconds just to finish a day.
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Old 05-26-2004, 11:46 PM   #32
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Seems a little slower to me too, but I think this should be expected. With the full waiver system turned on there is a lot for each computer team to think about. Could it be optimized? Perhaps....will it ever be so fast you don't notice it....I doubt it.
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Old 05-26-2004, 11:51 PM   #33
thomamon
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I actually think it seems faster on mine.

I am running:
Win XP Pro
P4 2.66
1 Gig Memory

TM
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Old 05-27-2004, 12:05 AM   #34
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Running notably slower.

AthlonXP 3000
1Gig Memory
Windows XP Pro

Last edited by EJ; 05-28-2004 at 12:22 PM.
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Old 05-27-2004, 12:15 AM   #35
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Pheh, if I can run it on my PII 450 with 128 Megs of ram then I'm sure you guys are fine :P
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Old 05-27-2004, 12:26 AM   #36
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Glad to see people complaining about speed!

This gotta teach something to those who's asking for more features at the cost of game speed.
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Old 05-27-2004, 01:28 AM   #37
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Interesting to see that it appears the people with pimped out hyper speed running machines seem to be the ones that "don't notice a difference."

No kidding.

If you're running with a clock speed over 2 ghz and you've got 1 gig plus of RAM, of course you shouldn't see much of a difference. If you do, you're either badly weighed down with music or porn, have a virus, or have the wrong specs.

If you've got 128 meg of RAM and a clock speed around or less than 1 Ghz, of course you're more likely to notice a slow down - and it's these types of system I'd think reflect trully whether or not 6.02a is slowing down the game.
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Old 05-27-2004, 01:50 AM   #38
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Well one way to tell the difference by disabling waivers and whatnot in league setup and see if that changes anything
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Old 05-27-2004, 02:25 AM   #39
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Quote:
If you're running with a clock speed over 2 ghz and you've got 1 gig plus of RAM, of course you shouldn't see much of a difference. If you do, you're either badly weighed down with music or porn, have a virus, or have the wrong specs.
Well, I have a pretty beefy system(see above post)and it's noticeably slower for me. I also just did a full restore last week so it's definitely not music, porn or a virus...
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Old 05-27-2004, 02:40 AM   #40
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Quote:
Originally posted by Dargone
Well, I have a pretty beefy system(see above post)and it's noticeably slower for me. I also just did a full restore last week so it's definitley not music, porn or a virus...
Yes, I know of a few other people who have noticed a slow down, and they have pretty beefy systems also.
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