Home | Webstore
Latest News: OOTP 27 Buy Now - FHM 12 Available - OOTP Go! 27 Available

Out of the Park Baseball 27 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 27 > OOTP 27 - General Discussions

OOTP 27 - General Discussions Everything about the brand new 27th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

Reply
 
Thread Tools
Old 02-14-2026, 05:56 PM   #81
Sweed
Hall Of Famer
 
Sweed's Avatar
 
Join Date: Apr 2002
Location: Iowa
Posts: 7,109
Quote:
Originally Posted by FSUKegman View Post
I saw where other people were talking about editable helmets but I'm honestly not seeing any differences. Seems like the graphics are relatively the same as it has been the last 2 releases. Maybe an upgrade to the PBP voice at least?
Nobody is saying they are in. First post by cardinalfan3000 was making the point they should be as it would complete the uniforms. Second post by me was saying from the video the helmets look the same as before, while also noting the video/screen shots could be early builds and perhaps they were put in in a later build (one can dream).

One other thing.. when helmets were introduced for the first time (don't remember which version) they came in a patch. They were not in the release version of the game. So there is always that.

If or when they do make it in I hope they also include more than the "double ear flap" model. I'm not to concerned about the face guard, but at least I hope they have right, left, and no ear flap models.
__________________
Quoted from another sports gaming forum..

Quote:
"If someone offers an explanation for why something may be why it is without proof then they are blindly defending or making excuses

If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.

Never figured that out"
Sweed is offline   Reply With Quote
Old 02-14-2026, 06:19 PM   #82
crazyjoedavola
Minors (Double A)
 
crazyjoedavola's Avatar
 
Join Date: Jun 2025
Location: The Opera
Posts: 157
excellent point...variation is key!
crazyjoedavola is offline   Reply With Quote
Old 02-14-2026, 06:27 PM   #83
Rizon
Hall Of Famer
 
Rizon's Avatar
 
Join Date: Dec 2001
Location: SF Area, California Total Posts: 531,691
Posts: 2,370
Quote:
Originally Posted by Bobfather View Post
I am Scott Pilgrim.
I am Steve Kuffrey
__________________
JML MILKSHAKES
Rizon is offline   Reply With Quote
Old 02-15-2026, 04:12 AM   #84
zappa1
Hall Of Famer
 
zappa1's Avatar
 
Join Date: Apr 2012
Location: Pennsylvania
Posts: 2,259
I would like to turn helmets off for historical correctness in early years before helmets. Ruth and Cobb look silly in helmets.
zappa1 is offline   Reply With Quote
Old 02-15-2026, 09:27 AM   #85
Sweed
Hall Of Famer
 
Sweed's Avatar
 
Join Date: Apr 2002
Location: Iowa
Posts: 7,109
Quote:
Originally Posted by zappa1 View Post
I would like to turn helmets off for historical correctness in early years before helmets. Ruth and Cobb look silly in helmets.
Yes.
__________________
Quoted from another sports gaming forum..

Quote:
"If someone offers an explanation for why something may be why it is without proof then they are blindly defending or making excuses

If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.

Never figured that out"
Sweed is offline   Reply With Quote
Old 02-15-2026, 09:42 AM   #86
Sweed
Hall Of Famer
 
Sweed's Avatar
 
Join Date: Apr 2002
Location: Iowa
Posts: 7,109
When looking at the player screens and the "Basic Ratings" or the "Percentile Rankings" boxes there is a "+ more" button in the upper right corner of each box. What else do we see if we click that?
__________________
Quoted from another sports gaming forum..

Quote:
"If someone offers an explanation for why something may be why it is without proof then they are blindly defending or making excuses

If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.

Never figured that out"
Sweed is offline   Reply With Quote
Old 02-15-2026, 12:54 PM   #87
Fabtron7
All Star Starter
 
Fabtron7's Avatar
 
Join Date: Feb 2020
Posts: 1,094
Let’s move on to the important stuff.

What’s the new perfect team mode???
__________________
Fabtron7 is offline   Reply With Quote
Old 02-15-2026, 01:16 PM   #88
XxVols98xX
All Star Reserve
 
Join Date: Jan 2024
Posts: 510
OOTP 27’s trailer was underwhelming for me. If the goal was to get me to pre-order, it honestly did the opposite. Nothing they showed felt like a “can’t-miss” upgrade, and without seeing franchise mode in action, I’m not convinced there are any real, meaningful changes.

The player card update is a good example. The new scout accuracy layer on every core rating just looks clunky to me. I’m left wondering what I’m even supposed to be doing with it. Are my scouts suddenly unreliable across the board? Am I expected to scout one pitch and ignore everything else? Does this apply to the amateur draft too? The trailer didn’t explain it in a way that makes the feature feel useful — it feels like extra clutter more than quality-of-life.

What I actually want from franchise mode is stuff that changes the experience in a noticeable way: being able to trade competitive balance picks, better minor league development so smaller-market teams can build legit cores and then sell off when it makes sense, and AI behavior that doesn’t feel like I’m playing against the same GM/manager logic running all 29 other teams.

Right now, based on what they showed, I’m not pre-ordering. I’d rather wait and see how it plays before buying.
XxVols98xX is offline   Reply With Quote
Old 02-15-2026, 01:22 PM   #89
sire152003
Bat Boy
 
Join Date: Mar 2020
Posts: 11
Quote:
Originally Posted by XxVols98xX View Post
OOTP 27’s trailer was underwhelming for me. If the goal was to get me to pre-order, it honestly did the opposite. Nothing they showed felt like a “can’t-miss” upgrade, and without seeing franchise mode in action, I’m not convinced there are any real, meaningful changes.

The player card update is a good example. The new scout accuracy layer on every core rating just looks clunky to me. I’m left wondering what I’m even supposed to be doing with it. Are my scouts suddenly unreliable across the board? Am I expected to scout one pitch and ignore everything else? Does this apply to the amateur draft too? The trailer didn’t explain it in a way that makes the feature feel useful — it feels like extra clutter more than quality-of-life.

What I actually want from franchise mode is stuff that changes the experience in a noticeable way: being able to trade competitive balance picks, better minor league development so smaller-market teams can build legit cores and then sell off when it makes sense, and AI behavior that doesn’t feel like I’m playing against the same GM/manager logic running all 29 other teams.

Right now, based on what they showed, I’m not pre-ordering. I’d rather wait and see how it plays before buying.
Couldn't agree more
sire152003 is offline   Reply With Quote
Old 02-15-2026, 01:59 PM   #90
garion333
Minors (Double A)
 
Join Date: Jun 2011
Posts: 135
Quote:
Originally Posted by XxVols98xX View Post
OOTP 27’s trailer was underwhelming for me. If the goal was to get me to pre-order, it honestly did the opposite. Nothing they showed felt like a “can’t-miss” upgrade, and without seeing franchise mode in action, I’m not convinced there are any real, meaningful changes.

The player card update is a good example. The new scout accuracy layer on every core rating just looks clunky to me. I’m left wondering what I’m even supposed to be doing with it. Are my scouts suddenly unreliable across the board? Am I expected to scout one pitch and ignore everything else? Does this apply to the amateur draft too? The trailer didn’t explain it in a way that makes the feature feel useful — it feels like extra clutter more than quality-of-life.

What I actually want from franchise mode is stuff that changes the experience in a noticeable way: being able to trade competitive balance picks, better minor league development so smaller-market teams can build legit cores and then sell off when it makes sense, and AI behavior that doesn’t feel like I’m playing against the same GM/manager logic running all 29 other teams.

Right now, based on what they showed, I’m not pre-ordering. I’d rather wait and see how it plays before buying.
Oh my, it didn't take you too many versions to get this cynical already.

Franchise Mode has long taken a backseat from direct development, but receives knock-on improvements from changes to the bare game. I know, you know this.

Assuming the new stats are on the real end of the spectrum, that's a huge change which trickles down to Franchise. Before that was the dev lab.

While you're spot on the flavor of franchise hasn't changed in a long while, they've long said that most people play the current season and that's all. I think of Franchise as the heart of the game, but it's the ratings and stats that are the real driver of everything in OOTP. And those appear to be getting a lot of love this year. Hopefully it helps Franchise play to feel fresher.

IMHO they're handling too many modes for the size of the company. And they are stuck in the yearly update model. Franchise Mode changes or overhaul fall way too far down on the rankings to get direct love from the dev team. It is what it is. Don't buy every year, I certainly don't.

Last edited by garion333; 02-15-2026 at 02:02 PM.
garion333 is offline   Reply With Quote
Old 02-15-2026, 02:05 PM   #91
Sweed
Hall Of Famer
 
Sweed's Avatar
 
Join Date: Apr 2002
Location: Iowa
Posts: 7,109
Quote:
Originally Posted by XxVols98xX View Post
OOTP 27’s trailer was underwhelming for me. If the goal was to get me to pre-order, it honestly did the opposite. Nothing they showed felt like a “can’t-miss” upgrade, and without seeing franchise mode in action, I’m not convinced there are any real, meaningful changes.

The player card update is a good example. The new scout accuracy layer on every core rating just looks clunky to me. I’m left wondering what I’m even supposed to be doing with it. Are my scouts suddenly unreliable across the board? Am I expected to scout one pitch and ignore everything else? Does this apply to the amateur draft too? The trailer didn’t explain it in a way that makes the feature feel useful — it feels like extra clutter more than quality-of-life.

What I actually want from franchise mode is stuff that changes the experience in a noticeable way: being able to trade competitive balance picks, better minor league development so smaller-market teams can build legit cores and then sell off when it makes sense, and AI behavior that doesn’t feel like I’m playing against the same GM/manager logic running all 29 other teams.

Right now, based on what they showed, I’m not pre-ordering. I’d rather wait and see how it plays before buying.
Fair enough. Hopefully between the "road to release" and reviews from release buyers (me),when they occur, you will find what you need to make a final decision. There's a almost a month, plus release week, to make a decision if one wants the discount. Fair approach from OOTP Dev., no need for anyone to feel rushed into buying.

One thing I did notice on the player cards were all of the scouting was based on OSA and not your team scout. Perhaps also a newly created game with little time played? IDK. As to how it works we can only speculate until more information is put out.
__________________
Quoted from another sports gaming forum..

Quote:
"If someone offers an explanation for why something may be why it is without proof then they are blindly defending or making excuses

If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.

Never figured that out"
Sweed is offline   Reply With Quote
Old 02-15-2026, 03:39 PM   #92
omg_pwnasaurus
Major Leagues
 
Join Date: Jul 2020
Posts: 420
Quote:
Originally Posted by garion333 View Post

IMHO they're handling too many modes for the size of the company. And they are stuck in the yearly update model.
I think that's a very fair question/comment. I'm sure the dev team would love to drill down and add more cool stuff to historical/franchise mode but it seems perhaps there are just a lot of modes at this point to address and with so many varied ways to play, it makes it dificult I assume.

Though the ability to play how you want is a big part of what makes this game so great! I'm very eager to see the changelist for sure. TBH even if an improved general CPU AI is the main thing I get out of this release, it will be well worth it.
omg_pwnasaurus is offline   Reply With Quote
Old 02-15-2026, 06:01 PM   #93
yanko
Minors (Rookie Ball)
 
Join Date: Sep 2015
Posts: 26
Quote:
Originally Posted by Hushroom View Post
looks like baseball savant type stats are making it in the game. awesome!
Are they just cosmetic or would they be useful for evaluating outside of the main ratings?
__________________

yanko is offline   Reply With Quote
Old 02-15-2026, 06:03 PM   #94
cwhitman
All Star Reserve
 
Join Date: Mar 2017
Posts: 639
Infractions: 1/0 (0)
Quote:
Originally Posted by yanko View Post
Are they just cosmetic or would they be useful for evaluating outside of the main ratings?

these stats largely have already been in the game, you can see things like exit velocity and stuff on replays: they're just now sortable stats. the engine backfills things based on ratings after the outcome has already happened. so it can add more character to things, but the ratings are still the ratings
__________________
OOTP affiliate streaming competitive content on www.twitch.tv/cwhitdcfc as well as strategy and tips content on https://www.youtube.com/@CWhitDCFC
Free PT Data app: https://cwhitstats.com
cwhitman is offline   Reply With Quote
Old 02-15-2026, 07:08 PM   #95
Bobfather
All Star Starter
 
Join Date: Jun 2016
Location: Boston Ma.
Posts: 1,891
Quote:
Originally Posted by omg_pwnasaurus View Post
Yeah, for me even though I play out all the games, the offseason is really the beauty of this game imo so adding any other events to that would really be awesome. Making the trade deadline a more robust event has imo been the best added feature to the game since I've been playing the last 6 years or so.
I agree, I've been saying so for years.
__________________
I play out every game—one pitch mode.
Bobfather is offline   Reply With Quote
Old 02-15-2026, 07:39 PM   #96
low
Hall Of Famer
 
low's Avatar
 
Join Date: May 2010
Location: Wisconsin, USA
Posts: 6,275
Quote:
Originally Posted by XxVols98xX View Post
OOTP 27’s trailer was underwhelming for me. If the goal was to get me to pre-order, it honestly did the opposite. Nothing they showed felt like a “can’t-miss” upgrade, and without seeing franchise mode in action, I’m not convinced there are any real, meaningful changes.

The player card update is a good example. The new scout accuracy layer on every core rating just looks clunky to me. I’m left wondering what I’m even supposed to be doing with it. Are my scouts suddenly unreliable across the board? Am I expected to scout one pitch and ignore everything else? Does this apply to the amateur draft too? The trailer didn’t explain it in a way that makes the feature feel useful — it feels like extra clutter more than quality-of-life.

What I actually want from franchise mode is stuff that changes the experience in a noticeable way: being able to trade competitive balance picks, better minor league development so smaller-market teams can build legit cores and then sell off when it makes sense, and AI behavior that doesn’t feel like I’m playing against the same GM/manager logic running all 29 other teams.

Right now, based on what they showed, I’m not pre-ordering. I’d rather wait and see how it plays before buying.
Yeah. Annual release cycles are the bane of progress and development.
low is offline   Reply With Quote
Old 02-15-2026, 08:20 PM   #97
daves
Hall Of Famer
 
daves's Avatar
 
Join Date: Dec 2007
Posts: 4,067
Quote:
Originally Posted by Fabtron7 View Post

What’s the new perfect team mode???
Spend more money!
__________________




daves is offline   Reply With Quote
Old 02-15-2026, 09:29 PM   #98
Eugene Church
Hall Of Famer
 
Eugene Church's Avatar
 
Join Date: Aug 2002
Posts: 36,261
Quote:
Originally Posted by Lukas Berger View Post
A ton of animation, 3d gameplay and player model improvements, that I imagine we'll get into a little more over the road to release
Infield flyballs and foul flies near homeplate still look unrealistic. Hope you have fixed this.
It's chronic... happens way too often.

Do infielders every go into the outfield to catch flyballs I haven't seen a shortstop go into short left or in to short center, nor the second base going into short right. Does the shortstop every chase down a pop up along the left field line or in foul territory. Same thing for second baseman on the right side.

Last edited by Eugene Church; 02-15-2026 at 09:32 PM.
Eugene Church is offline   Reply With Quote
Old 02-15-2026, 10:11 PM   #99
Markakis2014
Minors (Rookie Ball)
 
Join Date: Feb 2024
Posts: 27
Looks interesting!

Here's hoping this is finally the edition that has an option to enforce draft pool limits....
Markakis2014 is offline   Reply With Quote
Old 02-16-2026, 12:36 AM   #100
Bobfather
All Star Starter
 
Join Date: Jun 2016
Location: Boston Ma.
Posts: 1,891
Quote:
Originally Posted by Eugene Church View Post
Infield flyballs and foul flies near homeplate still look unrealistic. Hope you have fixed this.
It's chronic... happens way too often.

Do infielders every go into the outfield to catch flyballs I haven't seen a shortstop go into short left or in to short center, nor the second base going into short right. Does the shortstop every chase down a pop up along the left field line or in foul territory. Same thing for second baseman on the right side.
My 2B and SS make these types of outs regularly. Maybe it has something to do with def ratings? I am just trying to give a different perspective.
__________________
I play out every game—one pitch mode.
Bobfather is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:10 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2026, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments