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Old 12-21-2025, 03:56 PM   #1
hefalumps
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Viewing History and Shortlists of Retired Human Managers

Hi all,

I just retired my 97-year old human GM/manager persona (let's call him Chuck) after working for 67 in-game seasons. I created a new GM/manager persona in his 30s (let's call him John), assigned him to the team I was managing, and it looks like I'm good to go.

Question though - if I want to go back and look at Chuck's illustrious managerial history, there doesn't seem to be an easy way to do it. The only way I've found is to go into the "Other Human Managers" menu, edit the managers, and un-retire Chuck. Then I can switch to him as an "active manager", view what I need to view, then switch back to John. But if I leave him un-retired, he'll start getting job offers as I sim forward. So I have to re-retire him each time I un-retire him to view his history!

Similar issue for shortlists - John doesn't have any of Chuck's shortlists. I'm probably going to just go through and create them from scratch, but I was hoping there might be a way to export and import shortlists. I could un-retire Chuck, switch to him, go make CSV reports of his shortlists, and then switch back to John, re-retire Chuck, and start manually adding the players to John's shortlists. But not a very user friendly process.

So that's what I was wondering - is there an easier in-game way to migrate from one human manager to another and still have access to the old human manager's history and shortlists, or is the solution I've come up with the best way to go?

Thanks to anyone who has advice or insight!
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Old 12-21-2025, 04:36 PM   #2
Sweed
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I'm almost in your situation. My human GM is hitting late 80's and I've been thinking about making a change. I was wondering about what would happen to my current human GM's history. From your post it is still available, though hard to get to. Seems like there should be an easier way. I hadn't even considered my short lists.

Anxiously awaiting any answer you may get.
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Old 12-21-2025, 05:11 PM   #3
hefalumps
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In case it's helpful to others, here's the process I used (this was with OOTP25).

Quote:
RETIRING AND CREATING NEW HUMAN MANAGERS
Timing - this should be done on the first day of the offseason - that's typically when managers get fired and/or retire.

Note - it's a good idea to have a screenshot of the retiring manager's "Manager Options" screen for reference - you'll have to setup the new manager's "Manager Options" from scratch.

1) Under the current Manager's menu, go to "Other Human Managers" and click "Add/Edit Managers"
2) Click Add Manager
3) Enter the name and birthdate of the new manager. Don't assign a team yet.
4) Click on the manager who is retiring and click "RETIRE" - confirm.
5) Click on the new manager you just created
6) Choose the settings you want and assign him to the old manager's team - confirm
- Note that clicking OK on the confirmation may cause a click to register with another team - it's a bug
- If it asks you to confirm that you want to join some other team, just hit No/Cancel
7) Click OK on the Add/Edit Human Managers screen.
8) Under the current Manager's menu, go to "Other Human Managers" and click "Select Active Manager"
9) Choose the new manager from the list and click "Select Manager"
10) Go to the manager options and set them to mirror what you had under the retired manager
11) You'll also need to create new shortlists.

Note that you'll have no way to go back to the retired manager (because he's retired). When you try to select an active manager, he won't show up. This can be a problem if you want to look at the retired manager's history.

To get around this, you can go in to "Add/Edit Managers" and temporarily unretire the retired manager. He'll be unemployed but you can switch to him to see his history, settings, shortlists, etc. Then as soon as you're done looking at whatever you want to look at, you can retire him again so he doesn't get job offers while your world moves on.
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Old 12-21-2025, 06:09 PM   #4
hefalumps
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A couple of other things I've noticed about this after doing it:
  • When making offers to FAs in the first offseason with the new human manager, some will tell you they're not interested in joining your organization. I assume this is because of my "Unproven" reputation. I desperately need top of the rotation SPs, and two of the best won't even talk to me, despite my having oodles of money to offer them.
  • For whatever reason, even if it's the same scout working for me, the majority of player's scouting reports have an accuracy of "Low" or "Average" - hardly anyone has "High" or "Very High" unless they're on your own team.

That first one is pretty frustrating. And the second one is making it hard to know what to go after in free agency (although I can still reference my scout's last "Very High" accuracy scouting report on the player's history.

Just wanted to let people know what to expect when they eventually do this.
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Old 12-21-2025, 08:39 PM   #5
Yankee Hotel Foxtrot
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Quote:
Originally Posted by hefalumps View Post
A couple of other things I've noticed about this after doing it:
  • When making offers to FAs in the first offseason with the new human manager, some will tell you they're not interested in joining your organization. I assume this is because of my "Unproven" reputation. I desperately need top of the rotation SPs, and two of the best won't even talk to me, despite my having oodles of money to offer them.
  • For whatever reason, even if it's the same scout working for me, the majority of player's scouting reports have an accuracy of "Low" or "Average" - hardly anyone has "High" or "Very High" unless they're on your own team.

That first one is pretty frustrating. And the second one is making it hard to know what to go after in free agency (although I can still reference my scout's last "Very High" accuracy scouting report on the player's history.

Just wanted to let people know what to expect when they eventually do this.



I am in complete agreement with you on this.

I hadn't even considered or though of this being an unintended outcome of chaing my manager at a certain point in time for realism, until i got to the point in my game where i thought i should retire my 80 yr old manager... and then discovered to my horror all of my lists had gone!!


Thankfully i had been prudent and backed up immediately prior to retiring my guy....so now here i am with my old ass 90 yr old manager...who has seen two world wars come and go, and is getting ready to get down with the trippin 60's ( I have Doc Ellis on my team- my 90yr old manger's eyesight better be good to check Doc's eyeballs before he goes out to pitch .
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Old 12-21-2025, 11:47 PM   #6
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Quote:
Originally Posted by hefalumps View Post
In case it's helpful to others, here's the process I used (this was with OOTP25).
Quote:
Originally Posted by hefalumps View Post
A couple of other things I've noticed about this after doing it:
  • When making offers to FAs in the first offseason with the new human manager, some will tell you they're not interested in joining your organization. I assume this is because of my "Unproven" reputation. I desperately need top of the rotation SPs, and two of the best won't even talk to me, despite my having oodles of money to offer them.
  • For whatever reason, even if it's the same scout working for me, the majority of player's scouting reports have an accuracy of "Low" or "Average" - hardly anyone has "High" or "Very High" unless they're on your own team.

That first one is pretty frustrating. And the second one is making it hard to know what to go after in free agency (although I can still reference my scout's last "Very High" accuracy scouting report on the player's history.

Just wanted to let people know what to expect when they eventually do this.
Thanks for the information.

One thought I had was to change the birth year of my current manager. He is 89, so move his birth year 40 years and he becomes 49 again. The option is there on your manager>manager options. I don't think it could/would cause any issues other than suspending reality. I'm not entirely sure how I would feel about actually doing it, but it is a solo game.

As an 89 yr old GM I am legendary. I wouldn't be too excited about going back to "unproven". It would be much better when creating a new manager in a solo game you could select your reputation. If I created a new 45 yr old GM I wouldn't select legendary, but it would be nice to be able to be something more like veteran (no idea what all of the categories are). I GM my Cubs and I'm pretty sure if they go for a new GM it's not going to be an unproven one. Carter Hawkins had about 15 years of front office experience and has Jed Hoyer as his boss. I don't think players the Cubs approach are worried too much about the front office. (writing this helps me justify anything I might to in my OOTP universe)

It's all good info to have and I'm glad you started the topic. Whatever I end up doing I won't go in blind.
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Quoted from another sports gaming forum..

Quote:
"If someone offers an explanation for why something may be why it is without proof then they are blindly defending or making excuses

If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.

Never figured that out"
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Old 12-22-2025, 12:26 AM   #7
hefalumps
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Just for full disclosure, I can't be positive it's my reputation that is turning off these free agent stud pitchers. We've also had two straight losing seasons after winning a World Series (part of the narrative I used for why my 97-year old "Chuck" should retire) and my owner has changed our team focus to "rebuilding", so that could certainly be a contributing factor to their lack of interest in our organization.

But more frustrating than that, I am still struggling with the scouting accuracy. Even when I request a scouting report on players, the accuracy of the resulting reports are all still showing as "Average" at best. Which is better than the "Low" everyone changed to when I switched to the new "John" manager, but still - why would the human manager/GM running the team affect my scout's accuracy on his scouting reports? Will I ever get "Very High" accuracy scouting reports again?

EDIT: I just checked again after simming a few days, and my scout is now occasionally getting "Very High" results from random players in the league - so hopefully as time goes on I'll see that more often.

Curious if anyone else who's tried switching human managers ran into this issue with scouting and if there's a reason why it happens or maybe just a bug.

Last edited by hefalumps; 12-22-2025 at 12:27 AM.
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