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Old 05-17-2025, 10:51 PM   #21
zevus
Minors (Double A)
 
Join Date: Mar 2022
Location: Over yonder
Posts: 145
Quote:
Originally Posted by cwhitman View Post
over large samples, the better teams always win out. would you like it if the better team won every time? then you'd be complaining about the "whales" and how it was impossible to win

i am the highest win percentage in my silver quicks data but there will be days i won't win a single one. just how it goes
I have 68 Iron 16-man tourneys in the last week, winning 11 of 'em. Up to 16.18%, having never used a variant card. (**should add that I'm just pointing this out to further the "randomness" (being too extreme) argument, not some "skillz" thing. many variant cards do *appear* better than what I'm using and this is also about 75% results of a team I haven't changed in 2 weeks & at first glance some of the new iron cards look better than what I'm using, but... well, who knows?!)

I did try running a slightly different roster for maybe 15-20 tourneys but it was doing worse so I just went back to the same roster I'd been using since the 5th. Had made some changes to the pitching, removing some MLB Live cards and replacing with some newer Iron pitchers (or at least ones I personally didn't obtain until the 9th or 10th of May). Those three being John Lannan, Mike McCormick, and Earl Wilson. Had some vague notion that possibly running left-handed starters in Iron tourneys is bad, w/ many position players having massive splits that favor them against left-handers.

Just some foolishness since it's almost certainly just due to random luck.

Problem is there's not enough data for me to really determine this one way or the other, right?

Or when sliding sliders strategically, where's the information on how this is impacting the games? I see stuff in the game log that (maybe) checks the baserunning toggle but there's no, uh, "debugging" mode where I can see how I might have impacted the decision to run or not.

No information on hit and runs and when the AI is using them, nothing about when a pitcher is "pitching around", nothing to indicate when shifts are used, outfield depth is changed, infield is in, etc, etc. on and on and on.

ed: also the post all-star game results in the leagues, very bizarre. teams that play very well in first half often go .500 in second half. some great "Equalizer of Justice" appears to be applied. it might make sense to induce more spending,

Last edited by zevus; 05-17-2025 at 11:10 PM.
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