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| OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#21 | |
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Minors (Rookie Ball)
Join Date: Oct 2024
Posts: 27
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#22 | |
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Minors (Rookie Ball)
Join Date: Oct 2024
Posts: 27
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If I repeatedly run players through training but never see any noticeable improvement in those players, then I need to take additional steps to verify what I think I'm seeing. This is what I mean by "micromanaging", and it shouldn't be necessary. if I need to do things outside of regular gameplay (like take screenshots to compare things before and after a training session) in order to verify the performance of the game, that's an indication of poor gameplay mechanics. In all honesty, the fact that this conversation is being had at all (and this apparently isn't the first time this conversation has been had) illustrates that the developers have work to do. |
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#23 | |
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Hall Of Famer
Join Date: Nov 2005
Posts: 3,323
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Just an FYI maybe for any future threads/questions you might have. |
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#24 |
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Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 8,229
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Just in case it got lost in the stickies and missed, Wil wrote a good overview of the feature:
https://forums.ootpdevelopments.com/...d.php?t=353138 Just passing it along because while the thread was very often referenced for answers a few months ago when the game was new, late comers to 25 may have missed seeing it. Hope it helps some as it was written by the OOTP programmer.
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#25 | |
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Minors (Rookie Ball)
Join Date: Oct 2024
Posts: 27
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It's still strikes me as odd that anyone on this board would appear to take personal offense to it -- unless he's one of the developers, then that would make sense i suppose.
Last edited by DSinSoCal; 10-23-2024 at 11:51 AM. |
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#26 | |
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Minors (Rookie Ball)
Join Date: Oct 2024
Posts: 27
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#27 |
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All Star Reserve
Join Date: Mar 2021
Location: Reading
Posts: 632
Infractions: 0/2 (3)
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#28 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,183
Infractions: 0/1 (1)
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#29 |
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Hall Of Famer
Join Date: Mar 2013
Location: Grayling, MI
Posts: 4,625
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Question mark or no, the "waste of time" portion makes it inflammatory on its face. For a strictly personal observation, I find this primal occurrence to the Development lab a great step forward for immersion. Yes, there are issues...but nothing that warrants rude conduct. Some of the features you take for granted in today's game were also quite troublesome when introduced. This ain't EA Sports with a team of 1,000 programmers. Constructive suggestion will benefit all.
Yeah...I know...ME advocating for tolerance and civility.
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"You could not live with your own failure. Where did that bring you? Back to me." Thanos |
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#30 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,183
Infractions: 0/1 (1)
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#31 | |||
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Hall Of Famer
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
Posts: 2,191
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I mean I know the common response is something is bugged when you don't see an outcome you want. However, if you noticed in my posts, I was also giving you an explanation to what you were seeing and even showed you to see what changed on your player using the Dev Lab emails, then trying to explain why you were seeing such huge drops, because you were seeing months of development and not just Dev Lab stuff. Sorry for coming off blunt, it's just how I type. I am don't dance around the subject. But, you did start with the whole micromanaging thing when I gave you a suggestion of, run a scouting report on the player in the Dev Lab. All I was trying to do is help make your scouting report be more accurate and not seeing 4-8 months of progression/regression going on when you get the free scouting report on completion of the Lab. It felt like you took offense to that, calling it micromanaging when all I was doing was giving you a suggestion and trying to help you understand things more. It seemed like you were angry in your initial post calling it wasting time and in my first post, I asked questions. Then gave you an if statement that if that is what I asked was true, then this is what you are probably seeing, then explained the Dev Lab only would effect the player in the program they were in, then gave a suggestion of running a scouting report when you put them in the dev lab. You came back stating how they are scouting several times a year and micromanaging. I responded that it's not micromanaging and then went into trying to explain things in more detail and even tried to make sure you had the development lab emails on, to help you see what changed on your players over trying to rely on the scouting report, that don't explain anything. It was this post when you seemed to become frustrated https://forums.ootpdevelopments.com/...5&postcount=17 and thinking I was telling you to do things that I never said. I was just trying to give you advice on how to get more accurate info and you seemed to take offense to that? Then you pick out one line and took it out of context because there was a lot more said after what you quoted. You quoted this Quote:
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All I have tried to do was help and explain things. maybe not the way you like it because I was not beating around the bush. But now because of misquoting ONE LINE and taking it out of context, you have others attacking me. So, thanks. |
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#32 |
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Global Moderator
Join Date: Nov 2002
Posts: 12,093
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I closed this thread. I've had enough of the attacking posts.
Best as I can tell, the dev lab is not broken nor is it a waste of time. Could it be improved? Sure, no doubt, but just because someone isn't getting what they want out of it doesn't mean it's broken. Tuning up the results too much could not only break the dev lab, but the game as well. It's a very fine balance and I'm glad we're not seeing game-breaking results. Anyone is free of course to start another thread on the topic, but if we do, let's please try to keep it productive.
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