Home | Webstore
Latest News: OOTP 26 Available - FHM 11 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Out of the Park Baseball 25 > OOTP 25 - General Discussions

OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame.

Reply
 
Thread Tools
Old 08-21-2024, 01:34 PM   #1
Matt Arnold
OOTP Developer
 
Matt Arnold's Avatar
 
Join Date: Jun 2009
Location: Here and there
Posts: 15,719
HOTFIX: OOTP 25 public beta patch (version 25.8.86) available!

We found a few issues in the public release from earlier this week that we wanted to correct. So we are releasing a Hotfix of the patch. For now, we are putting this as a Public Beta, to ensure that the issues are corrected and that nothing else goes wrong. If all goes well, this will be released as a full patch shortly.

Important: This patch is only for OOTP 25 versions which were purchased directly from us or resellers who use our version. It is also available via the Steam client with the public password below.

The issues this hotfix addresses:
  • PT: Fixed card shop my orders not updating correctly
  • PT: Fixed combinator points mismatch when submitting with saved combinator lists
  • PT: Fixed infinite refresh on sell cards page
  • Fixed crash when re-entering game in progress
Please see the Patch Notes from the patch for the other fixes in this patch from the previous one: https://forums.ootpdevelopments.com/...d.php?t=357367


How to access the beta on Steam:
  • Quit OOTP 25 if it's running.
  • Open Steam client -> Library
  • Right click on Out of the Park Baseball 25
  • Click on "Properties" at the bottom of the menu
  • Click on the beta tab. Here, enter the following code / password: ootp25betapt
  • Click on "Check code"
  • Open the beta pull-down and select "publicbeta".
  • Close the Steam client (Steam menu -> Exit)
  • Open the client again. It should then download the beta build.
Update Info for our webstore customers: To apply the update, simply download the setup file and install it over your current installation. There is no need to uninstall or unlicense your current copy! However, you should quit the game before installing it, of course. Updates always contain all the changes from previous updates. Saved games are compatible between different versions.

Download link for PC Beta (Fastspring Webstore Version):
Main server: PC Installer
Mirror: http://ootpdevfiles.com/ootp/25.8.86/ootp25setup.exe

Here's a PC installer (Fastspring) that installs into a single folder, which is useful for external HDs for example. Or for creating a second test install of the game, so you can try the patch out without the risk of messing up your main install of the game if something is wrong in the patch:
PC Single Folder Installer

Download link for Mac (FastSpring):
Main Server: Mac OSX Installer
Mirror: http://ootpdevfiles.com/ootp/25.8.86...5Installer.dmg

Please post here if you have any issues or if you run into major bugs.

Cheers,
The OOTP Team
Matt Arnold is offline   Reply With Quote
Old 08-21-2024, 01:47 PM   #2
EpicLord
Bat Boy
 
Join Date: Jul 2017
Posts: 12
You might want to be reviewing some of the TCR changes from the last patch too, effects on very young player may be too much. The net overall TCR changes definitely feel increased on default 100 settings, and young players, especially international prospects, are being massacred with their potentials. I simulated a dozen seasons in commissioner mode, 100% scouting, then shortlisted all the top international prospects. Best case scenario for any of them was a AAAA player, and most were dead in 1 or 2 seasons with a 2 star potential.
__________________
EpicLord is offline   Reply With Quote
Old 08-21-2024, 04:15 PM   #3
uruguru
All Star Starter
 
Join Date: May 2022
Posts: 1,235
Quote:
Originally Posted by Matt Arnold View Post
  • Fixed crash when re-entering game in progress
I just tested and this patch fixed the crash, but I still lost the game in the bottom of the 9th. So, mixed bag.

Can you say if this a fix for a specific data issue related to the bug, or was it a more generalized fix for exiting and re-entering games?
uruguru is offline   Reply With Quote
Old 08-21-2024, 05:21 PM   #4
Matt Arnold
OOTP Developer
 
Matt Arnold's Avatar
 
Join Date: Jun 2009
Location: Here and there
Posts: 15,719
Quote:
Originally Posted by uruguru View Post
I just tested and this patch fixed the crash, but I still lost the game in the bottom of the 9th. So, mixed bag.

Can you say if this a fix for a specific data issue related to the bug, or was it a more generalized fix for exiting and re-entering games?
It wasn't your game itself, but I think some of the minor league games running with ghost players that got suspended and resumed when you resumed yours.
Matt Arnold is offline   Reply With Quote
Old 08-21-2024, 05:54 PM   #5
uruguru
All Star Starter
 
Join Date: May 2022
Posts: 1,235
Quote:
Originally Posted by Matt Arnold View Post
It wasn't your game itself, but I think some of the minor league games running with ghost players that got suspended and resumed when you resumed yours.

omg what a complex game. Great job, though!
uruguru is offline   Reply With Quote
Old 08-21-2024, 06:11 PM   #6
kq76
Global Moderator
 
kq76's Avatar
 
Join Date: Nov 2002
Posts: 11,695
It's always amazed me that they can figure out what happened simply from the dat files. I get it, there must be some error checking going on, but it still blows my mind.
kq76 is offline   Reply With Quote
Old 08-21-2024, 06:19 PM   #7
uruguru
All Star Starter
 
Join Date: May 2022
Posts: 1,235
Quote:
Originally Posted by kq76 View Post
It's always amazed me that they can figure out what happened simply from the dat files. I get it, there must be some error checking going on, but it still blows my mind.

I suspect they are running the game through a debugger when they load your *.dat files. You can literally step through every line of code and see where things go sideways.
uruguru is offline   Reply With Quote
Old 08-21-2024, 08:15 PM   #8
jksander
All Star Starter
 
jksander's Avatar
 
Join Date: Oct 2002
Location: Indianapolis IN
Posts: 1,545
Quote:
Originally Posted by uruguru View Post
I just tested and this patch fixed the crash, but I still lost the game in the bottom of the 9th. So, mixed bag.

Can you say if this a fix for a specific data issue related to the bug, or was it a more generalized fix for exiting and re-entering games?
This was the crash that almost ruined my 1955 A's game, but they were able to find the bug in my files and fix it within 12 hours, so kudos to the team for being able to fix it ... I also learned my lesson: saving regularly is not all you should do ... Remember to back up your sims too!
jksander is offline   Reply With Quote
Old 08-21-2024, 08:44 PM   #9
uruguru
All Star Starter
 
Join Date: May 2022
Posts: 1,235
Quote:
Originally Posted by jksander View Post
This was the crash that almost ruined my 1955 A's game, but they were able to find the bug in my files and fix it within 12 hours, so kudos to the team for being able to fix it ... I also learned my lesson: saving regularly is not all you should do ... Remember to back up your sims too!

I hope it was the same bug. Are you playing with minor leagues and allowing ghost players?
uruguru is offline   Reply With Quote
Old 08-21-2024, 08:56 PM   #10
jksander
All Star Starter
 
jksander's Avatar
 
Join Date: Oct 2002
Location: Indianapolis IN
Posts: 1,545
Quote:
Originally Posted by uruguru View Post
I hope it was the same bug. Are you playing with minor leagues and allowing ghost players?
Mine was a historical league, and it involved leaving the game mid-game and trying to get back in, so I think it's the same bug. Since I'd saved over my game with the half a game, and hadn't done a backup ever, I really thought it was done for ... now I will never make that mistake again lol
jksander is offline   Reply With Quote
Old 08-22-2024, 06:50 AM   #11
JimSpriggs
Bat Boy
 
Join Date: Aug 2022
Posts: 10
IAFA not developing

As reported elsewhere- new game generated IAFA are a near complete bust.
Simulated to opending day 2035* , only 3 such bats on MLB rosters. 2 were borderline MLB players only and the other was a 2027 2.5 start potential player who's ratings went nowhere but then took off from 2031 to be easily the best of the three.

* the game annoyingly still schedules 2 NLW games march 20/21 , leaving all teams sitting for a week+ until opening day.
JimSpriggs is offline   Reply With Quote
Old 08-22-2024, 09:53 AM   #12
Lukas Berger
OOTP Developments
 
Lukas Berger's Avatar
 
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,249
Quote:
Originally Posted by JimSpriggs View Post
As reported elsewhere- new game generated IAFA are a near complete bust.
We're taking a look at the international prospects falling off too quickly and will fix that up.
__________________

lukas@ootpdevelopments.com

PreOrder Out of the Park Baseball 26!

Need to upload files for us to check out? Instructions can be found here
Lukas Berger is offline   Reply With Quote
Old 08-22-2024, 10:02 AM   #13
aks62
All Star Reserve
 
Join Date: Mar 2018
Posts: 536
Quote:
Originally Posted by Lukas Berger View Post
We're taking a look at the international prospects falling off too quickly and will fix that up.
Two things:

1) Echoing the comment above that young players are falling off way too drastically and way too fast.
2) Top prospects are being waived again.
aks62 is offline   Reply With Quote
Old 08-23-2024, 02:59 AM   #14
Lukas Berger
OOTP Developments
 
Lukas Berger's Avatar
 
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,249
Quote:
Originally Posted by aks62 View Post
2) Top prospects are being waived again.
Do you have some specific examples here so we can tell what to look for?
__________________

lukas@ootpdevelopments.com

PreOrder Out of the Park Baseball 26!

Need to upload files for us to check out? Instructions can be found here
Lukas Berger is offline   Reply With Quote
Old 08-23-2024, 03:04 AM   #15
aks62
All Star Reserve
 
Join Date: Mar 2018
Posts: 536
Quote:
Originally Posted by Lukas Berger View Post
Do you have some specific examples here so we can tell what to look for?
I since simmed along, but the most notable example was that the then-#4 prospect in my file was waived and had 2 option years left.
aks62 is offline   Reply With Quote
Old 08-23-2024, 03:16 AM   #16
Lukas Berger
OOTP Developments
 
Lukas Berger's Avatar
 
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,249
Quote:
Originally Posted by aks62 View Post
I since simmed along, but the most notable example was that the then-#4 prospect in my file was waived and had 2 option years left.
That's odd, but I wonder if it's maybe a fluke?

I've looked over a bunch of sims since yesterday while working on the IAFA's and have not really seen this at all. Not to say it can't happen of course, but it doesn't seem to be a regular occurrence, at least.

Are you using default settings?
__________________

lukas@ootpdevelopments.com

PreOrder Out of the Park Baseball 26!

Need to upload files for us to check out? Instructions can be found here
Lukas Berger is offline   Reply With Quote
Old 08-23-2024, 03:22 AM   #17
aks62
All Star Reserve
 
Join Date: Mar 2018
Posts: 536
Quote:
Originally Posted by Lukas Berger View Post
That's odd, but I wonder if it's maybe a fluke?

I've looked over a bunch of sims since yesterday while working on the IAFA's and have not really seen this at all. Not to say it can't happen of course, but it doesn't seem to be a regular occurrence, at least.

Are you using default settings?
It was the most egregious and in fairness, I haven't seen another quite as striking. Feel free to disregard it for now. I tweak the settings a decent bit for customization but not to the point that I would think a prospect of that caliber would be waived. I'll be on the lookout.

The one that is more striking, however, is the younger players declining far too early. Lots of guys between ages 24-27, give or take a year on both ends, are losing velocity and contact and/or power at a frequency that seems too high to drum up to TCR (which I keep at the default 100).
aks62 is offline   Reply With Quote
Old 08-23-2024, 04:19 AM   #18
Lukas Berger
OOTP Developments
 
Lukas Berger's Avatar
 
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,249
Quote:
Originally Posted by aks62 View Post
The one that is more striking, however, is the younger players declining far too early. Lots of guys between ages 24-27, give or take a year on both ends, are losing velocity and contact and/or power at a frequency that seems too high to drum up to TCR (which I keep at the default 100).
We'll keep an eye on this going forward, but I think this might just be the TCR working more how it 'should' on a default setting now. In our testing, we're getting realistic amounts of players playing well into in their late 30's and even early 40's, so it's not like everyone is being hit too soon.

There are plenty of players that peak in the 25-27 range though and decline after (the Jake Lamb's of the world). The previous TCR settings may not really have reflected this properly.
__________________

lukas@ootpdevelopments.com

PreOrder Out of the Park Baseball 26!

Need to upload files for us to check out? Instructions can be found here
Lukas Berger is offline   Reply With Quote
Old 08-23-2024, 04:26 AM   #19
aks62
All Star Reserve
 
Join Date: Mar 2018
Posts: 536
Quote:
Originally Posted by Lukas Berger View Post
We'll keep an eye on this going forward, but I think this might just be the TCR working more how it 'should' on a default setting now. In our testing, we're getting realistic amounts of players playing well into in their late 30's and even early 40's, so it's not like everyone is being hit too soon.

There are plenty of players that peak in the 25-27 range though and decline after (the Jake Lamb's of the world). The previous TCR settings may not really have reflected this properly.
That makes sense. Not to cherry pick at your example, but so I can at least specify, more of the issues have been with pitchers losing velocity than the hitters declining too rapidly. While pitchers can certainly drop year to year, I question how common it would be that pitchers would lose ticks on their fastball before their prime.
aks62 is offline   Reply With Quote
Old 08-23-2024, 04:32 AM   #20
Lukas Berger
OOTP Developments
 
Lukas Berger's Avatar
 
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,249
Quote:
Originally Posted by aks62 View Post
That makes sense. Not to cherry pick at your example, but so I can at least specify, more of the issues have been with pitchers losing velocity than the hitters declining too rapidly. While pitchers can certainly drop year to year, I question how common it would be that pitchers would lose ticks on their fastball before their prime.
Yeah, I generally wouldn't expect pitchers to lose velocity in their mid-20's absent injury issues.

That's certainly something we can keep an eye on going forward.
__________________

lukas@ootpdevelopments.com

PreOrder Out of the Park Baseball 26!

Need to upload files for us to check out? Instructions can be found here
Lukas Berger is offline   Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:25 AM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments