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| OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
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All Star Starter
Join Date: Mar 2011
Location: Louisiana
Posts: 1,334
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Pitchers wearing single-digit jersey numbers
This is purely a cosmetic issue, but it affects immersion a little bit. I'm not sure if this is just an issue that occurs in historical games, but there are an inordinate amount of pitchers who wear single-digit jersey numbers in my game. I know that it's a little more common these days for pitchers to wear single digits, but it was an extreme rarity in the 1970s until about the 2010s.
Can the developers tweak this in a future patch and future editions of the game to where the AI assigning single-digit numbers to pitchers is almost non-existent? I manually change single-digit pitcher numbers when I see them. But it's quite annoying and it's also not realistic, at least not for historical play. |
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#2 |
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All Star Reserve
Join Date: Oct 2022
Posts: 554
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Agree!!!
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#3 |
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Hall Of Famer
Join Date: Oct 2006
Location: Chicago
Posts: 2,393
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I use my Commissioner powers to change all pitchers' numbers to double digits.
__________________
"Hitting is timing. Pitching is upsetting timing"-Warren Spahn. |
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#4 |
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All Star Starter
Join Date: Mar 2011
Location: Louisiana
Posts: 1,334
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I do, too, but I'm tired of doing it.
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#5 |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,761
Infractions: 0/1 (1)
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Should be an option to set jersey number settings. IE Pitchers in double digits or whatever range we like.
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#6 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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Keep asking for the easy stuff.
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#7 |
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Hall Of Famer
Join Date: Oct 2013
Posts: 2,676
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I’m sorry. I hope the developers spend their time fixing things or adding new features that many would like before they spend time on this.
If it only takes 30 minutes to add, then ok I guess. IMO.
__________________
I am not responsible for anything I post!!! Use at your own risk! |
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#8 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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Really, they should do it.
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#9 |
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Minors (Double A)
Join Date: Jan 2018
Posts: 107
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Worrying about automated jersey numbers should be the last thing the developers spend time on in this game.
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#10 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,668
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I mean, this is probably a pretty small lift so why not ask? Personally I pay less than no attention to jersey numbers so it doesn't really bother me either way but to each their own...
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#11 |
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All Star Starter
Join Date: May 2022
Posts: 1,364
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I think numbering schemes are franchise specific. However, in 25 the devs removed the uniform number validation for the player's team. Now you can give any of your players any number you want (even duplicates), and they won't automatically renumber every season.
It was an unreported and greatly appreciated change. |
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#12 |
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Minors (Double A)
Join Date: Jan 2018
Posts: 107
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In my opinion, the devs could focus on getting core statistical outputs like calculated stats (woba, wRC+, war, zr, bsr…) accurate before they worry about uniform numbers for pitchers.
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#13 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,668
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Yeah, this isn't how development works, but you do you.
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#14 |
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Major Leagues
Join Date: Oct 2017
Location: New Westminster, BC
Posts: 465
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Since I know absolutely nothing about software development, this empty calories remark really peaked up my curiosity. Turns out, it can be described on a basic level to ordinary people like me, it's not a state kept secret. Here is Copilot's (I know, I know...) answer to the question "How does software development work?":
"Software development is a complex process that involves several stages. Here’s a high-level overview: Requirements Gathering: This is the first step where developers communicate with clients or stakeholders to understand what they need in the software. This could include features, functionality, and the problems the software is intended to solve. Design: Once the requirements are clear, the next step is to design the software. This could involve creating wireframes for user interfaces, designing the software architecture, and planning how different components of the software will interact with each other. Implementation/Coding: In this phase, developers start writing the code for the software. They follow the design plans and use programming languages and tools to create the software. Testing: After the software is developed, it’s important to test it to ensure it works as expected. This can involve unit testing (testing individual components), integration testing (testing how components work together), and system testing (testing the software as a whole). Deployment: Once the software is tested and any bugs are fixed, it’s ready to be deployed. This means it’s made available for users to download and use. Maintenance: After deployment, the software will need to be maintained. This could involve fixing bugs, adding new features, or updating the software to work with new operating systems or hardware. It’s important to note that this is a simplified view of the software development process. In reality, the process can be much more complex and may involve additional steps or stages." |
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#15 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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What is accurate? Why should the output of a league with players playing for different teams, different players out with injuries, pitchers with a different defense behind them, players in parks with different park factors, some players playing longer and some playing shorter, match the historical output? The screen for simulation statistical accuracy evaluation should be disabled for any save that isn't historical lineups, historical transactions, and retire according to history.
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#16 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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#17 | |
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All Star Starter
Join Date: Jul 2009
Posts: 1,737
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Quote:
pitchers with single digits and too many players it feels like with numbers in the 60+ range. |
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#18 |
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Minors (Double A)
Join Date: Jan 2018
Posts: 107
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#19 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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#20 | |
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Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,761
Infractions: 0/1 (1)
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Quote:
It's a suggestion. Nobody is saying the devs should drop everything and focus on adding this. If it's easy enough to add then do it. Not sure why you needed to share your opinion, this isn't a suggestion thread
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