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| OOTP 25 - General Discussions Everything about the brand new 25th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#61 | |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
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Quote:
Why were we never told that prior to 25 the game was multiplying the inputs? Right there next to the settings is says SPs get 4x the IPs. A perfect place to explain 3x and 5x if that's what's happening. It could be I'm the only one who thinks this not being mentioned in the release notes, the first mention being by you in a thread about another subject in one of the least read forums on the board, your avoidance of questions, and the devs ignoring the issue including a post in the bugs forum, is an indication we're gotten incomplete/incorrect information. Maybe I'm the only one. I guess the powers that be are willing to take that chance. And another thing? Why do people think adjusting a player who doesn't have 1000 ABs in five years is a good idea? A player with 200 ABs doesn't get adjusted on one year ratings! Last edited by Brad K; 03-25-2024 at 08:49 AM. |
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#62 |
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Hall Of Famer
Join Date: Jun 2004
Posts: 4,256
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You can use any adjust/weaken settings you want.
You can use 200/50 for 5yr if you want. You will have an abundance of talent in the league though. |
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#63 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 35,983
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I apologize for my ignorance on this subject... I haven't create a league like this since version 6.5... I played 10 years and finally stopped because many good players did poorly... I couldn't accept Tom Seaver going 7-22 with a 5.00 ERA... however, many of the players performed well... Babe Ruth led it in homers... Cobb and Joe Jackson hit for average. Since that alltime allstar league, I have used fictiona players. I always used default settings... my thinking was Markus knows the game a little bit better than me. ![]() I will just take a leap of faith... import my players... use default settings and run a test league and see what happens. Last edited by Eugene Church; 03-25-2024 at 09:13 AM. |
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#64 | |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,843
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Like if you take OOTP 24, start up a new historical game in 1953 with a limit of 400 AB for both adjust and weaken with 3 year recalc, Ted Williams still imports as a 5 star player. But he very clearly has less than 400 AB in 1953, and less than 1200 in the 1952-1954 range. As for what level people want the adjust to be at, that's obviously still up for debate. Too high of a level and you can wipe out a lot of legit player performances (1000 AB even in a 3 year sample is a pretty solid sample size). But too low and that can have an impact too on the distribution of plays. |
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#65 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 35,983
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#66 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 35,983
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#67 | |
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Hall Of Famer
Join Date: Aug 2002
Posts: 35,983
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Quote:
Last edited by Eugene Church; 03-25-2024 at 05:19 PM. |
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#68 |
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Hall Of Famer
Join Date: Aug 2002
Posts: 35,983
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Rather than clutter this thread up... this will be my last post.
Thanks to all of you who responded... much appreciate all of you. I think I will try to find goat's quickstart and use it to download his players like sprague suggested... yeah, buddy, that would save me some import time. Last edited by Eugene Church; 03-25-2024 at 09:26 AM. |
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#69 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
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You didn't hijack the thread. I like forum discussions to go wherever the conversation takes it. I've never done what you're trying to do, so I had nothing to offer in terms of help, but please don't feel you have to exit thread .
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#70 | |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
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Quote:
Thank you for your response. I'm not surprised at it not being known how the game worked previously. I'm under the impression making changes has taken precedence over documentation of them for many years. It's easy to get into a situation of trying something but not documenting it at the time due to not being sure it's permanent and then getting caught in the push to get a product out and not going back to document. That it wasn't known for sure could have been stated days ago. The delay has caused harm. Please consider this when there's an issue in the future. There clearly is no doubt in Garlon's mind about how it works now and how it worked then despite the doubt in yours. I suggest perhaps some better supervision is appropriate. Thanks again. Last edited by Brad K; 03-25-2024 at 10:13 AM. |
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#71 | |
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All Star Reserve
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#72 |
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Join Date: Apr 2002
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Is there anywhere in the OOTP manual that it says that the game multiplied the adjust/weaken settings by the number of recalc years, either 3 or 5? I think it was somewhere around OOTP21 or 22 that I started hearing that it worked that way. Just curious.
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#73 | |
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Join Date: Oct 2005
Location: The Doghouse
Posts: 3,536
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As of now, I am going on what Garlon finally said - 3yr multiply adjust numbers by 3...5yr multiply adjust numbers by 5.
__________________
1903: The hatchet is finally buried |
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#74 |
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Banned
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It's all Garlon's proclamations. Not documented in the manual. Based on Matt's post it's not documented in whatever notes the devs keep on their work which appears to be close to none. And they don't remember. So unwilling to challenge Garlon with "we don't know" Garlon's statements made it into the public consciousness as fact.
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#75 | |
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All Star Reserve
Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 926
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#76 |
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Banned
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My view is it's unlikely that prior to 25 the game did the multiplication itself behind the scenes. And Garlon hasn't given any explanation of the necessity of setting the adjust value to 1000 ABs. All he's said is do it with an unconfirmable statement that's how it was done before. Not good enough for me.
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#77 | |
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Banned
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Quote:
Maybe there's a quick way of testing. Put in 1 for adjust and check the players BAs in the editor. Then put in 1000 and see if they differ. |
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#78 |
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Hall Of Famer
Join Date: Oct 2013
Posts: 2,339
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We all make mistakes and it is time to learn and move on. We all misread the manual IMO. Just reread the OOTP 19 manual and it DOES NOT say that the adjust/weaken values will be modified based on the recalc settings. It probably never did. It is something we assumed for years.
It might make things easier if it did work like we assumed or maybe not. I believe you should always test you game out before starting you league in earnest |
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#79 |
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Banned
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This doesn't make sense. Is there new code or not? If yes then how can something be changed without knowing how it worked before? How can something in the program be cancelled or replaced without knowing where it is and what it does?
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#80 | |
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Banned
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Location: St Petersburg Florida USA
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Quote:
And no, it's not time to move on. It's time for Garlon and the devs to undo the damage caused by Garlon telling people to put 1000 in the ABs adjust field. Last edited by Brad K; 03-25-2024 at 12:26 PM. |
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