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Old 01-25-2024, 06:55 PM   #1
Jasper70
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PBP mode vs Daly sim mode

For those in the know, is there any difference in out comes in PBP mode vs Slimming?
Does the game play differently?
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Old 01-25-2024, 08:19 PM   #2
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Same engine no matter which way you play.
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Old 01-25-2024, 08:48 PM   #3
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Same engine no matter which way you play.

Well, I'm doomed
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Old 01-26-2024, 11:12 AM   #4
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IIRC there's a statistical outcomes engine for the league year that managing games doesn't interact with, the outcomes in a managed game are unbounded by it, so you can overperform/underperform relative to league totals if you manage every game.
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Old 01-26-2024, 12:51 PM   #5
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IIRC there's a statistical outcomes engine for the league year that managing games doesn't interact with, the outcomes in a managed game are unbounded by it, so you can overperform/underperform relative to league totals if you manage every game.
A definitive answer about this should really be provided. I have wondered the same thing about the manner by and extent to which the centripetalism of the statistical targets is exerted. For example, FHM, EHM, and FM are all very forthcoming that different options utilize different game engines. I have largely lost interest because getting transparency on even something as fundamental as this results in too many nagging questions about how results are reached—and, subsequently, what can be learned from them to meaningfully employ in future play. To be clear, I am not saying that the results necessarily lack integrity, just that a definitive explication of the general engine or engines would be welcome.
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Old 01-26-2024, 03:27 PM   #6
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Originally Posted by Ataraxzy View Post
IIRC there's a statistical outcomes engine for the league year that managing games doesn't interact with, the outcomes in a managed game are unbounded by it, so you can overperform/underperform relative to league totals if you manage every game.
More information needed, please.

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A definitive answer about this should really be provided. I have wondered the same thing about the manner by and extent to which the centripetalism of the statistical targets is exerted. For example, FHM, EHM, and FM are all very forthcoming that different options utilize different game engines. I have largely lost interest because getting transparency on even something as fundamental as this results in too many nagging questions about how results are reached—and, subsequently, what can be learned from them to meaningfully employ in future play. To be clear, I am not saying that the results necessarily lack integrity, just that a definitive explication of the general engine or engines would be welcome.
Along with a link to any posts discussing this "statistical outcomes engine" that have, or even don't have, posts from Matt,
Markus, or anyone else on the development team would be nice. IOW where did this information come from?

I honestly have no idea what Ataraxzy is talking about? Is he talking about historical play since he mentions it's tied to " for the league year"?

The bold implies you have some knowledge of this engine since you are asking for a definitive answer. Or am I misreading that?
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Old 01-26-2024, 03:40 PM   #7
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Originally Posted by Jasper70 View Post
For those in the know, is there any difference in out comes in PBP mode vs Slimming?
Does the game play differently?
Here is a reply from Matt Arnold from a post in the v23 forum. You can probably find similar posts for each version in their respective forums with a search. The developers have stated there is only one sim engine many times and in many ways.

These threads come up almost every year. The developer will comment in the thread there's only one engine followed by posts from users that "know better". You'll find the thread from last year is 4 pages. Here's a link to the thread in case you're interested in some extra reading, though no extra credit points will be awarded.

https://forums.ootpdevelopments.com/...ghlight=engine


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There are some small adjustments to balance out the user doing things the AI doesn't. Ie. You used to be able to hit "steal base" every pitch even with a guy with a low speed rating and could still force him to 400 steals in a year. Similarly if you hit take pitch a bunch of times before swinging away, that's something the AI doesn't do while simming, so there are things to balance that out.

But if people think there's a completely different engine, and further to that, we go out of our way to make your in-game experience worse and frustrating, I don't really know how to convince you otherwise.
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Old 01-26-2024, 05:05 PM   #8
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What's funny is people want their management and strategy decisions to create different outcomes then click on the simulation accuracy link to be sure the output matches historical.
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Old 01-31-2024, 12:29 PM   #9
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IIRC there's a statistical outcomes engine for the league year that managing games doesn't interact with, the outcomes in a managed game are unbounded by it, so you can overperform/underperform relative to league totals if you manage every game.
Not really. Your managers might manage differently and there are ways you can cheese the AI like taking all the time, but there is no special statistical outcomes engine above and beyond what’s used for sims and actual play.
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