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| OOTP 24 - General Discussions Everything about the brand new 2023 version of Out of the Park Baseball - officially licensed by MLB, the MLBPA and the KBO. |
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#1 |
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Minors (Double A)
Join Date: Jul 2023
Posts: 166
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PBP mode vs Daly sim mode
For those in the know, is there any difference in out comes in PBP mode vs Slimming?
Does the game play differently? |
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#2 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,748
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Same engine no matter which way you play.
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#3 |
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Minors (Double A)
Join Date: Jul 2023
Posts: 166
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#4 | |
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Minors (Double A)
Join Date: Feb 2011
Posts: 141
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IIRC there's a statistical outcomes engine for the league year that managing games doesn't interact with, the outcomes in a managed game are unbounded by it, so you can overperform/underperform relative to league totals if you manage every game.
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Settings: https://forums.ootpdevelopments.com/...4&postcount=16 |
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#5 |
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All Star Reserve
Join Date: Oct 2015
Posts: 603
Infractions: 0/1 (1)
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A definitive answer about this should really be provided. I have wondered the same thing about the manner by and extent to which the centripetalism of the statistical targets is exerted. For example, FHM, EHM, and FM are all very forthcoming that different options utilize different game engines. I have largely lost interest because getting transparency on even something as fundamental as this results in too many nagging questions about how results are reached—and, subsequently, what can be learned from them to meaningfully employ in future play. To be clear, I am not saying that the results necessarily lack integrity, just that a definitive explication of the general engine or engines would be welcome.
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#6 | ||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,748
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Quote:
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Markus, or anyone else on the development team would be nice. IOW where did this information come from? I honestly have no idea what Ataraxzy is talking about? Is he talking about historical play since he mentions it's tied to " for the league year"? The bold implies you have some knowledge of this engine since you are asking for a definitive answer. Or am I misreading that? |
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#7 | ||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,748
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Quote:
These threads come up almost every year. The developer will comment in the thread there's only one engine followed by posts from users that "know better". You'll find the thread from last year is 4 pages. Here's a link to the thread in case you're interested in some extra reading, though no extra credit points will be awarded. ![]() https://forums.ootpdevelopments.com/...ghlight=engine Quote:
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#8 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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What's funny is people want their management and strategy decisions to create different outcomes then click on the simulation accuracy link to be sure the output matches historical.
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#9 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,616
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Not really. Your managers might manage differently and there are ways you can cheese the AI like taking all the time, but there is no special statistical outcomes engine above and beyond what’s used for sims and actual play.
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