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Old 11-21-2023, 05:29 PM   #1
Jasper70
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Just speaking in generalities

So it is my understanding that as a player I can only assume what is under the hood and how the game system decides what happens in each at bat.

The outcome is established with the first pitch (ie, a walk on a 3-1 count, a HR on a 1-2 count, an error by the shortstop on an 0-1 count, etc)


I'm trying to wrap my head around 2 of my pitchers walking 10 batters with 0 k's while their starter has struck out 9 with 0 BB's. Is it not the same umpiring. All in the first 5 innings. Oh, Wander Franco just hit his 3rd Slam in 2 days. I know this **** happens about once every 10 seasons or so in real life, but I just watched the Braves Austin Riley hit 5 HR's in 8 at bats in the last 2 games of my last series with Atlanta.


Over the course of a season is this unusual?
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Old 11-21-2023, 07:38 PM   #2
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Sample size and dice rolls. Nothing more.
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Old 11-21-2023, 09:18 PM   #3
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I once had something like a 14-inning game with just over 50 combined strikeouts between the two teams. Look at what the MLB record is (30-something). Sometimes RNG just goes wild.
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Old 11-21-2023, 09:54 PM   #4
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Quote:
Originally Posted by Jasper70 View Post
So it is my understanding that as a player I can only assume what is under the hood and how the game system decides what happens in each at bat.

The outcome is established with the first pitch (ie, a walk on a 3-1 count, a HR on a 1-2 count, an error by the shortstop on an 0-1 count, etc)


I'm trying to wrap my head around 2 of my pitchers walking 10 batters with 0 k's while their starter has struck out 9 with 0 BB's. Is it not the same umpiring. All in the first 5 innings. Oh, Wander Franco just hit his 3rd Slam in 2 days. I know this **** happens about once every 10 seasons or so in real life, but I just watched the Braves Austin Riley hit 5 HR's in 8 at bats in the last 2 games of my last series with Atlanta.


Over the course of a season is this unusual?
is this true???!!!!!
The outcome is established with the first pitch (ie, a walk on a 3-1 count, a HR on a 1-2 count, an error by the shortstop on an 0-1 count, etc)

Yet another dream broken....i thought it is pitch by pitch....that doesn't even make is you are playing pitch by pitch. I guess the whole game is pre determined
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Old 11-23-2023, 10:17 PM   #5
Charlie Hough
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Yes, results are determined by the plate appearance, but my understanding is that, in a certain sense, they are still determined pitch-by-pitch. I've never seen a detailed explanation from OOTP Developments on how it all works, but I suspect that OOTP just uses its computational ability to do all the calculations and determine the potential outcomes in advance, based on the potential inputs and choices by the user or AI. Once that input or choice has been made, then it determines which of those pre-calculated results will come into play. So, it's not true pre-determination: it's pre-calculation.

Lukas Berger has confirmed in the past that results are determined by plate appearance and not pitch-by-pitch, and he has also said that "the overall game results are not predetermined in the least."

Last edited by Charlie Hough; 11-24-2023 at 01:50 AM.
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Old 11-23-2023, 10:36 PM   #6
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My Cardinals franchise by the 2030 season had become unplayable because of the number of strikeouts.
As a team, I was whiffing 28 percent of the time, although my player ratings would seem to indicate, I should have been around the 23 percent of the rest of the league.
Something like 42 starting pitchers were averaging more than 10 Ks per game.
Certain left-handed relievers seemed to be striking out 75 percent of the left-handed pitchers a game.
It just got to be no fun to hear the umpire exclaim "strike three" 15 to 20 times a game when I was hitting.
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Old 11-24-2023, 01:56 AM   #7
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My Cardinals franchise by the 2030 season had become unplayable because of the number of strikeouts.
As a team, I was whiffing 28 percent of the time, although my player ratings would seem to indicate, I should have been around the 23 percent of the rest of the league.
Something like 42 starting pitchers were averaging more than 10 Ks per game.
Certain left-handed relievers seemed to be striking out 75 percent of the left-handed pitchers a game.
It just got to be no fun to hear the umpire exclaim "strike three" 15 to 20 times a game when I was hitting.
Did you have dynamic league evolution turned on? That can cause your league to evolve in ways that cause increases or decreases in offense or defense and certain types of statistical results.
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Old 11-24-2023, 05:54 AM   #8
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Not sure.
I have pretty much moved on.
Maybe I will go back and check at some point.
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Old 12-02-2023, 05:37 PM   #9
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Not sure.
I have pretty much moved on.
Maybe I will go back and check at some point.
You can modify league stats in the game settings menu. Go to league settings and stats and AI and adjust the modifiers.
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Old 12-03-2023, 09:06 AM   #10
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Quote:
Originally Posted by uruguru View Post
I once had something like a 14-inning game with just over 50 combined strikeouts between the two teams. Look at what the MLB record is (30-something). Sometimes RNG just goes wild.

Yeah — I spent a little bit of time playing the 1901 season with an earlier OOTP version, probably OOTP 22. One of the first games I played lasted 21 innings. Neither team could score.


That would have set a major league record for the longest game of all time if it were real life.


It might be the RNG, or it might be that the game engine has a hard time accurately simulating games from certain eras.


By the way, I'm pretty sure the record for most combined strikeouts is 48, which isn't far away from what you reported. This game used to hold the record with 43. In fact, I've got a copy of the radio broadcast of that 1971 game, which you can download here. It's actually pretty interesting: the curfew law in California was going to end the game in the 20th inning regardless of whether anybody scored.
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Old 12-03-2023, 03:22 PM   #11
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I think the biggest impact in the "the game generates results based on the entire PA" is that I don't believe there is any sort of malus that applies to taking or trying to bunt until a player has two strikes. I know I've seen the AI push guys to 2 strikes on bunts (I don't control individual offensive strategies for exactly this reason) and then, even though they're often on an 0-2 count at that point, it sure looks to me like they then strike out at pretty much their normal rate from there.

Which... absent a physics-based system, I'm curious as to what they're supposed to do. If you just looked at all 2 strike pitches and assumed that a guy's BA should drop by 100 points or whatever it is, that's not accurate; it lumps this guy in with all the players who got to 2 strikes by being outclassed by the pitcher. It's probably not accurate to have zero malus either but there's no good way to tell, really, with the data we have available as it is.

And then of course one reason why I don't do this stuff - the main one is that I play these games against myself, basically, and it's easier to handle substitutions than counter strategies - is that it represents a place where you can cheese the game and I don't want that. I personally am not even super interested in creating a dynasty or whatever; I just want to watch the season progress.
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