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Old 09-04-2023, 04:57 PM   #141
eriqjaffe
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Quote:
Originally Posted by Joelman111 View Post
Hey I figured out my issue with this! The only way to type "+" on my laptop is to hit Shift + "=", but this does not affect the ordering in Uniform Maker. However, my PC has a separate "+" key on the keyboard, which does have the intended effect. Not all keyboards have this (i.e. small laptop keyboards) so it might be worthwhile to change the keybindings for changing the ordering so that this feature can be used by everyone. Might I suggest "," and "." (the angle brackets indicating forward and backward to move things to the front or the back)?
I never noticed that those get registered as separate keystrokes! The next build will have that accounted for so that both "sets" of plus and minus keys will trigger the stacking changes.
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Old 09-05-2023, 03:24 PM   #142
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How did you create this image with the whole league in one photo like this? I'd love to show off my fictional league's uniforms as well!
Print screen and cut & paste in Paint I'm afraid.
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Old 09-07-2023, 05:54 AM   #143
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Coming back to this program after awhile, I read the readme.pdf that is generated after saving the files and it sounds like we're supposed to load the "_n.png" file into OOTP. But when I try to do that within OOTP, it doesn't show as a listed option, the others do, but not it, even after I remake it using Materialize. I guess it's not meant to be the one loaded after all, but what's the point of going through the steps with Materialize if we can't load it?

So which file exactly are we supposed to select with OOTP? And are we supposed to put all the files in OOTP folders so it can auto read other files, like the "_n.png" file, or can I just load one file from some non-OOTP folder like my desktop?
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Old 09-07-2023, 05:57 AM   #144
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I've thought about it, but never bothered starting anything. Maybe someday, maybe not.
Hopefully you'll reconsider one day. After all this, creating a logo maker would probably be child's play for you. Thankfully I know my way around GIMP so I can make my own logos with minimal effort, but you make all this so easy with your app. And I imagine plenty of people are like me and are usually fine with just getting a logo they like and not doing anything more with the uniforms than what OOTP provides. Its built-in logo maker, OTOH, is really lagging behind at this point.

I imagine if you simply reproduced the text and image section from the cap tab of your uniform maker then that would be plenty for most. If you added select shapes (e.g., Circle, Square, Diamond, Triangle, Home Plate, Star, Shield, Ball, Field, Bat, Glove) and an ability to double stroke them like OOTP's default logos, then that would probably cover the vast majority of people's wants in a logo.

I know, we should just be pleased with what we have and all, but you've already done most of the work needed for a good logo maker. Might as well take that last step.
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Old 09-07-2023, 12:56 PM   #145
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eriqjaffe, it's a small detail, but in the next build, are you going to adjust the jersey MLB batter-man logo to accurate dimensions? i.e. like itsmb8 has on his jerseys? I brought this up back on post #51. For the uniform builder, I've found the correct pixels for the logo to be approx. 22 height by 28 width.
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Old 09-07-2023, 05:34 PM   #146
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Originally Posted by kq76 View Post
Coming back to this program after awhile, I read the readme.pdf that is generated after saving the files and it sounds like we're supposed to load the "_n.png" file into OOTP. But when I try to do that within OOTP, it doesn't show as a listed option, the others do, but not it, even after I remake it using Materialize. I guess it's not meant to be the one loaded after all, but what's the point of going through the steps with Materialize if we can't load it?

So which file exactly are we supposed to select with OOTP? And are we supposed to put all the files in OOTP folders so it can auto read other files, like the "_n.png" file, or can I just load one file from some non-OOTP folder like my desktop?
I just went through the README and I don't discuss what to do within OOTP itself...but the normal map does not show when you are going to import a jersey in OOTP - been that way since last year - you just want to load the diffuse map and OOTP will automatically load the normal map if it's there.

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eriqjaffe, it's a small detail, but in the next build, are you going to adjust the jersey MLB batter-man logo to accurate dimensions? i.e. like itsmb8 has on his jerseys? I brought this up back on post #51. For the uniform builder, I've found the correct pixels for the logo to be approx. 22 height by 28 width.
I keep meaning to do that, yeah.
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Old 09-18-2023, 09:14 PM   #147
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Version 0.9.0 has been released

Not much in the way of obvious changes, but some big stuff under the hood.

What's New
  • Bumped Electron from 18.3.15 to 22.3.24.
  • Converted all GET & POST calls to IPC & removed express dependency. This one is a pretty big deal - Inter-Process Communication (IPC) is node.js's "best practices" method for dealing with sending data between the node backend and the HTML front-end, and I finally figured out how to make it work.
What's Fixed
  • Plus and minus keys other than the ones on the number pad should now work to change stacking order of elements.
https://github.com/eriqjaffe/OOTP-Un...ases/tag/0.9.0

I still need to get around to adjusting the size of the league logo on the jersey, just haven't gotten to that quite yet.
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Old 09-19-2023, 06:07 AM   #148
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Thank you so much for your hard work. I really love this program. I have one minor issue that maybe you could help me with. Sometimes, not all the times, when I set my wordmark it doesn't always stay. For instance when I set the jersey wordmark and move on to the cap and later when finished I'm ready to save but my jersey wordmark needs to be set again. Sometimes the cap letter needs to be set again. It's not a big deal as eventually they set right where I want and I can save it.
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Old 09-19-2023, 01:13 PM   #149
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Quote:
Originally Posted by eriqjaffe View Post
Version 0.9.0 has been released

Not much in the way of obvious changes, but some big stuff under the hood.

What's New
  • Bumped Electron from 18.3.15 to 22.3.24.
  • Converted all GET & POST calls to IP & removes express dependency. This one is a pretty big deal - Inter-Process Communication (IPC) is node.js's "best practices" method for dealing with sending data from node backend to the HTML front-end, and I finally figured out how to make it work.
What's Fixed
  • Plus and minus keys other than the ones on the number pad should now work to change stacking order of elements.
https://github.com/eriqjaffe/OOTP-Un...ases/tag/0.9.0

I still need to get around to adjusting the size of the league logo on the jersey, just haven't gotten to that quite yet.
eriq, you are godlike with your magnanimity. I echo kq76 in hoping that someday you will apply your talents to a logo maker.
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Old 09-19-2023, 01:51 PM   #150
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I agree. A logo maker would be nice.
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Old 09-19-2023, 06:08 PM   #151
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Originally Posted by zappa1 View Post
Thank you so much for your hard work. I really love this program. I have one minor issue that maybe you could help me with. Sometimes, not all the times, when I set my wordmark it doesn't always stay. For instance when I set the jersey wordmark and move on to the cap and later when finished I'm ready to save but my jersey wordmark needs to be set again. Sometimes the cap letter needs to be set again. It's not a big deal as eventually they set right where I want and I can save it.
Yeah I have noticed the same issue. Specifically this occurs when I reload the jersey font by selecting a different font or changing the outline size. Might also be any time a font is reloaded like when you are altering the cap font.
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Old 09-20-2023, 08:10 AM   #152
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Thanks for your continued fine work here!
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Old 09-28-2023, 12:28 PM   #153
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Just installed your latest release of the Uniform Maker. My issue is that fonts don't seem to be taking and after reading the "Read Me", which says...

Quote:
What about the fonts? What do I do with them?
OOTP24 has added the ability to have team-specific dynamic names & numbers on the backs of the jerseys. They are included as .webp files, which are slightly smaller files that OOTP looks for when finding the fonts– .png files work just fine, but .webp is what OOTP defaults to so that’s what the app creates.
At this time, the font files have to be placed in the “data\jersey_fonts” folder to be recognized by the game. As long as the files match the standard “<team name>_<home/away/etc>.webp” (i.e.“miami_marlins_home.webp”) naming scheme OOTP should pick them up automatically. Note that they should not have a prefix like the jerseys, caps, and pants do, and cannot be in any other folder, even though the game currently lets you choose a file from other folders.
When I save the fonts OR save the entire uniform, niether of the font files have a .webp suffix as is stated it should be in the readme. They are PNG format. Also,

The readme also mentions that the jersey font file must be placed in "data\jersey_fonts" folder. Well, there IS a "jersey_fonts" directory but it is not in a "\data" directory.

I'm on the very latest version of Windows, for what it's worth.

Any assistance would be appreciated! (Great app, BTW!!!)
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Old 09-28-2023, 12:48 PM   #154
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The readme also mentions that the jersey font file must be placed in "data\jersey_fonts" folder. Well, there IS a "jersey_fonts" directory but it is not in a "\data" directory.
Ok. I've located this directory. The app still doesn't produce .webp files but as the readme says, the PNG files work fine.

Thanks!
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Old 09-28-2023, 03:24 PM   #155
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Originally Posted by f.montoya View Post
When I save the fonts OR save the entire uniform, niether of the font files have a .webp suffix as is stated it should be in the readme. They are PNG format. Also,

The readme also mentions that the jersey font file must be placed in "data\jersey_fonts" folder. Well, there IS a "jersey_fonts" directory but it is not in a "\data" directory.
The first one is just me forgetting to update the README.

The second one - I'm running the Steam version. What is the path to the jersey_fonts folder you used? I can update the file with that information on the next release.
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Old 10-10-2023, 04:21 PM   #156
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Version 0.9.1 has been released.

What's new
  • Bumped Electron to 26.2.4
What's fixed
  • Updated README file
  • League logos on the jersey are now sized correctly
https://github.com/eriqjaffe/OOTP-Un...ases/tag/0.9.1
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Old 10-10-2023, 04:27 PM   #157
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Thank you. I was having a problem with wordmark not letting me arch anymore. Hope this update helps.

Just downloaded and ran it and checked and I still have no arch have the others though like skew left and right and up and down. That's it.

Last edited by zappa1; 10-10-2023 at 04:35 PM.
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Old 10-11-2023, 12:55 PM   #158
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The first one is just me forgetting to update the README.

The second one - I'm running the Steam version. What is the path to the jersey_fonts folder you used? I can update the file with that information on the next release.
Yeah. Figured it out. Thanks!
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Old 10-11-2023, 04:01 PM   #159
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Thank you. I was having a problem with wordmark not letting me arch anymore. Hope this update helps.

Just downloaded and ran it and checked and I still have no arch have the others though like skew left and right and up and down. That's it.
Was it possible to arch with wordmark? I've never seen that??

NOTE: I figured it out and the arch is working fine.

Last edited by curt; 10-11-2023 at 04:40 PM.
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Old 10-11-2023, 04:38 PM   #160
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Was it possible to arch with wordmark? I've never seen that??
Some options are hidden unless you have ImageMagick installed, since they require ImageMagick to function and I can't figure out a reliable way to bundle it with the app.
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