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Old 05-06-2023, 10:41 AM   #21
PSUColonel
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Quote:
Originally Posted by wallewalls View Post
He's not playing as a GM, he's unemployed in his game.
Yes, I am just simming as unemployed. I think it's fairly obvious that for whatever reason (fun factor??) the devs seem to want a decent amount of avg rated players, and a handful of good players available at all times. Once in awhile a stud reliever gets thrown into the mix.( top 1-2 in the league)

Correct me if I am wrong, but in previous versions of OOTP this wasn't the case. I just feel these are the types of players that should be on a roster somewhere. Yes, I get they are older and injury prone, but they also only want 1 year deals, and are still serviceable.

Granted, there are no more international leagues, so in the past some of these players may have been finding homes in those leagues. Since we no longer have this option, perhaps further adjustments need to be made??

Last edited by PSUColonel; 05-06-2023 at 11:36 AM.
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Old 05-06-2023, 10:43 AM   #22
Dave Stieb II
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Originally Posted by wallewalls View Post
He's not playing as a GM, he's unemployed in his game.
I understand, but since scouring is at 100% I just assumed he was in commissioner mode, and that - in that mode - signability would reflect the "actual" signability of the player by any team......and not, the "signabillity"with no team but instead with an unemployed GM in waiting.
Now, that, would make no sense.
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Old 05-06-2023, 12:33 PM   #23
RingTheBell
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Originally Posted by Sweed View Post
Yes, the normal cycle for a beta patch release is the "last one" becomes the official update. IE the one where "everything goes well"

Note they always label it as a beta and "use at your own risk" because it could break something that already worked and may not fix the issue(s), fully, that it was meant to fix. As long as you have a backup the risk goes away and you are only left with time spent on testing it out.
I tried the beta and it went horribly wrong. Backup catchers were fixed, but now facegen is very spotty and there has been zero transactions over the course of multiple days now. I am trying to restore my backup but can’t figure out for the life of me how to do it.

It keeps telling me to enter a new target folder name when I select my league to restore its backup. I went into the folders to try and do it but I have no idea what any of it means and I can’t seem to figure it out (I wish it would just direct me to whatever it is I’m supposed to rename). The error I keep getting is RESTORE_DIALOG::start_restore - invalid current index value. Anyone know how to do this properly?
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Old 05-06-2023, 01:38 PM   #24
Galeg
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Originally Posted by PSUColonel View Post
To many highly rated FA unsigned at the start of both the season and ST for my likes. I believe the PCMs still need to be lowered. These are all fictional players in the year 2037.
Kind of looks like aging should have played more of a factor, no?
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Old 05-06-2023, 01:39 PM   #25
futuremarlinsgm
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Quote:
Originally Posted by RingTheBell View Post
I tried the beta and it went horribly wrong. Backup catchers were fixed, but now facegen is very spotty and there has been zero transactions over the course of multiple days now. I am trying to restore my backup but can’t figure out for the life of me how to do it.

It keeps telling me to enter a new target folder name when I select my league to restore its backup. I went into the folders to try and do it but I have no idea what any of it means and I can’t seem to figure it out (I wish it would just direct me to whatever it is I’m supposed to rename). The error I keep getting is RESTORE_DIALOG::start_restore - invalid current index value. Anyone know how to do this properly?
You have to rename the new save as a different name than any of your saves. Where it says New Target Folder Name, this is where you will type a new file save name. This should allow you to restore your backup.
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Old 05-06-2023, 01:47 PM   #26
RingTheBell
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Quote:
Originally Posted by futuremarlinsgm View Post
You have to rename the new save as a different name than any of your saves. Where it says New Target Folder Name, this is where you will type a new file save name. This should allow you to restore your backup.
When I press the button “select folder” after it tells me to rename the target folder, the only option I see that sounds similar to this other one you mention says “New Folder”. I have tried making a bunch of different new folders but this does not seem to be what I’m supposed to be doing. Unfortunately I don’t see anything that says New Target Folder Name. I apologize if I’m missing anything obvious as I’m not very good with this stuff, but I have been trying to find a way to rename my save for 30 minutes to no avail.
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Old 05-06-2023, 02:21 PM   #27
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https://manuals.ootpdevelopments.com...=help_30000077

This page from the manual appears to show the option that you are talking about (“Target folder or league name”), but I don’t see this option on my end. Perhaps it has something to do with the process being different on OOTP 24 in some way?
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Old 05-06-2023, 02:21 PM   #28
Swiffle
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Shouldn't need to select folder, it automatically points to the game's data/backup folder.

Trying to attach image showing the restore backup screen, but I'll list the steps here.

Open OOTP24

Load Game

At bottom of Load Game screen, click Restore

On Restore screen, select your league that has the backup that you want to restore.

Enter a new file name for your league in the "Target folder or league name:" box.

Restore from backup.

Team and league icons sometimes don't restore properly afterward, not sure why. I've had to go to Players & Team under game settings to check logos when that happened
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Old 05-06-2023, 04:09 PM   #29
Marinersfan51
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Originally Posted by PSUColonel View Post
Once in awhile a stud reliever gets thrown into the mix.( top 1-2 in the league)
In my experience the late signing elite relievers are usually in negotiations with several teams for a couple months. For some reason, the teams tend to not start negotiating with them until their ask drops in spring training and then the bidding war will carry into April or early May and the eventually sign a 1 year deal for 2-3x their reduced demand.
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Old 05-06-2023, 04:32 PM   #30
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Quote:
Originally Posted by PSUColonel View Post
To many highly rated FA unsigned at the start of both the season and ST for my likes. I believe the PCMs still need to be lowered. These are all fictional players in the year 2037.
PSU -

I wonder if the following is occurring?

Beyond the first 3 or 4 players on the list, its a mix of mostly mid 30's dudes that appear to have issues staying healthy. All of them are requesting anywhere from 2-4M dollars annually.

Teams may have options (talent wise) nearly as good as these dudes, but on minor league/minimum contracts. If teams have players at a similar talent level on league minimum deals, there is no incentive to sign them.

Do any of these players only want to play for winning teams? High greed rating? Clubhouse/chemistry issues? Are these players willing to take less money than displayed? Would any of these player move the needle for a team? Do any of these players offer multiple position versatility?

Which teams would be expect to sign them? Teams in contention surely have better options. Teams that are rebuilding have cheaper options. They are probably stuck somewhere in the middle of a gray area...much like we see with real life MLB dudes as they get in to their mid 30's and are phased out for younger, cheaper options.

For the top reliever in your list, I do believe the AI in general may have limitations on how much it is willing to spend on a top-tier RP. For instance, in building out one of my MLB roster sets a few months ago, before the Mets signed Edwin Diaz to a real contract, he would usually sit in free agency through the OOTP winter months leading up to Spring Training asking for top dollar. At some point he would sign a 1 year deal, usually in the 6-10M range.
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Old 05-06-2023, 07:54 PM   #31
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City = Unknown on Player Profile Page

Build 59, historical save, about 80% of the player profile pages are showing birthplace city as UNKNOWN.
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Old 05-06-2023, 08:01 PM   #32
Red08
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Quote:
Originally Posted by Marinersfan51 View Post
In my experience the late signing elite relievers are usually in negotiations with several teams for a couple months. For some reason, the teams tend to not start negotiating with them until their ask drops in spring training and then the bidding war will carry into April or early May and the eventually sign a 1 year deal for 2-3x their reduced demand.

This 100% happened in previous versions. Game doesn't really reflect the inflated contracts relievers get. Remember last year I signed Diaz for 1yr at 10 mil
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Old 05-07-2023, 02:36 AM   #33
KRSW
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Quote:
Originally Posted by PSUColonel View Post
Yes, I am just simming as unemployed. I think it's fairly obvious that for whatever reason (fun factor??) the devs seem to want a decent amount of avg rated players, and a handful of good players available at all times. Once in awhile a stud reliever gets thrown into the mix.( top 1-2 in the league)

Correct me if I am wrong, but in previous versions of OOTP this wasn't the case. I just feel these are the types of players that should be on a roster somewhere. Yes, I get they are older and injury prone, but they also only want 1 year deals, and are still serviceable.

Granted, there are no more international leagues, so in the past some of these players may have been finding homes in those leagues. Since we no longer have this option, perhaps further adjustments need to be made??
Does the scale of Overall change dynamically?
In other words, I have a rotation of 5 starting pitchers whose Overall is 50. If I replace the other 29 teams' rotations with 5 Max Scherzer, will 100% accurate Overalls for my starting pitchers go down from 50 (=average)?

If the answer is "No", it is possible that those average looking veterans are not average.

PS

Even if the veterans who appear to be average were not average, it is still a problem to generate too many excellent players.

Last edited by KRSW; 05-07-2023 at 02:41 AM. Reason: ps
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Old 05-07-2023, 06:20 AM   #34
tem316
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You broke Challenge mode. Allows Commissioner mode and no firings.
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Old 05-07-2023, 09:53 AM   #35
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Just out of curiosity, I don't see any two-way player adjustments as far as the amount of them and/or them becoming one-way players early in their minor league career.

I was under the impression that was being looked at?
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Old 05-07-2023, 10:15 AM   #36
RingTheBell
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Quote:
Originally Posted by Swiffle View Post
Shouldn't need to select folder, it automatically points to the game's data/backup folder.

Trying to attach image showing the restore backup screen, but I'll list the steps here.

Open OOTP24

Load Game

At bottom of Load Game screen, click Restore

On Restore screen, select your league that has the backup that you want to restore.

Enter a new file name for your league in the "Target folder or league name:" box.

Restore from backup.

Team and league icons sometimes don't restore properly afterward, not sure why. I've had to go to Players & Team under game settings to check logos when that happened
I really appreciate you taking time out of your day to help me, however, that box to enter a new name for the file isn’t there. I was feeling like I was going crazy for a little bit but even when I select the backup I want to restore there is nothing I can type a new name into, it’s very strange.

I uninstalled the beta and it seems like most of the stuff that went awry has adjusted back to normal thankfully, I’m just hoping I don’t need another backup one day because I don’t think there’s any way for me to actually restore if this same (glitch maybe?) happens to me again.
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Old 05-07-2023, 10:16 AM   #37
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Originally Posted by md40022 View Post
Just out of curiosity, I don't see any two-way player adjustments as far as the amount of them and/or them becoming one-way players early in their minor league career.

I was under the impression that was being looked at?

I am curious about this also
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Old 05-07-2023, 10:37 AM   #38
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Can you give a more detailed explanation of 'Adjusted player creation modifiers'?
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Old 05-07-2023, 11:30 AM   #39
Haiku
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When is the final patch based on previous versions typically released? I mean the one that puts the game pretty much in a final state. I'm not talking about the late hotfix of some rare bug.
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Old 05-07-2023, 12:33 PM   #40
md40022
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When is the final patch based on previous versions typically released? I mean the one that puts the game pretty much in a final state. I'm not talking about the late hotfix of some rare bug.

I would imagine that's dependent on what glitches are found in a given year. Speaking strictly for myself, it seems like this years game is close to being the final product right now.
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