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#201 | |
All Star Reserve
Join Date: Jun 2010
Location: White Oak, Texas
Posts: 721
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Quote:
Oh wait...that's happened in real life.
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The Pineywoods OOTPer Senior Office Manager, 13th Circle of Heck. ![]() ![]() ![]() ![]() ![]() ![]() |
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#202 |
Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,615
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#203 | ||
Hall Of Famer
Join Date: May 2004
Posts: 10,608
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Quote:
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#204 |
All Star Starter
Join Date: Aug 2016
Posts: 1,610
Infractions: 0/1 (1)
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advanced Stats and reporting appears to be low interest on everyones list.
Fonts, helmet graphics...OH YEAH! |
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#205 |
Hall Of Famer
Join Date: Dec 2001
Location: Machias, Maine
Posts: 4,573
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Pre-ordered it so I could have it three days early, get busy with work and don't get it installed until a day after it comes out, LOL....
BUT OOTP 24 was very much worth the wait. As one who has played almost every version since OOTP 2, this game has surpassed my wildest expectations. Even since OOTP 22 (my last version) it has improved leaps and bounds. -- The layout is really easy on these (legally blind) eyes. Very easy to read. Very intuitive. Very crisp. -- It was so easy to jump right on and play an exhibition game within 10-15 minutes of downloading the game. And since I play out most of my games now, I couldn't be happier with the graphics. I did have to increase the ball size, and I do wish there was a way for the super stats replay with the statcast info view to be default, but the game is just like watching a ballgame on TV right out of the box, and that's a big deal. Love several of the camera angles, animations, and the ballparks really pop. Hoping it will be easy to get mods in, and get historicals cranked up soon, but I would agree with most everyone who says this version has taken a big step forward from graphics to performance to ease of use. Give it a solid 5 stars and am glad I broke down and got it instead of waiting till a midseason sale. |
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#206 | |
Hall Of Famer
Join Date: Oct 2014
Location: Seattle
Posts: 2,255
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Quote:
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#207 |
Hall Of Famer
Join Date: Oct 2014
Location: Seattle
Posts: 2,255
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I want advanced stats to display on my batting helmets.
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#208 | |
OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 15,741
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#209 |
Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,232
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This thread showed how some had resolved the crowded screen issue:
https://forums.ootpdevelopments.com/....php?p=4991327
__________________
Complete Universe Facegen Pack 2.0 (mine included) https://www.mediafire.com/file_premi...k_2.0.zip/file Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file |
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#210 |
Bat Boy
Join Date: Apr 2017
Posts: 2
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Resolution Issues on Mac
Anyone else having this problem...?
For the last 2-3 years, I've had consistent resolution issues with OOTP. I just got the new game and it's already apparent the issue hasn't gone away. I have a MacBook Pro (2021) with a Liquid Retina XDR Display. When I load the game, it already looks a bit fuzzy but still good enough to play. However, the game resolution constantly goes in and out, appearing very blurry off and on until I move my mouse and then it goes away briefly. It's very distracting and I have no idea why this has been an issue for the last 2-3 years. I've messed with a bunch of the display settings and nothing has fixed the problem to this point. Any help you might have would be great! (should also note I purchased the game via the OOTP store) Last edited by GoldSulftin; 03-25-2023 at 09:18 PM. |
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#211 |
Bat Boy
Join Date: Sep 2021
Posts: 6
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Wonky
I brought a game over from 2023. It has the exact setup as over there but when playing here on 2024, my gameplay is very wonky and jerky. How can I fix this? I have a PC windows
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#212 |
Hall Of Famer
Join Date: Oct 2014
Location: Seattle
Posts: 2,255
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Posted one in the 'cosmetic' sticky. Will post additional examples.
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#213 |
Bat Boy
Join Date: Mar 2023
Posts: 6
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Really not happy about this(No more international leagues other than KBO). I hope there will be mods that can help. Does any one know how to take a baseball cup team and add it to a MLB league just like a KBO team in 24 and 6 or 7 leagues like Japan's pro league, Mexican , and so on in the 23 version? It seems to only let you put them in a different bracket.
Last edited by Tim Stewart; 03-26-2023 at 05:32 AM. Reason: not printed properly |
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#214 |
Bat Boy
Join Date: Mar 2023
Posts: 6
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What is up with the blocking of [league redacted] League using 3 letters like MLB in this forum? It Displays as ***.
Last edited by Tim Stewart; 03-26-2023 at 05:59 AM. |
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#215 |
Bat Boy
Join Date: Mar 2023
Posts: 6
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Bat Boy
Join Date: Mar 2023 Posts: 2 What is up with the blocking of [league redacted] League using 3 letters like MLB in this forum? It Displays as ***. Japan's pro league |
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#216 |
Hall Of Famer
Join Date: Apr 2010
Location: In A Van Down By The River
Posts: 2,687
Infractions: 0/1 (1)
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It's a very nice update. One thing i noticed with the Classic Skin highlighting text in the editor isn't very clear, hard to tell if it's highlighted or not.
Otherwise liking the visual changes, love how you can set the number of windows in the Rosters & Transactions tab now. Seems like a lot of effort when into improvements of the visuals, very nice and shiny. |
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#217 |
Minors (Triple A)
Join Date: Mar 2007
Posts: 276
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Okay, I know that I read something about this in a thread somewhere, but there seems to be an abnormal number of players in the major leagues who have minor league contracts.
Will this get fixed in a later patch, or we need to manually give players major league contracts? |
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#218 | |
Hall Of Famer
Join Date: Nov 2005
Posts: 3,072
Infractions: 1/1 (1)
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#219 |
Minors (Triple A)
Join Date: Mar 2007
Posts: 276
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#220 |
Minors (Single A)
Join Date: May 2021
Posts: 97
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I wanted to update my situation concerning the game crashing or in my case the screen going black. This always seemed to happen in the seventh inning. I could not even get through one game without this happening. I downloaded the latest patch this morning and was able to finish two spring games with no issues. Hopefully the problem is corrected. Thanks to the OOTP team for their response to this.
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