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Old 03-23-2023, 02:59 PM   #21
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"I hate games where your wallet decides if you’re good or not"
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Old 03-23-2023, 06:04 PM   #22
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Where will you be able to purchase PT+ and when?
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Old 03-23-2023, 07:09 PM   #23
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"I hate games where your wallet decides if you’re good or not"
Just curious... who are you quoting?
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Old 03-23-2023, 07:37 PM   #24
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Where will you be able to purchase PT+ and when?
After you log in to your new team, it's an in-app purchase.
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Old 03-24-2023, 09:40 AM   #25
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Where will you be able to purchase PT+ and when?
log in- go to purchase additional packs-there will be a PT Plus tab along the top
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Old 03-24-2023, 10:12 AM   #26
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Ok, this discussion is very one-dimensional. For every good discussion there needs to be at least two points of view. Since there have been only pro pt plus opinions in here so far i guess itÂ’s up to me to represent the other side.

The argument is you get a ton of packs for 6,99 $, you get items with a net worth higher than your pay. Well, my argument is: everybody will get this. This of course will have influence on card prices and the resulting inflation will burn everything you expect to be a win. Under the final line you will pay about 80 $ (6,99 $ x 12 till everybody leaves for pt25) more for a game you already payed 35,99 $. The game purchase is already high enough and i donÂ’t see any need in paying an extra 80 bucks to be at least a tiny bit of competitive. You can call pt plus many names but it is F2P killer for sure. ItÂ’ll allow the company to grow in sales for short terms but it will limit itself in growing its player base. I have already made my decision to leave and therefore not even spend the 35,99 $. I hope management made a wise choice. I just donÂ’t see it!
You know what else will get you as many PP/packs as a year's PT+ subscription? A month of entering quick tourneys and watching Twitch streams. (Or opening Twitch streams and leaving them muted in the background, at the case may be.) It's very easy to get 100+ packs a week with minimal effort that way. A couple months of live card speculation will also do it. I don't even get too heavily into speculation, and it's relatively easy to make 200k or more/month in profit. There are also, at various points throughout the season, times at which you can make this much by pulling the right historical perfect, or winning a tournament with the right reward, but those are a little less certain. But the idea that this is some enormous insurmountable boost is plainly inaccurate -- it's maybe 10% of what a reasonably active player gets playing the game.

I mean, it's a boost. It's a reasonable boost for people willing to put a reasonable amount of money into supporting the game mode. That is something that was not available before -- you either went full whale or you were essentially F2P. (I probably spent about $50 a year on PP the last few seasons, but it wasn't because I got a significant material advantage from it, or expected to. It was because not doing so would make me feel like a freeloader.)

But it's not going to outweigh the fact that a F2P player who puts a moderate amount of effort -- who enters quick tournaments, speculates on live cards, watches streams, etc. -- is going to make many times what PT+ offers. And until I see differently, I'm guessing that player will be able to finish most missions and have most of the competitive cards they really want, the same way as every other year. Maybe not all on release day, maybe not at once -- you may have to sell off your second-tier guys to afford your first-tier roster. When you do get a new hot card, you may have to sell your big money cards and buy them back once they drop. But for the most part, it has never been hard for a F2P player to keep up a respectable roster, and while PT+ is a good deal, it doesn't change things enough to singlehandedly alter that.

Just a few more points:

How much do you value the time you spend on recreational activities? My metric has always been that, if I enjoy something and it costs me less than $1 an hour to do it, I don't think twice about that expense. Not saying I'll never spend more than $1 an hour, but if it's less, I don't even ask myself "is it worth it?" And that $1 baseline has held true for me since I was a teenager making minimum wage. Functionally, it's a little higher for me now. But I find it hard to imagine a situation for anyone in a developed country where <$1 an hour is a problem and spending the free time isn't. I'm going to spend more than 7 hours a month playing PT, therefore spending $7 a month isn't worth considering. (And I'm definitely going to spend more than 7 hours a month on the main game, so that's a bigger bargain.)

And that's before I factor in the ethical question: if someone creates something that adds enjoyment to my life, do I have a duty to support them? I mean, maybe "duty" is a strong word. But I prefer to live in a world where it is possible to make a living producing a really enjoyable baseball simulation. And if I'm going to play the game -- which cost money to produce, and more money for bandwidth etc. -- not acting accordingly with those wishes feels not great to me. And that's both an ethical decision and a practical one (in that not paying one's way increases the likelihood that the game will struggle or be discontinued.)

And I'm not saying you have to feel the same way! There are definitely things in this world I do not enjoy enough to pay for! But I have to confess I don't see the point of enjoying the game and getting angry that there's a reasonably priced way to get a moderate/easily surmountable boost in the game and support the producers of the game. (And even if I did, there's a whole main game right there.)

Last edited by The Otter; 03-24-2023 at 10:19 AM.
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Old 03-24-2023, 11:54 AM   #27
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I‘m curious which level of supportive payments are enough in your eyes? Game purchase was enough last year. Now it’s an additional monthly fee. How about another daily log on fee of 0,99 $. Since we all enjoy the game it’s reasonable enough for another fee. I mean i‘m just using your killer argument logic and moving forward with it.

Another thing nobody seems to catch here: the relative boost of pt plus in comparison to opponents without pt plus. The additional tournament slots alone are more than a 30 % boost. Packs & rewards not included yet. This was set up quite smart because they know to stay competitive it’s not even an option anymore to go without pt plus.
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Old 03-24-2023, 01:22 PM   #28
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The limitation is more that we do not want people to purchase it for longer than the expected cycle of the game.
how altruistic of you

Last edited by logicliker; 03-24-2023 at 01:24 PM.
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Old 03-24-2023, 01:44 PM   #29
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though it would be hard to be competitive without PT+.
duh...the game just got $7/mo. more expensive on top of all the P2W/microtransaction business model and on top of the cost of the game. and instead of protecting yourself and fellow customers, you are here being a shill. thank you
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Old 03-24-2023, 02:17 PM   #30
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Update: tournament rewards have been slashed so even with the extra slot I'll be earning fewer packs than last year. They got me for $7 today, but I don't think I will be renewing.
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Old 03-24-2023, 03:04 PM   #31
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What are the perfect point discount prices with PP+?


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Old 03-24-2023, 03:09 PM   #32
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Update: tournament rewards have been slashed so even with the extra slot I'll be earning fewer packs than last year. They got me for $7 today, but I don't think I will be renewing.
this is also the problem i have with the business model

i remember in PT22 i could join as many perfect draft tourneys as i wanted to (those servers have since been shut down of course) and since i was really good at drafting teams i was earning a decent amount of PP with my perfect draft tourney wins. Also, this was the ONE MODE that was 100% free of any type of moneyed advantage (it was a true test of one man's strategy vs another -- which should always be at the heart of any game mode in a strategy video game right?), and with every successive release since then the mode has became more and more bastardized/restricted/etc. That says everything you need to know about this companies business model/direction - which is why im no longer supporting it

Last edited by logicliker; 03-24-2023 at 03:18 PM.
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Old 03-24-2023, 05:35 PM   #33
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what are the perfect point discount prices with pp+?


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<99 = +5%
99-499 = +10%
>499 = +20%
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Old 03-24-2023, 10:58 PM   #34
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Originally Posted by Luidefuenesse View Post
I‘m curious which level of supportive payments are enough in your eyes?
As I said, for me, less than $1 an hour is nothing to blink at.
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Game purchase was enough last year. Now it’s an additional monthly fee.
Game purchase is enough this year. If someone were to spend 7 bucks a month last year, they'd get an extremely modest advantage. Now 7 bucks a month gets you a moderate advantage. If you still don't feel that's worth $7 to you, so be it.
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How about another daily log on fee of 0,99 $.
I mean, you're moving the goalposts now, aren't you? By "log on fee," I assume you're referring to something that's necessary in order to play the game on that day. If there was no way to play PT for free, that would be different. In that case, I'd probably just play the real game.

But to answer the non-dishonest version of your question, if PT+ was raised to $1 a day/$30 a month, I probably wouldn't pay that. I'm not playing this mode of the game for more than an hour a day most days, and acquiring a few bonus packs and things wouldn't increase my enjoyment of the game enough to make that big a difference. I might chip in once or twice as a token, solely to feel I was paying my way and supporting the developers, but as a general rule, it's not a thing I'd consider a worthwhile deal.

That much having been said: if someone did think that the added enjoyment of having a few extra packs/tournament entries/etc. was worth $30 to them, or did feel that that was a reasonable level of support to provide the developers for the amount of enjoyment they derived from the game, I would accept that -- just as I accept the whales of the previous versions. It's not what I choose to budget my money on, but I wouldn't get mad on here for feeling differently. And I certainly wouldn't be on here asserting the moral superiority of freeloading.

Last edited by The Otter; 03-24-2023 at 11:10 PM.
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Old 03-24-2023, 11:08 PM   #35
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Update: tournament rewards have been slashed so even with the extra slot I'll be earning fewer packs than last year.
I'm sure this is being discussed elsewhere, and I'm not sure you want to hear this given your "they're out to get me" attitude, but the formats have also changed sharply. Admittedly, if you're tied to playing silver or iron, you're out of luck. But it's a new game. Make a roster in a new format.

Gold in particular (DoDF3) is a way better deal on a per-hour basis. The whole thing is as long as one BO5 round. If you don't make the finals, you're out within 30 minutes.

I'll leave someone else to gauge the yield of 3/1 DblElF3 or 3/1 BO3 vs 5/2 BO5, but my suspicion is it's not that far away from the previous baseline.

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Old 03-25-2023, 08:30 AM   #36
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I'm sure this is being discussed elsewhere, and I'm not sure you want to hear this given your "they're out to get me" attitude, but the formats have also changed sharply. Admittedly, if you're tied to playing silver or iron, you're out of luck. But it's a new game. Make a roster in a new format.

Gold in particular (DoDF3) is a way better deal on a per-hour basis. The whole thing is as long as one BO5 round. If you don't make the finals, you're out within 30 minutes.

I'll leave someone else to gauge the yield of 3/1 DblElF3 or 3/1 BO3 vs 5/2 BO5, but my suspicion is it's not that far away from the previous baseline.

You are absolutely right. I have to stop whining and start adapting. If last year I made 20 packs a day spamming iron and this year I can only make 10 packs a day, I have to find a way to make up for 3300 missing packs. (I only played 33 weeks last year). Playing from the start makes up 1000 packs and buying the Big PP package (on sale) and its 2.4 million PP picks up the rest.
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Old 03-28-2023, 03:50 PM   #37
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Originally Posted by Luidefuenesse View Post
I‘m curious which level of supportive payments are enough in your eyes? Game purchase was enough last year. Now it’s an additional monthly fee. How about another daily log on fee of 0,99 $. Since we all enjoy the game it’s reasonable enough for another fee. I mean i‘m just using your killer argument logic and moving forward with it.

Another thing nobody seems to catch here: the relative boost of pt plus in comparison to opponents without pt plus. The additional tournament slots alone are more than a 30 % boost. Packs & rewards not included yet. This was set up quite smart because they know to stay competitive it’s not even an option anymore to go without pt plus.



OOTP has always been the game I play to get away from these sorts of things, and it's sad to see after finally getting into PT last year. I guess I'll play more base game, but I really do wish there was a way to get into leagues without + members. P2W is one thing, but P2Compete sucks the fun right out for me.
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Old 04-01-2023, 07:06 PM   #38
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It's definitely a solid value (with the double login rewards, it's the best way to spend money on the game).

But halving the rewards on the quick tourneys kills it for me; I don't really care about the extra tourney slots for this reason. I don't feel like spamming for 1 pack per tourney.

Alas, I'll likely remain F2P.
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