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| OOTP 22 - General Discussions Everything about the brand new 2021 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#21 |
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Minors (Double A)
Join Date: Apr 2011
Posts: 153
Infractions: 0/1 (3)
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In real life, it’s not just one per inning per pitcher, it’s also five per nine innings with an additional visit for every extra inning played.
If mound visits have a real effect beyond buying time for somebody in the bullpen to get ready, which they obviously should, I’d like to see that rule put in the game too. |
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#22 | |
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Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,953
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Agreed on both of the above. But I also think of a mound visit as an opportunity to talk the the infielders about how to play the next hitter, set up the defense, generally talk strategy. I doubt the AI gives any credit for that, even if I change the default defensive position afterwards. Unfortunately, the pitcher feedback is pretty generic, and almost always related to fatigue. Occasionally this is useful, as when my guy is gassed and I have not noticed it. But, as in real life, 90% of the time the pitcher just wants to keep pitching. I love the stories of how Joe Garigiola would call time late in a close game to discuss where to eat after the game. Or Yogi Berra would call Whitey Ford’s attention to that blonde girl in the first row. Probably these were ways to take the hurler’s mind off the game for a moment. I would use mound visits more often, if I played with the infantile three-batter minimum rule (it is disabled in every one of my leagues). If I can’t pull a guy who walks the leadoff hitter and then allows a dinger (think of Ian Kennedy’s Phils’ debut last night), at least I can berate him. |
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#23 | |||||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,683
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Also mound visits have never been cosmetic. I have this discussion, it seems like every version, where I note it says in the manual that visits can (not will) calm the pitcher. The normal reply is "just because the manual says it doesn't mean it works that way in the game". A nice way of saying the developers are lying ![]() Quote:
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#24 | ||
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,683
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#25 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,683
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While I don't care to know all of these things testing does have value as it can find out things aren't working as intended and lead to fixes we all get the benefit from. As for me testing would only be something I'd do if I thought something wasn't working as it should. As to the topic of warmup effects? I play out all of my games and I've never doubted they work. |
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#26 | |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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#27 |
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Hall Of Famer
Join Date: Mar 2018
Location: Denver, Colorado
Posts: 4,263
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Apologies if I have read all of this too quickly or am asking something that is pretty obvious to everyone else (I'll confess that I only control substitutions when I play out my team's games, so I don't have any practical experience with this option), but I'm wondering, when we talk about rules for how often mound visits can happen, whether the mound visits in OOTP are meant to capture both coaching visits to the mound as well as catcher visits? (Catcher/infielders visits would seem IRL to at least theoretically serve some sort of calming down purpose and maybe even some strategic planning purpose.)
That would alter the issue of how many are allowed per inning, no? (Again, sorry if I'm just being dense here.) Edit: And I should have done a bit of research first. So it seems as though these do count towards the game total limit, but do not count towards the limit of 1 per inning per pitcher with the necessity of removing the pitcher for a reliever.
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The Denver Brewers of the W.P. Kinsella League-- The fun starts here(1965-1971: https://forums.ootpdevelopments.com/...d.php?t=289570 And continues here (1972-1976): https://forums.ootpdevelopments.com/...d.php?t=300500 On we go (1977- 1979): https://forums.ootpdevelopments.com/...d.php?t=314601 For ongoing and more random updates on the WPK:https://forums.ootpdevelopments.com/...d.php?t=325147, https://forums.ootpdevelopments.com/...d.php?t=330717 Last edited by BirdWatcher; 08-04-2021 at 02:42 PM. |
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#28 |
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All Star Reserve
Join Date: Dec 2002
Location: Eureka, Ca
Posts: 535
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I have no idea if mound visits affect coding in any way or just cosmetic but I use them as a timeout for myself when managing to gather my thoughts and assess the situation. My pitcher is in trouble should I go to the pen, who is available, who are the next few batters, etc.
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"A passion for statistics is the earmark of a literate people." - Paul Fisher "Baseball isn't statistics. Baseball is (Joe) DiMaggio rounding second." - Jimmy Cannon
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#29 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,683
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Once or twice saying the manual can be wrong, ok. Somebody new to the game and forums? Same, there is leeway. For those that have played for years to carry on with it version after version? Yean, that's not saying "I think there is an error in the manual".
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#30 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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Why attribute something to moral deficiency when an explanation of error is sufficient?
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#31 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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Let me give you example. The manual for 19 said a player could lose a defensive rating at a position. As late as the manual for 18 its said "Note: A player cannot 'lose' positions. Once he has learned a position, he will always have a rating at that position."
http://manuals.ootpdevelopments.com/...ions_and_roles Reality is a player could lose a position rating as early as OOTP 11. This is an error. It's not a lie. |
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#32 | |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 6,683
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Take into account all of the times the developer has commented on the engine being the same for both simulated and played out games only to have users continue to claim that that can't be right ("look at my results" which most times translates to "I just lost another game"). Either the developer is lying or they are not about the engine. There is no confusion or error here. So, why would the developer comment at all on mound visits? Just leave the manual with the correct information and move on. |
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#33 |
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Banned
Join Date: May 2016
Location: St Petersburg Florida USA
Posts: 6,693
Infractions: 0/2 (4)
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I just realized my comments are irrelevant. I don't play out games anymore!
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#34 | ||
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Hall Of Famer
Join Date: May 2004
Posts: 10,611
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#35 |
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Major Leagues
Join Date: Dec 2020
Posts: 390
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Huh. In one of my fictional leagues there was a team that had a closer who was a two-way player, and if he was in the field he never closed. I assumed at the time that was because there was no way to warm him up.
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#36 | |
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Minors (Single A)
Join Date: Jan 2016
Location: Seattle, WA
Posts: 70
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Pitcher can also find out that candlesticks always make a nice gift. |
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