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Old 07-31-2021, 12:31 PM   #21
professor ape
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Will there be a TM#3? Or will it end at Franchise Hero #2?
I’m quite sure there will be a FH3. What the path to it will be is an unknown.
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Old 07-31-2021, 05:32 PM   #22
DotDash
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This doesn't just impact 'speculators', so even if that was the intended purpose the mark was missed completely. Players that try to prepare for upcoming missions without the specific intent to make a killing on the AH were left to dry. F2P players like me, for whom pack opening is the main focus in an otherwise (IMHO) stagnant game, idem.
I've opened 8400 packs on one team, and currently have 283 silver cards which still aren't used in any missions, yet many of the silvers required for the latest mission set were double or even triple dip cards, as mentioned. This is especially lame if you've actually completed the missions that some of these cards were previously required for, but using different cards. You get to pay the inflated price, without working towards completion of multiple missions at once. Paying 13K for a Rockies silver card was nice.

Especially egregious is the Mets TM2 mission (maybe others as well that I lucked into completing more easily.) In order to complete it, you must obtain either: Ed Charles 92 (already used in Goldschmidt BAL), Todd Hundley 91 (already used in Lucroy BAL AND an All-Star card), or spring for the 'Perfect' (but unusable at higher levels) Carlos Beltran card.
So if you completed those earlier missions using different Diamonds? Have fun paying 100K for a card which you only need for this one mission.
There are Diamond Mets cards which aren't used in any missions yet (I can see Sid Fernandez and Bob Ojeda on the AH), and probably some others that were used in earlier missions. Restricting the mission requirements this way seems very arbitrary and only benefits players who had the fortune of completing earlier missions with these exact cards. Like to speculate / plan ahead / open packs? Tough luck.

Sorry to once again sound down on this game, but I'm also currently on a 24 (!) straight live Diamond cards streak from packs, which is setting off my 'this is bull-crap' alarms. Some balance and variety (and usable cards!) from this mission set would have been a most welcome distraction, but alas...
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Old 08-01-2021, 05:45 AM   #23
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Maybe this is just me.
It isn't. I've just learned to accept the design isn't 'fair' and was never intended to be. That would only be possible if all cards and collection missions were known and in circulation at the start; the dripping in of both subsequently is just a real money extraction exercise.

P.S. I don't know how many packs 10-20ish a day counts up to (certainly nowhere near DotDash!), but I've yet to pull a diamond card in any of the BaL missions. Not one. Lady luck is fickle, I know, but I've pulled 8 (I think) historic perfects in that time, albeit without the one big score. Enough for at least a hmmm..🤔
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Old 08-01-2021, 10:49 AM   #24
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I haven't been able to get a single Charizard yet, even though I've grinded tournaments and spent hours scouring the auction house. I guess I could always send a few thousand dollars to get a Rayquaza and a Marshadow.

Then I could show those whales!

Gotta love baseball! At its essence it's always been a card battler!

Oh wait, I don't play PT anymore. The base game is still fun at least.
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Old 08-01-2021, 11:47 AM   #25
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It isn't. I've just learned to accept the design isn't 'fair' and was never intended to be. That would only be possible if all cards and collection missions were known and in circulation at the start; the dripping in of both subsequently is just a real money extraction exercise.

P.S. I don't know how many packs 10-20ish a day counts up to (certainly nowhere near DotDash!), but I've yet to pull a diamond card in any of the BaL missions. Not one. Lady luck is fickle, I know, but I've pulled 8 (I think) historic perfects in that time, albeit without the one big score. Enough for at least a hmmm..��
Last year, my team had a similar trend of pulling historical perfects without getting any diamonds tied to missions. I will admit to being luckier this year on that front.

As I mentioned before, I don’t expect fairness, and I know the game isn’t being designed to cater to one non-paying customer. I do find it interesting that the big narrative this year has been diversifying the experience by creating high end cards with a lot of different players and limiting the number of cards for each player. While I appreciate that sentiment, it’s somewhat negated if the same silvers and golds are needed to complete various collections and immobilize those who diversified their resources to be able to build *somewhere*.
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Old 08-01-2021, 01:09 PM   #26
ncap99
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I am not sure if one needs to be good or lucky in the Perfect draft. When I pick a starting catcher, the next set to draft from seems to have a better one or even 2? Or when I am holding off for a backup Catcher in the final 3 rounds and none drop. I think I can may a great team of relievers since this position seems to crowd my draft choices?
Although this doesn't address the first situation, you will get a total of 12 catchers (I am pretty sure it is 12, but it definitely is an exact number) throughout the draft. If you keep track you'll know if you aren't going to see any in the last couple rounds.

And as they add more and more cards to the pool the luck component becomes a bigger part of winning, unfortunately. I was hoping by now they would have started rotating formats to keep it interesting, but I blaze through the drafts pretty fast now because they are boring. I loved them the first month or two, but it is time to change things up like making it live only cards, or only gold and below, etc. It is like they threw it out there and completely forgot it existed at this point. The only meaningful change in several months was the addition of the Bo7 64 team format to the regular selection pool.

Last edited by ncap99; 08-01-2021 at 01:10 PM.
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Old 08-01-2021, 01:12 PM   #27
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Originally Posted by DotDash View Post
This doesn't just impact 'speculators', so even if that was the intended purpose the mark was missed completely. Players that try to prepare for upcoming missions without the specific intent to make a killing on the AH were left to dry. F2P players like me, for whom pack opening is the main focus in an otherwise (IMHO) stagnant game, idem.
I've opened 8400 packs on one team, and currently have 283 silver cards which still aren't used in any missions, yet many of the silvers required for the latest mission set were double or even triple dip cards, as mentioned. This is especially lame if you've actually completed the missions that some of these cards were previously required for, but using different cards. You get to pay the inflated price, without working towards completion of multiple missions at once. Paying 13K for a Rockies silver card was nice.

Especially egregious is the Mets TM2 mission (maybe others as well that I lucked into completing more easily.) In order to complete it, you must obtain either: Ed Charles 92 (already used in Goldschmidt BAL), Todd Hundley 91 (already used in Lucroy BAL AND an All-Star card), or spring for the 'Perfect' (but unusable at higher levels) Carlos Beltran card.
So if you completed those earlier missions using different Diamonds? Have fun paying 100K for a card which you only need for this one mission.
There are Diamond Mets cards which aren't used in any missions yet (I can see Sid Fernandez and Bob Ojeda on the AH), and probably some others that were used in earlier missions. Restricting the mission requirements this way seems very arbitrary and only benefits players who had the fortune of completing earlier missions with these exact cards. Like to speculate / plan ahead / open packs? Tough luck.
Well said
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Old 08-01-2021, 01:28 PM   #28
ncap99
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Originally Posted by DotDash View Post
This doesn't just impact 'speculators', so even if that was the intended purpose the mark was missed completely. Players that try to prepare for upcoming missions without the specific intent to make a killing on the AH were left to dry. F2P players like me, for whom pack opening is the main focus in an otherwise (IMHO) stagnant game, idem.
I've opened 8400 packs on one team, and currently have 283 silver cards which still aren't used in any missions, yet many of the silvers required for the latest mission set were double or even triple dip cards, as mentioned. This is especially lame if you've actually completed the missions that some of these cards were previously required for, but using different cards. You get to pay the inflated price, without working towards completion of multiple missions at once. Paying 13K for a Rockies silver card was nice.

Especially egregious is the Mets TM2 mission (maybe others as well that I lucked into completing more easily.) In order to complete it, you must obtain either: Ed Charles 92 (already used in Goldschmidt BAL), Todd Hundley 91 (already used in Lucroy BAL AND an All-Star card), or spring for the 'Perfect' (but unusable at higher levels) Carlos Beltran card.
So if you completed those earlier missions using different Diamonds? Have fun paying 100K for a card which you only need for this one mission.
There are Diamond Mets cards which aren't used in any missions yet (I can see Sid Fernandez and Bob Ojeda on the AH), and probably some others that were used in earlier missions. Restricting the mission requirements this way seems very arbitrary and only benefits players who had the fortune of completing earlier missions with these exact cards. Like to speculate / plan ahead / open packs? Tough luck.

Sorry to once again sound down on this game, but I'm also currently on a 24 (!) straight live Diamond cards streak from packs, which is setting off my 'this is bull-crap' alarms. Some balance and variety (and usable cards!) from this mission set would have been a most welcome distraction, but alas...
I made the mistake of selling off several team mission cards after #1 to fund finishing the rest of them, only to see many of them used again. I don't think I've opened quite as many packs as you but definitely in the thousands and this is my current count of non used historical silver+ cards:
Perfect - 7
Diamond - 6
Gold - 15
Silver - 168

I probably sold 10-20 historical diamonds, 20-30 historical golds and many high priced silvers used in BALs and TM#1 to finish off all the mission content. Part of me regrets it but I did enjoy seeing an empty mission screen until Thursday (still have 4 teams to go to finish that one off).

I'll also add that the cards are all useless outside of missions, maybe if you want to wait 14 hours for gold or silver tournaments to go instead of grinding bronze like everyone else? Please for my sanity add Ice Box Chamberlain to a mission who've I've been sitting on since week 1 and is maybe the most unplayable perfect in the game.

There just was no reason to reuse silver cards with so many available to pick from. Ron LeFlore some random 81 gold is used in 4 missions. I have 40 other historical cards that are used in 3. The only explanation is they just don't look at this when making new missions, or we have a massive amount of missions dropping after TM#2.

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Old 08-01-2021, 03:46 PM   #29
TwanLX2000
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Phew… I was within one division series win of jumping to diamond again and getting murdered, with no enhancements to my lineup since last week when I was destroyed. Dodged a bullet there.

Signed,

The Gold League’s version of the 90’s Atlanta Braves.
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Old 08-01-2021, 08:43 PM   #30
ncap99
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Phew… I was within one division series win of jumping to diamond again and getting murdered, with no enhancements to my lineup since last week when I was destroyed. Dodged a bullet there.

Signed,

The Gold League’s version of the 90’s Atlanta Braves.
Hah, I had quite the nailbiter of a game a few weeks into OOTP22 where if I won I would stay put in gold and if I lost I was going to get relegated. My terrible team managed to come through for me and I won the silver championship the next season after investing in some upgrades.

Diamond is rough and is getting rougher for sure. I somehow went 41-53 before the all star break this season with a better team than I won the diamond league championship with 2 weeks ago. I finished 46-22 after the break with a torrid 23-3 August which was just good enough to finish 2 games out of the playoffs. I kinda wish the suckfest would have continued all season so I could have a get right year in gold!
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Old 08-02-2021, 12:39 PM   #31
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Your twenty beats my seven. Unless I have a great tourney run, my goal is to have all four pieces for three additional teams over this week and maybe 2-3 more the following week.
Once again I was taken by surprise this weekend by how cheaply people would sell the reward cards. Honestly I don't get it...these missions are so pricey to complete, but people were selling a lot of the rewards for just 15k-20k. So I took advantage of that by buying several of them, and am now fully prepared with 30 of 30 teams completed. Bring on FH2!
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Old 08-02-2021, 01:09 PM   #32
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Once again I was taken by surprise this weekend by how cheaply people would sell the reward cards. Honestly I don't get it...these missions are so pricey to complete, but people were selling a lot of the rewards for just 15k-20k. So I took advantage of that by buying several of them, and am now fully prepared with 30 of 30 teams completed. Bring on FH2!
Do you know for certain that you're not gonna need completed missions before the entire mission chain is done?
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Old 08-02-2021, 01:18 PM   #33
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I don't know anything for certain, but, so far we have not needed to complete all the sub-missions for the mainline franchise heroes missions, we have only needed the component pieces (reward cards). Certainly this was the case for FH1, and we don't have any reason to believe FH2 is any different.
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Old 08-02-2021, 01:28 PM   #34
professor ape
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Once again I was taken by surprise this weekend by how cheaply people would sell the reward cards. Honestly I don't get it...these missions are so pricey to complete, but people were selling a lot of the rewards for just 15k-20k. So I took advantage of that by buying several of them, and am now fully prepared with 30 of 30 teams completed. Bring on FH2!
Great stuff. I’m somewhere between being a purist and a sucker when it comes to gaining the reward cards through the missions as opposed to buying them directly. I’m Pavlov’s dog who gets a rush out of seeing “Completed” next to a mission.
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Old 08-02-2021, 01:29 PM   #35
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I'm having a hard time completely convincing myself that we're not gonna have to have missions locked at some point. The missions just don't make sense to me otherwise.
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Old 08-02-2021, 01:51 PM   #36
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I'm having a hard time completely convincing myself that we're not gonna have to have missions locked at some point. The missions just don't make sense to me otherwise.
Yeah, the price differences between what it takes to complete these, and the value of the reward card, is pretty nuts. It has been the case for many missions this year. I have been approaching each mission on a case by case basis...is it cheaper to build or just buy?

Not sure I put any blame on the mission structure, when they have been pretty clear that you will need these cards for the next mission...I just don't understand why people are selling so cheaply. But hey I have no problem taking advantage of it!
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