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Old 04-07-2021, 08:16 PM   #1
brewertoby
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Regions Not Producing Players Correctly

Hello...

I tend to create rather large baseball universes with multiple leagues using several different regions, some pre-made, some that I have programmed into the world_default.xml file. (I've done this in many OOTP versions in the past so I'm very familiar with the process)

When creating the initial league, the region seems to work correctly. When I try to create more leagues into the game, the regions stop working. They change the cities correctly, but players created no longer have hometowns within the region. This seems to also happen when using the "fill teams with fictional players" option as well.

I tried this with several different regions, both the pre-made ones and my own and it happened consistently. It happened with regions (i.e. West Coast) and States (i.e. Texas) Finally, I tried to do it with a region outside of the United States. This seemed to work correctly from what I could see.

Please help. The way I play the game, this is a bit of a deal-breaker.
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Old 04-07-2021, 08:20 PM   #2
Syd Thrift
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I was seeing an issue where on initial creation the regions weren’t working quite right, then I deleted all the players and selected “fill teams with fictional players” again and the it see,Ed to have worked.
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Old 04-08-2021, 07:53 AM   #3
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I had the same thought and tried fixing that way, but unfortunately, that still didn't work for me.
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Old 04-08-2021, 09:53 AM   #4
Lukas Berger
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We'd need to have your league file, if you can post or upload that, and also specific instructions on what steps to take as far as adding league etc to see this happen. If you can get us that, we'll take a look.
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Old 04-08-2021, 04:59 PM   #5
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I see the same issue. Right now in order for it to work properly you have to delete all of the players in the league. Then go to each team in the league and on the team setup screen you must assign a REGION and if you want to have the draft pool come from that region as well you need to choose a TEAM DRAFT REGION.

Once that is done you can go back to league settings and FILL ALL TEAMS OF THIS LEAGUE WITH FICTIONAL PLAYERS. When the prompt comes up select YES to using TEAM REGION rather than League region as presently the League region appears not to be working - which I assume is the cause of the players been from outside the region in league creation.

Hopefully an easy fix in next patch but until then this worked for me.
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Old 04-08-2021, 05:16 PM   #6
brewertoby
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League File For Bug

Sorry for not posting this correctly first.

I submitted the league file under the name of:
RegionIssue.lg.7z


Instructions to recreate:

1. Create a fictional league using a Region
2. Delete all players
3. Fill teams with fictional players.
4. League no longer produces players from that region
5. Add another league to universe using a region
6. Players are not created using the region specified

I'm happy to provide more details if necessary
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Old 04-11-2021, 09:30 AM   #7
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Thanks for the extra info folks, we'll check this out.
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Old 04-11-2021, 01:41 PM   #8
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Are you guys checking the player origin settings on the Players tab of league setup? I might be missing something, but this is working for me with a custom world db.

If you set the League's Region and then go to the Players tab and click the Edit button for Default Player origin you should only have countries from the League Region available to select. The same applies to the amateur draft pool.

Regional draft rounds don't work for the inaugural draft (not sure if this is by design), but they work properly for the amateur draft.

I just tried adding leagues to an existing game and it works. Both by doing an inaugural draft or by delaying player creation and filling teams with fictional players
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Old 04-11-2021, 02:34 PM   #9
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Quote:
Originally Posted by Ktulu View Post
Are you guys checking the player origin settings on the Players tab of league setup? I might be missing something, but this is working for me with a custom world db.

If you set the League's Region and then go to the Players tab and click the Edit button for Default Player origin you should only have countries from the League Region available to select. The same applies to the amateur draft pool.

Regional draft rounds don't work for the inaugural draft (not sure if this is by design), but they work properly for the amateur draft.

I just tried adding leagues to an existing game and it works. Both by doing an inaugural draft or by delaying player creation and filling teams with fictional players
Are you saying regions are working for you on league creation? They don’t appear to be for me. Nations yes, which you can adjust on the players tab but not regions. In 21 if you set the league region to US Northeast for example you would only get players created from states in the Northeast region. However, with 22 that is being ignored unless you do the workaround I mentioned above.
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Old 04-11-2021, 03:35 PM   #10
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Quote:
Originally Posted by Tiger Fan View Post
Are you saying regions are working for you on league creation? They don’t appear to be for me. Nations yes, which you can adjust on the players tab but not regions. In 21 if you set the league region to US Northeast for example you would only get players created from states in the Northeast region. However, with 22 that is being ignored unless you do the workaround I mentioned above.
Yes they're working for me, but I'm using a completely custom world db. Maybe there's something about the US regions in the default file, I don't know.
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Old 04-11-2021, 03:46 PM   #11
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Quote:
Originally Posted by Ktulu View Post
Yes they're working for me, but I'm using a completely custom world db. Maybe there's something about the US regions in the default file, I don't know.
Thanks. I will tinker so more. I only checked US and Canada regions so maybe it is just those ones. I will try some different regions to be sure.
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Old 04-11-2021, 05:16 PM   #12
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Quote:
Originally Posted by Ktulu View Post
Yes they're working for me, but I'm using a completely custom world db. Maybe there's something about the US regions in the default file, I don't know.
Ok I tried again and same issue. We are not talking about the draft pool. The issue is with the initial players created for the league.

In OOTP21, which I just tested, you can specify a region (Like Great Lakes for example) in the advanced league creation setup and when the league is first loaded all players in the league (except the 1% random by default unless you change it to 100% US) are born in the Great Lakes region.

With OOTP22 that does not happen. Following the exact same steps the players birth cities are randomly assigned based on the NATION only. They ignore the region and in order to correct it you must do the steps I mentioned in the post a few above.

So there definitely is a bug with how OOTP22 assigns it's original player pool as compared to how it worked in v21. I have posted this issue in the beta section and Lukas has mentioned it will be looked at so I confident it will be fixed some time soon.
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Old 04-16-2021, 02:27 PM   #13
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Quote:
Originally Posted by Tiger Fan View Post
Ok I tried again and same issue. We are not talking about the draft pool. The issue is with the initial players created for the league.

In OOTP21, which I just tested, you can specify a region (Like Great Lakes for example) in the advanced league creation setup and when the league is first loaded all players in the league (except the 1% random by default unless you change it to 100% US) are born in the Great Lakes region.

With OOTP22 that does not happen. Following the exact same steps the players birth cities are randomly assigned based on the NATION only. They ignore the region and in order to correct it you must do the steps I mentioned in the post a few above.

So there definitely is a bug with how OOTP22 assigns it's original player pool as compared to how it worked in v21. I have posted this issue in the beta section and Lukas has mentioned it will be looked at so I confident it will be fixed some time soon.
So I've worked with your work around with some success, but there is a weird failure with it that I have found as well.

When using a region that has multiple nations in it (for example, USA/Canada east), if you choose the "no" option, the region doesn't work. If you choose the "yes" option, the region seems to work, but it will separate the players by country. So the Canadian teams well have only Canadian players, and the American teams would only have American players.

It's a minor annoyance since I sim the first few seasons to get bugs out anyways, but it never used to happen this way.
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Old 05-08-2021, 12:21 PM   #14
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Hello everyone. This thread is exactly what I've been looking for. I understand the work around for getting the initial players from the region (I am using a US state) and that's fine.

My issue is that the draft pool being generated has players from all over the US and I only want players from that state generated. I have "No foreigners" selected so no one is being drafted unless from that state but there are very few available each season.

Wondering what I can do ensure players are only being generated from that US State.
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Old 05-18-2021, 08:57 AM   #15
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Bumping this because this is still an issue.

And it doesn't seem to be just in the initial creation of players. It also exists during amateur drafts and other functions that require the game to create players.
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Old 06-26-2021, 07:23 PM   #16
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I am bumping this thread again, because I feel that such an important issue (that used to work perfectly) is being ignored. Please OOTP....help this issue.
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Old 06-28-2021, 07:08 AM   #17
Lukas Berger
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Quote:
Originally Posted by brewertoby View Post
I am bumping this thread again, because I feel that such an important issue (that used to work perfectly) is being ignored. Please OOTP....help this issue.
It's not being ignored, but we haven't had a chance to get to this yet. I updated the priority of the bug report we have on this, so hopefully we'll be able to take a look at it soon.
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