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Old 05-15-2021, 08:03 AM   #21
Reed
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I keep the prospect/veteran slider on neutral. If I slide it to either extreme, it is easier to fleece the AI and trades between AI teams become even more lopsided. For example, if the slider is heavily prefer prospects the AI will over value a couple mediocre 22 year old cup of coffee players and another team will trade away a very good 28 year old with 5 good years left for those cup of coffee players. Trades between "win now" teams and "rebuilding" teams make more sense to me with the slider in the middle (or even bumped toward the veteran).
I could do the same in that case, trade away a couple of my 2 star potential youngster for a proven 28 year old with 5 good years left.
My rules. Make trade harder slider slightly right of center. Only trade with a team that makes an offer to me. Only trade if trade seems reasonable. If I win division, I stop making trades until I don't win division. Obviously I don't have an overpowering team but I am usually competitive.
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Old 05-15-2021, 12:50 PM   #22
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I am using a “9” on the slider.but again. This is only because of the “make this work now” and “shop player” features.

The slider system consists of 10 slots.

1,2 = the old very easy setting
3,4 = easy
5,6 = Avg
7,8 = Hard
9,10 = very hard
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Old 05-15-2021, 03:50 PM   #23
LordTC
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Does OOTP 22 Still have the Rating Breakdown

Does OOTP22 still have that rating breakdown where it's something like:

50% Ratings
30% Current Year
15% Last Year
5% 2-years ago

If so adjust it to something like 80% Ratings and 20% among the 3-years might help. The weight on things other than ratings means that underperforming players are easier to get. It's tricky though because prospects that won't develop often get rated very highly if you have too much weight on ratings.
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Old 05-15-2021, 03:57 PM   #24
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Quote:
Originally Posted by LordTC View Post
Does OOTP22 still have that rating breakdown where it's something like:

50% Ratings
30% Current Year
15% Last Year
5% 2-years ago

If so adjust it to something like 80% Ratings and 20% among the 3-years might help. The weight on things other than ratings means that underperforming players are easier to get. It's tricky though because prospects that won't develop often get rated very highly if you have too much weight on ratings.

Yes it does. Default is 65/20/10/5
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Old 05-15-2021, 04:15 PM   #25
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Out of curiosity does game have option to turn trades off?
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Old 05-16-2021, 11:07 AM   #26
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Originally Posted by eas9898 View Post
Another situation where we have to adjust settings to work around the weak AI. Devs please, stop adding features and spend some energy focusing on AI. We would all appreciate it.
Actually we would not all appreciate it. Fact is they work on the trade AI (and all AI for that matter) every version but, like EVERY SPORTS GAME IN THE WORLD, it is not perfect and never will be
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Old 05-16-2021, 11:37 AM   #27
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To answer the OP.. I do not implement any house rules for trading per se.

Having said that I don't go out of my way to fleece the AI if I am after a certain targeted player. I look at a trade I propose as I think it would be done IRL. I look at the other team's needs and try to make the trade a win\win for both clubs. Sometimes it works out, sometimes the AI wants way too much. I think the only time I see the AI screw itself is with the "make it happen" button and in that situation I do not make the "screw the AI deal". But I may pick a player on the make it work list that makes sense for a win\win. Which yes, I suppose one could call that a house rule while I think of it as working a real life deal

Having some kind of GM trade reputation\history has been suggested many times over the years by many different users. This would allow the AI to "see" how you go about your business as a GM and even get to the point it doesn't want to deal with you because of a lack of any kind of trust. This could, of course, lead to more problems and complaints "Jeez, the Mets GM won't even pick up the phone when I call. I only screwed him the one time." How long does this reputation take to reset?
Does the whole league eventually shun you? etc. It is another AI area that could go wrong or simply be complained about because, like the trade AI itself, we all have differing opinions on how it should work But I would like to see something like this in OOTP.
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Old 05-16-2021, 01:17 PM   #28
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Rather than having a “make this work now” button.I have always advocated having the AI hand you are short list of players it may be interested in at the start of a negotiation. This way you get idea of what it might want...but you can’t just keep adding and subtracting players all while hitting the make it happen button.
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Old 05-16-2021, 02:14 PM   #29
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Don't have specific rules, but in general I don't try and min max every trade. If a trade works, I complete it. This year I've even had a couple from the AI where I accepted out right, so yes the AI is constantly being improved.
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Old 05-16-2021, 08:21 PM   #30
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Originally Posted by PSUColonel View Post
Rather than having a “make this work now” button.I have always advocated having the AI hand you are short list of players it may be interested in at the start of a negotiation. This way you get idea of what it might want...but you can’t just keep adding and subtracting players all while hitting the make it happen button.

I'd love this idea and it would actually make it easier when starting a "cold call" on a trade.

Instead of "Make it work" (which only considers "what one player would make the current deal work", I would get that short list you mention.

Better than trying to guess.
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Old 05-17-2021, 01:43 AM   #31
Dave Stieb II
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Quote:
Originally Posted by LordTC View Post
Does OOTP22 still have that rating breakdown where it's something like:

50% Ratings
30% Current Year
15% Last Year
5% 2-years ago

If so adjust it to something like 80% Ratings and 20% among the 3-years might help. The weight on things other than ratings means that underperforming players are easier to get. It's tricky though because prospects that won't develop often get rated very highly if you have too much weight on ratings.
It is tricky and I'm not the right person to suggest what the perfect ratings are.
But one has to be careful and consider what they are looking for and the ramifications of any changes made. I read in another thread recently (past 2 weeks) where a team either waived or outright released a prior year MVP (i think it was Ohtani) because his ratings had dropped. I think this was using the default settings. That isn't very realistic either.
I'm sorry that my memory can't provide the exact details or lead you to that thread but I know it exisits and perhaps someone else recalls it - or participated in it - and can shed further light.
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Old 05-17-2021, 12:20 PM   #32
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Originally Posted by Dave Stieb II View Post
But one has to be careful and consider what they are looking for and the ramifications of any changes made. I read in another thread recently (past 2 weeks) where a team either waived or outright released a prior year MVP (i think it was Ohtani) because his ratings had dropped. I think this was using the default settings. That isn't very realistic either.
I'm sorry that my memory can't provide the exact details or lead you to that thread but I know it exisits and perhaps someone else recalls it - or participated in it - and can shed further light.

I'd love to see it if anyone remembers. I've never had that happen and I play VERY ratings oriented (70%) mainly to prevent "oh he had a bad year, cut or trade too cheap".

I wonder how far Ohtani's ratings had dropped for that to happen. I'd imagine they'd have to collapse since Ohtani is highly rated iirc.
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Old 05-18-2021, 01:19 PM   #33
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I will always do a deep dive to determine why the AI controlled team would make the deal. If I don't see it, I wont do it. My experience is that it's often related to finance issues. Maybe too often.

I'd also add that I'm seeing the AI do a much better job of moving potential FA's around the trade deadline in a realistic fashion (ex: non-contender trading overpaid closer who'll FA at season's end) in AI to AI deals.
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Old 05-18-2021, 04:02 PM   #34
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Originally Posted by KBLover View Post
I'd love to see it if anyone remembers. I've never had that happen and I play VERY ratings oriented (70%) mainly to prevent "oh he had a bad year, cut or trade too cheap".

I wonder how far Ohtani's ratings had dropped for that to happen. I'd imagine they'd have to collapse since Ohtani is highly rated iirc.
I just had a quick look for it in this forum and couldn't find it. Maybe it's over in the bugs forum (or I missed it). I'll try to take a look over there in the next couple days.
I usually don't participate in these sorts of threads, only read and consume what others are experiencing because I hate adjusting settings out of the box. (although the list of settings I do adjust seems to grow a little every year)
But as I was reading this thread, the other one came quickly to mind.
Anyway, kind of wish I hadn't posted until I reviewed that original thread. Geezuz, I know I didn't just make it up. LOL
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Old 05-19-2021, 07:31 PM   #35
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I don't attempt to exploit the AI. I made some reasonable trades. I was in a win now mode and they were in full rebuild and traded for their 26 year old centerfielder, giving my 25 year old centerfielder (who was really more of a left fielder, but i was lacking a good CF) and my number 20 ranked starting pitcher prospect who was 22. Felt like it was a win win. I am one notch from the hardest and really I have a hard time doing a deal just to do a deal. Often times, they make sense, but the AI doesn't seem to trade just to trade at that setting.
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Old 05-20-2021, 01:41 PM   #36
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Originally Posted by t-bone shuffle View Post
I'd also add that I'm seeing the AI do a much better job of moving potential FA's around the trade deadline in a realistic fashion (ex: non-contender trading overpaid closer who'll FA at season's end) in AI to AI deals.
It's the kind of deals I get offered.

"Have this overpriced player/pot. FA if you give me your 3rd best prospect?"

Me: How about you keep that financial problem and I keep my budding talent?


Quote:
Originally Posted by Ratbelly View Post
I am one notch from the hardest and really I have a hard time doing a deal just to do a deal.
I refuse to do "very hard" trading.

To me, that difficulty is basically "the human GM is stupid and will trade their top 30 prospects for 40-rated, 28-year-old minor league journeyman or bench players and accepting any deal where you don't get two or three of their best prospects for a 1 WAR player is a bad deal".

I have no interest in that nonsense.

Last edited by KBLover; 05-20-2021 at 01:45 PM.
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Old 05-20-2021, 02:30 PM   #37
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It's the kind of deals I get offered.

"Have this overpriced player/pot. FA if you give me your 3rd best prospect?"

Me: How about you keep that financial problem and I keep my budding talent?
I just ignore these. I mean to say that when I have a deal in place, ready to go, I will then do the deep dive as to why the AI team might make this deal. When I cant find a good reason for what I consider a "big deal", involving established players I will occasionally do a back up, do the deal and then advance a day or two. Most times a decent/acceptable reason can appear.

I once had a team in the division trade me their # 2 SP, mid season, and they were contending. I would not have made the deal in reverse and I couldnt find a reason they would. So, i did the above and the next day they used the $$ saved to sign their # 1 draft pick (around $7M/it was cash they didn't have otherwise). I let it stand. so, you never know.

Last edited by t-bone shuffle; 05-20-2021 at 02:33 PM.
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