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Old 04-18-2021, 10:56 PM   #1
nerdynerd
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Join Date: Apr 2021
Location: Los Angeles
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Create Fictional Player

In regards to the player development stage dropdown when you create a fictional player:

When you create a fictional player and get to the "player development stage" (Raw, Halfway, Above Average, Fully Developed), does this dropdown selection directly affect player development or does it just construct a current and potential player ratings and its gap based on selection? So in essence the question is: do two players with the exact same ratings, but different development stages selected, act differently?


ie
Does a 40 current rating 80 potential rating "raw" player develop differently
from a identical rating (40 current 80 potential) "fully developed" player thats exactly the same age?


if not then I'm assuming that choosing raw or fully developed affects creating player ratings

ie. raw creates a 20 current /40 potential player while a fully developed creates a 40 current /40 potential player

and his variance in development only affected by randomness and age (assuming all other variables such as coaching and money..etc stays constant)

Last edited by nerdynerd; 04-19-2021 at 01:12 AM.
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Old 04-19-2021, 10:24 AM   #2
crowhop
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Join Date: Jun 2018
Posts: 220
I was today years old when I learned there was CAP in OOTP. How do you do it? What menu do you go to in order to do this?
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Old 04-19-2021, 10:29 AM   #3
Syd Thrift
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Quote:
Originally Posted by nerdynerd View Post
In regards to the player development stage dropdown when you create a fictional player:

When you create a fictional player and get to the "player development stage" (Raw, Halfway, Above Average, Fully Developed), does this dropdown selection directly affect player development or does it just construct a current and potential player ratings and its gap based on selection? So in essence the question is: do two players with the exact same ratings, but different development stages selected, act differently?


ie
Does a 40 current rating 80 potential rating "raw" player develop differently
from a identical rating (40 current 80 potential) "fully developed" player thats exactly the same age?


if not then I'm assuming that choosing raw or fully developed affects creating player ratings

ie. raw creates a 20 current /40 potential player while a fully developed creates a 40 current /40 potential player

and his variance in development only affected by randomness and age (assuming all other variables such as coaching and money..etc stays constant)
The whole point of the "raw" vs "fully developed" player is that "raw" players enter with their current ratings at half of their potentials whereas fully developed ones enter with 100% of their potentials realized. Depending on the player's age and your settings, older players may not ever actually reach those potentials but if you generate a fictional 18-21 year old who's "raw", he's got as good a chance as any high draft pick at reaching those.
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Old 04-21-2021, 11:33 AM   #4
boilernemo
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Join Date: Apr 2019
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Quote:
Originally Posted by crowhop View Post
I was today years old when I learned there was CAP in OOTP. How do you do it? What menu do you go to in order to do this?
You have to be in Commissioner mode (under Manager options). Go to the FA page and in the upper right corner, click on 'Actions', and then 'Create fictional player(s)'.
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