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#81 |
Bat Boy
Join Date: Apr 2020
Posts: 6
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I have not been able to load a single game since I bought this game. All the simming works just cant play a single game. I tried every single trouble shoot there is. PC
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#82 |
Bat Boy
Join Date: May 2019
Posts: 12
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So I still can't play the game, can't find the trace file. I already sent a pm and an email and not a solution. What can I do now? Refund?
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#83 |
Hall Of Famer
Join Date: Jul 2006
Posts: 3,529
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4 Gigs of Ram,HD Graphics Card just for beginners or people who just want to do a League with just a couple Teams and not get Black screen and not turn off some stuff.
__________________
Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrr!!!! |
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#84 |
Hall Of Famer
Join Date: Aug 2002
Posts: 16,842
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I'm getting in line. Cannot avoid this CTD. If we can't edit them, can we delete them?
__________________
"Try again. Fail again. Fail better." -- Samuel Beckett _____________________________________________ |
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#85 | |
All Star Reserve
Join Date: Mar 2018
Posts: 740
Infractions: 0/1 (1)
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Quote:
Now, now, now. The creators go completely missing when you asked for a refund. I already tried that. They'll chat it up until the topic of refund comes up. |
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#86 |
Bat Boy
Join Date: Apr 2020
Posts: 1
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Game crashes constantly
On a macbook air playing the game through steam. I've unchecked steam overlay, mac is up to date running on Catalina, everything. Game crashes randomly, but usually right after I finish playing a game and attempt to leave. I never get an error message and only sometimes get a Mac crash report. I don't know if it's happening in other saves but this issue started a few days ago and I wasn't having the issue in prior saves.
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#87 |
Bat Boy
Join Date: Apr 2020
Posts: 2
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Game crashes when using quick-join online league
Friend generated codes to join online league. Codes work for other players, but when I try to join the game crashes after 20% loading server. He's tried recreating and emailing the codes, but still crashes at same point. I've uninstalled/reinstalled and have tried on both my laptop and desktop PC;
Running on Windows 10 ( not through steam ) Ran a trace, but not sure if I should post the whole thing in the thread. Any help/insight would be appreciated. |
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#88 |
Bat Boy
Join Date: Feb 2018
Posts: 18
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#89 |
Minors (Rookie Ball)
Join Date: Apr 2020
Posts: 28
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Out of the Park Baseball 21
Version 21.2 Build 41 (32 bit) Steam Edition (Windows) Copyright (C) 2020 Out of the Park Developments System info: In-Game Overlay is available Uses OpenGL for display Uses default image resize code CPU: Intel or AMD, 8 CPUs, 1992 MHz Free disk space: 349,620 MB Physical memory: 16,193 MB Free physical memory: 6,607 MB Virtual memory: 4,095 MB Free virtual memory: 3,861 MB 2020-04-19 15:15:21 startup: Starting game 2020-04-19 15:15:22 load_steam_workshop_items: Loading published_workshop_items 2020-04-19 15:15:22 startup: OOTP supports MySQL (PLATFORM_SUPPORTS_MYSQL is defined) 2020-04-19 15:15:22 startup: USE_MOBILE_DEFINITION is NOT set 2020-04-19 15:15:22 startup: MOBILE_EDITION is false 2020-04-19 15:15:22 startup: Checking command line parameters: 2020-04-19 15:15:22 startup: gs_trace_mode set to TRUE 2020-04-19 15:15:22 startup: Using custom back buffer allocation function 2020-04-19 15:15:22 startup: Program started with command line parameters: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\ootp21.exe tracemode 2020-04-19 15:15:22 startup: Chilkat version: 9.5.0.76 2020-04-19 15:15:22 startup: Initial $USERAPP: C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21 2020-04-19 15:15:22 startup: $USERDATA: C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21 2020-04-19 15:15:22 startup: $USERPREFS: C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21 2020-04-19 15:15:22 startup: $USERSAVES: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data 2020-04-19 15:15:22 startup: $SYSAPP: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21 2020-04-19 15:15:22 startup: $SYSDATA: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data 2020-04-19 15:15:22 startup: $SYSPREFS: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data 2020-04-19 15:15:22 startup: Folder for app.cfg file set to config_files_path C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-04-19 15:15:22 startup: Folder for key.cfg file set to default: C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-04-19 15:15:22 startup: Folder for engine.cfg file set to config_files_path C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-04-19 15:15:22 startup: Folder for recent_paths.cfg file set to config_files_path C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-04-19 15:15:22 startup: Folder for paths.cfg file set to config_files_path C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-04-19 15:15:22 startup: app.cfg file exists and contains thankyou page status = 2 2020-04-19 15:15:22 startup: Using C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data as DMPT_CUST_DATA now because use_default_data_folder_for_installation is false 2020-04-19 15:15:22 startup: Successfully created $USERPREFS/saved_games, using C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21 as DMPT_USER_DATA now 2020-04-19 15:15:22 create_pt_folders: DMPT_ONLINE_DATA set to C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\online_data 2020-04-19 15:15:22 startup: This is the DMPT_APP path now: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21 2020-04-19 15:15:22 startup: This is the DMPT_APP_DATA path now: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data 2020-04-19 15:15:22 startup: This is the DMPT_PREF_DATA path now: C:\Users\andre\AppData\Roaming\Out of the Park Developments\OOTP Baseball 21\config 2020-04-19 15:15:22 startup: This is the DMPT_CUST_DATA path now: C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data 2020-04-19 15:15:22 startup: This is the DMPT_USER_DATA path now: C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21 2020-04-19 15:15:22 startup: This is the DMPT_SAVEDGAMES path now: C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games 2020-04-19 15:15:22 open_graphics: Starting open_graphics with setting window_size = 98 2020-04-19 15:15:22 open_graphics: get_desktop_width = 1536 2020-04-19 15:15:22 open_graphics: get_desktop_height = 864 2020-04-19 15:15:22 open_graphics: Determined window width = 1070 2020-04-19 15:15:22 open_graphics: Determined window height = 785 2020-04-19 15:15:22 open_graphics: Fullscreen = Off 2020-04-19 15:15:22 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT 2020-04-19 15:15:22 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for Windows 2020-04-19 15:15:22 glGetString(GL_VERSION): 4.5.0 - Build 25.20.100.6577 2020-04-19 15:15:22 set_opengl_modes: Anisotropic filtering is supported: 16 2020-04-19 15:15:22 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME 2020-04-19 15:15:22 startup: Opened folder fonts 2020-04-19 15:15:22 startup: Opened folder font0 : C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\fonts\font0 2020-04-19 15:15:22 startup: $FONTDATA is now C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\fonts\font0 2020-04-19 15:15:22 load_player_animations: Reading animations from C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\ballparks\models\misc\player\animations 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2020-04-19 15:15:22 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 191929 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 160865 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 159309 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155009 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 123357 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126909 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126926 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124569 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205541 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208673 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 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OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 110508 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633 2020-04-19 15:15:23 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637 2020-04-19 15:15:23 startup: Initializing threading: USE_CPP11_THREAD is DISABLED. 2020-04-19 15:15:23 startup: Initializing threading: USE_CPP11_MUTEX is DISABLED. 2020-04-19 15:15:23 startup: Initializing threading: USE_CPP11_CV is DISABLED. 2020-04-19 15:15:23 startup: Initializing threading: Number of threads is 8 2020-04-19 15:15:23 OnUserStatsReceived: Received stats and achievements from Steam 2020-04-19 15:15:23 news system: Usage tracker is enabled. Loaded usage data from file. 2020-04-19 15:15:23 news system: News from server are enabled. Dismissed IDs are ''. News requested. 2020-04-19 15:15:23 gui_skin: gui_skin is not loaded yet 2020-04-19 15:15:23 gui_skin: Try to load gui_skin ootp dark from file 2020-04-19 15:15:24 gui_skin: Successfully loaded gui_skin ootp dark 2020-04-19 15:15:24 startup: Called loading_skin_callback 1450 times and blit_to_window 8 times while loading the skin 2020-04-19 15:15:24 startup: Number of fonts loaded: 21 2020-04-19 15:15:24 startup: Font # 0 : bb_bold 2020-04-19 15:15:24 startup: Font # 1 : bb_condensed 2020-04-19 15:15:24 startup: Font # 2 : bb_italic 2020-04-19 15:15:24 startup: Font # 3 : bb_light 2020-04-19 15:15:24 startup: Font # 4 : bb_medium 2020-04-19 15:15:24 startup: Font # 5 : bb_regular 2020-04-19 15:15:24 startup: Font # 6 : bold 2020-04-19 15:15:24 startup: Font # 7 : digit 2020-04-19 15:15:24 startup: Font # 8 : handwritten 2020-04-19 15:15:24 startup: Font # 9 : italic 2020-04-19 15:15:24 startup: Font # 10 : l_averia 2020-04-19 15:15:24 startup: Font # 11 : l_ball 2020-04-19 15:15:24 startup: Font # 12 : l_black 2020-04-19 15:15:24 startup: Font # 13 : l_college 2020-04-19 15:15:24 startup: Font # 14 : l_college2 2020-04-19 15:15:24 startup: Font # 15 : l_emilio 2020-04-19 15:15:24 startup: Font # 16 : l_font 2020-04-19 15:15:24 startup: Font # 17 : l_staubach 2020-04-19 15:15:24 startup: Font # 18 : light 2020-04-19 15:15:24 startup: Font # 19 : medium 2020-04-19 15:15:24 startup: Font # 20 : regular 2020-04-19 15:15:24 load_ootp_style_sets: Starting to load the non-mobile style sets... 2020-04-19 15:15:24 load_ootp_style_sets: Starting to load the common style sets... 2020-04-19 15:15:24 get_style_set: Unable to load style set : DRAG_BUTTON 2020-04-19 15:15:24 get_style_set: Unable to load style set : LIST_BUTTON 2020-04-19 15:15:24 get_style_set: Unable to load style set : CLEAR_BUTTON 2020-04-19 15:15:24 get_style_set: Unable to load style set : COMPLEX_MENU_SHADOW 2020-04-19 15:15:24 get_style_set: Unable to load style set : TOP_MENU_EXIT 2020-04-19 15:15:24 load_ootp_style_sets: Finished loading of the style sets 2020-04-19 15:15:24 startup: starting reading settings from config file 2020-04-19 15:15:24 startup: creating online league interface 2020-04-19 15:15:24 startup: loading hints... 2020-04-19 15:15:24 startup: loading facegen & opengl... 2020-04-19 15:15:24 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE 2020-04-19 15:15:24 startup: glewInit = 0 2020-04-19 15:15:24 startup: Successfully initialized GLEW, using GLEW 1.10.0 2020-04-19 15:15:24 startup: GLEW_ARB_vertex_buffer_object supported, 3d features will be available 2020-04-19 15:15:24 startup: OpenGL caps -------------------------------------------------------------------- 2020-04-19 15:15:24 startup: 4.5.0 - Build 25.20.100.6577 GL_MAJOR_VERSION: 4 GL_MINOR_VERSION: 5 Intel Intel(R) UHD Graphics 620 GL_MAX_TEXTURE_SIZE: 16384 GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0 GL_3DFX_texture_compression_FXT1 GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_robustness_isolation GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_polygon_offset_clamp GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_framebuffer_fetch GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_conservative_rasterization GL_INTEL_fragment_shader_ordering GL_INTEL_framebuffer_CMAA GL_INTEL_map_texture GL_INTEL_multi_rate_fragment_shader GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_blend_square GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control GLSL Version: 4.50 - Build 25.20.100.6577 GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096 GL_MAX_VARYING_FLOATS_ARB: 64 2020-04-19 15:15:24 startup: End of OpenGL caps ------------------------------------------------------------- 2020-04-19 15:15:24 startup: Going to initialize Facegen. 2020-04-19 15:15:24 startup: fg_opengl_init() succeeded 2020-04-19 15:15:24 myfacegen: myfacegen object created, opengl_major_version = 4 2020-04-19 15:15:25 startup: myfacegen successfully initialized 2020-04-19 15:15:25 startup: myfacegen->load_modellists() successfully executed 2020-04-19 15:15:25 startup: Beard textures loaded successfully 2020-04-19 15:15:26 startup: Hair textures loaded successfully 2020-04-19 15:15:26 startup: facegen has been loaded 2020-04-19 15:15:26 startup: Help engine loaded 2020-04-19 15:15:26 startup: Help engine ID list filled 2020-04-19 15:15:26 check_help_files: ok, html files found in help_path 2020-04-19 15:15:26 startup: Help files checked 2020-04-19 15:15:26 startup: Creating db object from local_user.current_game_path 2020-04-19 15:15:26 startup: db object created successfully 2020-04-19 15:15:26 startup: saved games list updated 2020-04-19 15:15:26 startup: text file cache created 2020-04-19 15:15:26 startup: temporary player object created 2020-04-19 15:15:26 startup: browser history object created 2020-04-19 15:15:26 startup: Importing WPA table 2020-04-19 15:15:26 Searching sound folder (: sounds ): 155 items .ogg 2020-04-19 15:15:26 game_sounds: Added Sound: ambient1.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient2.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient3.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient4.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient5.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient6.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient7.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient8.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient9.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_cc.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_hd.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_lemonade.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_p2.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_peanuts.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_programs.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_scorecard.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_snowcone.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: ambient_souvenir.ogg to cat 19 2020-04-19 15:15:26 game_sounds: Added Sound: anticip1.ogg to cat 22 2020-04-19 15:15:26 game_sounds: Added Sound: anticip2.ogg to cat 22 2020-04-19 15:15:26 game_sounds: Added Sound: anticip3.ogg to cat 22 2020-04-19 15:15:26 game_sounds: Added Sound: anticip4.ogg to cat 22 2020-04-19 15:15:26 game_sounds: Added Sound: antic_fail1.ogg to cat 24 2020-04-19 15:15:26 game_sounds: Added Sound: antic_fail2.ogg to cat 24 2020-04-19 15:15:26 game_sounds: Added Sound: antic_fail3.ogg to cat 24 2020-04-19 15:15:26 game_sounds: Added Sound: antic_fail4.ogg to cat 24 2020-04-19 15:15:26 game_sounds: Added Sound: antic_HR.ogg to cat 23 2020-04-19 15:15:26 game_sounds: Added Sound: antic_success.ogg to cat 25 2020-04-19 15:15:26 game_sounds: Added Sound: antic_success3.ogg to cat 25 2020-04-19 15:15:26 game_sounds: Added Sound: antic_success5.ogg to cat 25 2020-04-19 15:15:26 game_sounds: Added Sound: bballcrowd.ogg to intros 2020-04-19 15:15:26 game_sounds: Added Sound: boo_heavy1.ogg to cat 6 2020-04-19 15:15:26 game_sounds: Added Sound: boo_heavy2.ogg to cat 6 2020-04-19 15:15:26 game_sounds: Added Sound: boo_heavy3.ogg to cat 6 2020-04-19 15:15:26 game_sounds: Added Sound: boo_heavy4.ogg to cat 6 2020-04-19 15:15:26 game_sounds: Added Sound: boo_light1.ogg to cat 5 2020-04-19 15:15:26 game_sounds: Added Sound: boo_light2.ogg to cat 5 2020-04-19 15:15:26 game_sounds: Added Sound: boo_light4.ogg to cat 5 2020-04-19 15:15:26 game_sounds: Added Sound: boo_light5.ogg to cat 5 2020-04-19 15:15:26 game_sounds: Added Sound: bunt1.ogg to cat 8 2020-04-19 15:15:26 game_sounds: Added Sound: bunt2.ogg to cat 8 2020-04-19 15:15:26 game_sounds: Added Sound: bunt3.ogg to cat 8 2020-04-19 15:15:26 game_sounds: Added Sound: bunt4.ogg to cat 8 2020-04-19 15:15:26 game_sounds: Added Sound: catch_ball1.ogg to cat 7 2020-04-19 15:15:26 game_sounds: Added Sound: catch_ball2.ogg to cat 7 2020-04-19 15:15:26 game_sounds: Added Sound: catch_ball3.ogg to cat 7 2020-04-19 15:15:26 game_sounds: Added Sound: catch_ball4.ogg to cat 7 2020-04-19 15:15:26 game_sounds: Added Sound: catch_ball5.ogg to cat 7 2020-04-19 15:15:26 game_sounds: Added Sound: catch_ball6.ogg to cat 7 2020-04-19 15:15:26 game_sounds: Added Sound: catch_ball7.ogg to cat 7 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy1.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy10.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy11.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy2.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy3.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy4.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy5.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy6.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy7.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy8.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_heavy9.ogg to cat 4 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light1.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light10.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light11.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light12.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light13.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light14.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light15.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light2.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light3.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light4.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light5.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light6.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light7.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light8.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: cheer_light9.ogg to cat 3 2020-04-19 15:15:26 game_sounds: Added Sound: crowd_game1.ogg to cat 2 2020-04-19 15:15:26 game_sounds: Added Sound: crowd_main1.ogg to cat 1 2020-04-19 15:15:26 game_sounds: Added Sound: foul1.ogg to cat 20 2020-04-19 15:15:26 game_sounds: Added Sound: foul2.ogg to cat 20 2020-04-19 15:15:26 game_sounds: Added Sound: foul3.ogg to cat 20 2020-04-19 15:15:26 game_sounds: Added Sound: foul4.ogg to cat 20 2020-04-19 15:15:26 game_sounds: Added Sound: foul5.ogg to cat 20 2020-04-19 15:15:26 game_sounds: Added Sound: foul6.ogg to cat 20 2020-04-19 15:15:26 game_sounds: Added Sound: foul7.ogg to cat 20 2020-04-19 15:15:26 game_sounds: Added Sound: hit_hard1.ogg to cat 10 2020-04-19 15:15:26 game_sounds: Added Sound: hit_hard2.ogg to cat 10 2020-04-19 15:15:26 game_sounds: Added Sound: hit_hard3.ogg to cat 10 2020-04-19 15:15:26 game_sounds: Added Sound: hit_hard4.ogg to cat 10 2020-04-19 15:15:26 game_sounds: Added Sound: hit_normal1.ogg to cat 9 2020-04-19 15:15:26 game_sounds: Added Sound: hit_normal2.ogg to cat 9 2020-04-19 15:15:26 game_sounds: Added Sound: hit_normal4.ogg to cat 9 2020-04-19 15:15:26 game_sounds: Added Sound: hit_normal5.ogg to cat 9 2020-04-19 15:15:26 game_sounds: Added Sound: hit_normal6.ogg to cat 9 2020-04-19 15:15:26 game_sounds: Added Sound: hit_normal7.ogg to cat 9 2020-04-19 15:15:26 game_sounds: Added Sound: homeloudfade.ogg to intros 2020-04-19 15:15:26 game_sounds: Added Sound: horn.ogg to cat 27 2020-04-19 15:15:26 game_sounds: Added Sound: intro1.ogg to cat 13 2020-04-19 15:15:26 game_sounds: Added Sound: intro2.ogg to cat 13 2020-04-19 15:15:26 game_sounds: Added Sound: intro3.ogg to cat 13 2020-04-19 15:15:26 game_sounds: Added Sound: intro4.ogg to cat 13 2020-04-19 15:15:26 game_sounds: Added Sound: notification.ogg to cat 21 2020-04-19 15:15:26 game_sounds: Added Sound: ooh1.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh10.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh11.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh12.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh13.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh14.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh15.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh16.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh17.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh18.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh19.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh2.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh3.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh4.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh5.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh8.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: ooh9.ogg to cat 11 2020-04-19 15:15:26 game_sounds: Added Sound: out1.ogg to cat 14 2020-04-19 15:15:26 game_sounds: Added Sound: out2.ogg to cat 14 2020-04-19 15:15:26 game_sounds: Added Sound: rally1.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally10.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally11.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally12.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally13.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally16.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally17.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally18.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally19.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally2.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally20.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally21.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally22.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally23.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally24.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally25.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally26.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally3.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally4.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally5.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally6.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally7.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally8.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: rally9.ogg to cat 12 2020-04-19 15:15:26 game_sounds: Added Sound: safe1.ogg to cat 15 2020-04-19 15:15:26 game_sounds: Added Sound: safe2.ogg to cat 15 2020-04-19 15:15:26 game_sounds: Added Sound: safe3.ogg to cat 15 2020-04-19 15:15:26 game_sounds: Added Sound: slide1.ogg to cat 17 2020-04-19 15:15:26 game_sounds: Added Sound: stretch2.ogg to cat 18 2020-04-19 15:15:26 game_sounds: Added Sound: stretch3.ogg to cat 18 2020-04-19 15:15:26 game_sounds: Added Sound: stretch4.ogg to cat 18 2020-04-19 15:15:26 game_sounds: Added Sound: strike_three1.ogg to cat 16 2020-04-19 15:15:26 game_sounds: Added Sound: strike_three2.ogg to cat 16 2020-04-19 15:15:26 game_sounds: Added Sound: strike_three3.ogg to cat 16 2020-04-19 15:15:26 Searching sound folder (: sounds ): 0 items .wav 2020-04-19 15:15:26 news system: News article loaded. 2020-04-19 15:15:26 news system: Usage tracker and/or news system run successful. 2020-04-19 15:15:26 news system: Closing data transfer object. 2020-04-19 15:15:26 news system: Data transfer object closed. 2020-04-19 15:15:27 ENTRY_PAGE::create: Creating online_backend object... 2020-04-19 15:15:27 online backend: Online backend is trying to connect... 2020-04-19 15:15:27 online backend: GS initialize 2020-04-19 15:15:27 ENTRY_PAGE::create: Adding online backend listener... 2020-04-19 15:15:27 ENTRY_PAGE::create: Online backend - continue... 2020-04-19 15:15:27 ENTRY_PAGE::create: Adding online backend image cache... 2020-04-19 15:15:27 ENTRY_PAGE::create: Online backend - continue... 2020-04-19 15:15:28 entry_page: Called request_check_write_permission 2020-04-19 15:15:28 entry_page: request_check_write_permission was successful. We have write permission. 2020-04-19 15:15:31 online backend: GSAvailable 2020-04-19 15:15:31 online backend: State change to t/t/f 2020-04-19 15:15:41 get_http_object: Successfully created HTTP object. Max connections: 10 2020-04-19 15:15:41 clear_download_tasks: Cleared download tasks list. Closed 0 tasks. 2020-04-19 15:15:41 DATABASE::~DATABASE: Calling clear_almanac_list 2020-04-19 15:15:41 clear_almanac_list: Closing alamanc list 2020-04-19 15:15:41 DATABASE::~DATABASE: Calling clear_database() 2020-04-19 15:15:41 clear_faces: Closing faces objects 2020-04-19 15:15:41 clear_players: Closing player objects 2020-04-19 15:15:41 clear_teams: Closing team objects 2020-04-19 15:15:41 clear_coaches: Closing coaches objects 2020-04-19 15:15:41 clear_human_managers: Closing human manager objects 2020-04-19 15:15:41 clear_contract_offers: Closing contract offer objects 2020-04-19 15:15:41 clear_trades: Closing trade objects 2020-04-19 15:15:41 clear_names: Closing name objects 2020-04-19 15:15:41 clear_parks: Closing park objects 2020-04-19 15:15:41 clear_park_models: Closing park model objects 2020-04-19 15:15:41 clear_weather: Closing weather objects 2020-04-19 15:15:41 clear_injuries: Closing injury objects 2020-04-19 15:15:41 clear_off_field_injuries: Closing off-field injury objects 2020-04-19 15:15:41 clear_scouting_sets: Closing scouting set objects 2020-04-19 15:15:41 clear_messages: Closing message objects 2020-04-19 15:15:41 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2020-04-19 15:15:41 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2020-04-19 15:15:41 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2020-04-19 15:15:42 DATABASE::~DATABASE: Closing misc. objects 2020-04-19 15:15:42 DATABASE::~DATABASE: Closing config_file 2020-04-19 15:15:42 DATABASE::~DATABASE: Closing storyline_engine 2020-04-19 15:15:42 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects 2020-04-19 15:15:42 DATABASE::~DATABASE: Finished 2020-04-19 15:15:42 load_database: styles_css_version in config_file is different from this version's FILE_VERSION_STYLES_CSS 2020-04-19 15:15:42 load_database: Error, could not update styles.css 2020-04-19 15:15:42 Twitter: ChilkatLog: --ChilkatLog 2020-04-19 15:15:42 DATABASE::load_world: Loading world 2020-04-19 15:15:42 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States) 2020-04-19 15:15:42 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States) 2020-04-19 15:15:42 load_world: Max baseball quality in this world file is 5 2020-04-19 15:15:43 unzip_archive: Source file: text_data.dat - Success: unzipped 1 files 2020-04-19 15:15:43 DATABASE::init_sql_db: Successfully opened SQLite database. Using SQLite version 3.30.1 2020-04-19 15:15:43 load_default_jerseys: Searching for default jerseys in C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\jerseys 2020-04-19 15:15:43 load_default_jerseys: Found 27 default jerseys, first one is Standard 2020-04-19 15:15:43 startup: Default jerseys loaded successfully 2020-04-19 15:15:43 load_default_ballcaps: Searching for default ballcaps in C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\ballcaps 2020-04-19 15:15:43 load_default_ballcaps: Found 6 default ballcaps 2020-04-19 15:15:43 startup: Default ballcaps loaded successfully 2020-04-19 15:15:43 clear_names: Closing name objects 2020-04-19 15:15:43 load_names: Loading names 2020-04-19 15:15:44 clear_teams: Closing team objects 2020-04-19 15:15:44 load_teams: Loading teams Memory info "load_teams" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 253183 542945280 540770304 562680 541760 58128 57992 495677440 497852416 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 4564 18522112 18665472 0 12288 136 272 18071552 18010112 bitmap 65 241664 258048 0 0 136 0 253952 253952 stats 263 1069056 1073152 0 0 0 0 1101824 1101824 results 332 1286144 1355776 0 0 0 0 1474560 1396736 history 2002 6352896 8183808 0 0 0 136 8417280 6516736 scouting reports 1307 5341184 5341184 0 0 0 0 5476352 5476352 draft list 0 0 0 0 0 0 0 0 0 drafted players 0 0 0 0 0 0 0 0 0 not interested 2084 8409088 8515584 0 0 0 0 9158656 9023488 stats.batting 0 0 0 0 0 0 0 0 0 stats.pitching 9 36864 36864 0 0 0 0 36864 36864 stats.bullpen_pitching 0 0 0 0 0 0 0 0 0 stats.starting_pitching 0 0 0 0 0 0 0 0 0 stats.fielding 0 0 0 0 0 0 0 0 0 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 263809 584204288 584200192 562680 554048 58400 58400 539668480 539668480 2020-04-19 15:15:44 clear_parks: Closing park objects 2020-04-19 15:15:44 load_parks: Loading parks 2020-04-19 15:15:44 clear_weather: Closing weather objects 2020-04-19 15:15:44 load_weather: Loading weather 2020-04-19 15:15:44 load_injuries: Loading injuries 2020-04-19 15:15:44 clear_injuries: Closing injury objects 2020-04-19 15:15:44 injuries: Loaded 281 injuries from C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\database\injuries.txt 2020-04-19 15:15:44 off_field_injuries: Loaded 149 off field injuries from C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Baseball 21\data\database\off_field_injuries.txt 2020-04-19 15:15:44 clear_coaches: Closing coaches objects 2020-04-19 15:15:44 load_coaches: Loading coaches 2020-04-19 15:15:45 clear_players: Closing player objects 2020-04-19 15:15:45 load_players: Loading players 2020-04-19 15:15:52 load_players: Total number of players: 66142 2020-04-19 15:15:52 load_players: Number of deleted players: 2 2020-04-19 15:15:52 load_players: Number of retired, not-deleted players: 39944 Memory info "load_players" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 280991 621236224 619061248 632160 632128 58808 58672 575078400 577257472 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff constructor 107530 434556928 436326400 0 0 2584 3672 446181376 445599744 roster status 358 1454080 1441792 0 0 272 0 589824 589824 ratings 8 24576 24576 0 8 136 136 4096 8192 misc 165 675840 647168 0 -8 0 -136 163840 163840 splits 1 4096 4096 0 16 136 272 0 0 other 3 0 0 0 -8 0 -136 0 0 achievement 320 1298432 1306624 0 -16 0 -272 1105920 1105920 scouting report 2 4096 0 0 8 136 136 0 0 scouting history 1389 5672960 5677056 0 -8 0 -136 6070272 6070272 real fielding ratings 1 4096 0 0 -16 0 -272 0 0 player events 33 135168 135168 0 8 0 136 147456 147456 real_career_batting 1 0 -4096 0 0 0 0 0 0 real_career_pitching 0 0 0 0 -16 0 -272 0 0 real_career_fielding 0 0 0 0 8 0 136 0 0 career_batting 6834 27504640 27402240 0 -8 272 408 28667904 28237824 game_batting 7941 32346112 32477184 0 0 408 544 34275328 34140160 at_bat_batting 8433 33918976 34435072 0 0 136 272 36069376 35536896 individual_career_batting 1121 4542464 4579328 0 16 408 408 1937408 1884160 career_pitching 4611 18612224 18591744 0 8 272 272 18993152 18788352 game_pitching 3604 14540800 14729216 0 -8 0 0 15581184 15376384 career_fielding 3978 16195584 15974400 0 -8 0 -136 17059840 17014784 awards 100 409600 405504 0 0 136 0 442368 442368 streaks 880 3596288 3596288 0 0 0 0 3805184 3805184 leaders 902 3670016 3588096 0 8 136 136 2076672 2076672 real_adjusted_career_batting 2 8192 8192 0 0 0 0 4096 8192 real_adjusted_career_pitching 1 4096 0 0 8 136 136 0 0 real_adjusted_career_fielding 1 4096 0 0 -8 0 -136 0 0 calculate_overall_ratings 4 4096 12288 0 16 272 408 32768 32768 before end 23 94208 94208 0 0 128 0 0 0 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 429237 1220517888 1220513792 632160 632128 64376 64248 1188286464 1188286464 2020-04-19 15:15:52 clear_scouting_sets: Closing scouting set objects 2020-04-19 15:15:52 load_scouting_sets: Loading scouting_sets 2020-04-19 15:15:52 load scouting set: Coach ID=-1, scouting reports=25761 2020-04-19 15:15:52 load scouting set: Size of scouted ratings struct=100 2020-04-19 15:15:52 load scouting set: Size of rating report object=164 2020-04-19 15:15:52 clear_human_managers: Closing human manager objects 2020-04-19 15:15:52 load_human_managers: Loading human_managers 2020-04-19 15:15:52 clear_contract_offers: Closing contract offer objects 2020-04-19 15:15:52 load_contract_offers: Loading contract_offers 2020-04-19 15:15:52 clear_trades: Closing trade objects 2020-04-19 15:15:52 load_trades: Loading trades 2020-04-19 15:15:52 clear_messages: Closing message objects 2020-04-19 15:15:52 load_messages: Loading messages 2020-04-19 15:15:52 load_storylines: Loading storylines 2020-04-19 15:15:53 load_games_in_progress: Loading games_in_progress 2020-04-19 15:15:56 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out 2020-04-19 15:15:56 clear_faces: Closing faces objects 2020-04-19 15:15:56 load_faces: Loading faces Memory info "load_database_files" in bytes: Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On Start 173921 452784128 431181824 562680 533504 53936 52688 385028096 407007232 Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff Loaded world 13312 26705920 48304128 0 8192 0 408 49229824 27250688 Cleared default jerseys and caps 1682 2170880 978944 0 64 0 136 348160 2174976 Loaded jerseys 8686 28418048 28557312 0 0 3104 3672 28708864 27934720 Loaded caps 1803 6320128 6320128 0 0 816 816 6328320 6328320 Loaded names 52333 25673728 25403392 0 0 272 272 26034176 26308608 Loaded teams 12075 42143744 43466752 0 12288 400 408 43991040 42663936 Loaded parks 1859 2203648 1703936 0 0 8 0 1757184 2215936 Loaded weather 1483 1703936 167936 0 0 0 0 143360 1720320 Loaded injuries 1472 180224 122880 0 0 0 0 122880 188416 Loaded off-fields injuries 1581 122880 569344 0 256 0 0 573440 126976 Loaded coaches 9328 30580736 32227328 69448 77824 136 272 32751616 31096832 Loaded players 149703 601513984 601513984 32 0 5704 5576 613269504 613269504 Loaded scouting sets 2562 4562944 4558848 0 -256 144 136 4677632 4677632 Loaded human manager 1447 2166784 28672 0 0 0 0 0 2174976 Loaded contract offers 1441 28672 0 0 0 0 0 0 0 Loaded trades 1495 0 221184 0 0 0 0 278528 0 Loaded messages 1572 221184 540672 0 0 0 0 548864 278528 Initialized names 1441 540672 4096 0 0 0 0 0 548864 Loaded storylines 1449 4096 24576 0 0 136 0 0 0 Loaded games in progress 1441 24576 4096 0 0 0 0 0 0 Teams checked 1520 4096 229376 0 0 0 0 0 0 League and team logos loaded 1440 229376 0 0 0 0 0 0 0 Loaded faces 5603 14839808 17010688 0 0 1904 2176 17059840 14884864 Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage On End 453535 1245315072 1243140096 632160 631872 66696 66560 1210851328 1213026304 2020-04-19 15:15:58 clear_almanac_list: Closing alamanc list 2020-04-19 15:15:58 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2020-04-19 15:15:58 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links 2020-04-19 15:15:58 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links 2020-04-19 15:15:58 load_database: templates loaded 2020-04-19 15:15:58 startup: text engine loaded 2020-04-19 15:15:59 load_database: default text file loaded 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=77 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=23 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=58 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18 2020-04-19 15:15:59 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8 2020-04-19 15:15:59 deleted data: Number of Leagues: 42(plus deleted: 11) 2020-04-19 15:15:59 deleted data: Total number of teams: 980 2020-04-19 15:15:59 deleted data: Deleted teams without history which can be purged: 344 2020-04-19 15:15:59 deleted data: Deleted teams with history which can NOT be purged: 53 2020-04-19 15:15:59 deleted data: All-Star teams: 54 2020-04-19 15:15:59 deleted data: Number of regular teams: 529 2020-04-19 15:15:59 deleted data: Number of Players: 66104 (plus deleted: 2, hidden: 36) 2020-04-19 15:15:59 deleted data: Number of Coaches: 4757 2020-04-19 15:15:59 logo cache: Debug info: leagues (deleted) 11 leagues (deleted) -> teams (deleted) 20 leagues (deleted) -> teams (valid) 4 leagues (valid) 42 leagues (valid) -> teams (valid) 513 2020-04-19 15:15:59 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\portland_sea_ dogs_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats_small.png and added it to the cache 2020-04-19 15:16:00 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-04-19 15:16:00 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-04-19 15:16:00 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-04-19 15:16:00 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-04-19 15:16:00 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\harrisburg_se nators_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\reading_fight in_phils_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\portland_sea_ dogs_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\trenton_thund er_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\binghamton_ru mble_ponies_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\hartford_yard _goats_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats.png and added it to the cache 2020-04-19 15:16:00 get_logo: Default size and found on disk - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\league_logos\eastern_lea gue_50.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\akron_rubberd ucks_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\altoona_curve _small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\binghamton_ru mble_ponies_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\bowie_baysox_ small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\erie_seawolve s_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\harrisburg_se nators_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\hartford_yard _goats_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\portland_sea_ dogs_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\reading_fight in_phils_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\richmond_flyi ng_squirrels_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\trenton_thund er_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: Default size and found on disk - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats_50.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats_small.png and added it to the cache 2020-04-19 15:16:00 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\harrisburg_se nators_small.png and added it to the cache 2020-04-19 15:16:14 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\harrisburg_se nators_small.png and added it to the cache 2020-04-19 15:16:14 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats_small.png and added it to the cache 2020-04-19 15:16:14 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\harrisburg_se nators.png and added it to the cache 2020-04-19 15:16:14 ENGINE_3D: Closing object... 2020-04-19 15:16:14 OBJECT_MANAGER: Closing object... 2020-04-19 15:16:14 OBJECT_MANAGER: clear_camera_views... 2020-04-19 15:16:14 OBJECT_MANAGER: clear_players... 2020-04-19 15:16:14 OBJECT_MANAGER: Closing - Done! 2020-04-19 15:16:14 check_3d_park_path: No 3D park file found for file name = 2020-04-19 15:16:14 ENGINE_3D::start3d: Loading: $MYCUSTDATA 2020-04-19 15:16:14 OBJECT_MAPNAGER::read_pod_file: POD size: 196566 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_04 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad17 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad29 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad19 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad03 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_01 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: field 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_minor 2020-04-19 15:16:14 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha 2020-04-19 15:16:14 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp 2020-04-19 15:16:14 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:14 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp 2020-04-19 15:16:14 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:14 OBJECT_MANAGER::image_to_texture: loading texture: field.webp 2020-04-19 15:16:15 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:15 OBJECT_MANAGER::image_to_texture: loading texture: default_minor_night.webp 2020-04-19 15:16:15 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:15 OBJECT_MANAGER::image_to_texture: loading texture: default_minor_day.webp 2020-04-19 15:16:15 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:15 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_17.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_29.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_19.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_03.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 OBJECT_MANAGER::read_pod_file: texture: --------------------------------- 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png 2020-04-19 15:16:16 OBJECT_MANAGER::image_to_texture: loaded texture successfully 2020-04-19 15:16:16 load_stadium: start loading skyboxes 2020-04-19 15:16:17 load_stadium: day skybox loaded 2020-04-19 15:16:17 load_stadium: night skybox loaded 2020-04-19 15:16:17 load_stadium: generate raypic geometry 2020-04-19 15:16:17 load_stadium: raypic geometry generated 2020-04-19 15:16:17 load_stadium: stadium loaded 2020-04-19 15:16:17 facegen: init_rendering 2020-04-19 15:16:17 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-04-19 15:16:17 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-04-19 15:16:17 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - background 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - ball 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - ball_sprite 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - ball_sprite_1 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - blur_x_rgb 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - blur_y_rgb 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - blur_x 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - blur_y 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - color 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:17 SHADER_DB::init: Shader link successful 2020-04-19 15:16:17 SHADER_DB::init: Enbedded shader - confetti_gold 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - confetti_silver 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - confetti_diamond 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - confetti_perfect 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - depth_copy 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - dof_fast 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - facegen 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fast 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fast_alpha 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fast_alpha_shadow 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_e 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_0 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fast_fbo 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fast_mat_fix 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fence 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - field_shadow 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - flashlight 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fps 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - fxaa 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - f_shader 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - glitter 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - gleam_back 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - gleam_front 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - line 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - particles 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - particles_smoke 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - pingpong 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - pingpong_smoke 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - player_shadow 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point_light 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point_light_paralax 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point_light_paralax_e 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point_light_paralax_field 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point_light_paralax_field_e 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow_e 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - pt_background 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - pt_shadow 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - pt_shadow_y 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - quad_transparent 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - rg_replace 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - rgba_depth_copy 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - shadow_map_skin 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - skin 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - sky_box 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - blur_x_rgb 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - blur_y_rgb 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - dof_fast 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 SHADER_DB::init: Enbedded shader - rgba_depth_copy 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::check_shader_compile_status: compilation succesfull! 2020-04-19 15:16:18 SHADER_DB::init: Shader link successful 2020-04-19 15:16:18 facegen: init_rendering finished 2020-04-19 15:16:18 facegen: start render 2020-04-19 15:16:18 facegen count: 16 2020-04-19 15:16:18 facegen count: 0 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 1 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 2 2020-04-19 15:16:18 facegen count: 3 2020-04-19 15:16:18 facegen count: 4 2020-04-19 15:16:18 facegen count: 5 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 6 2020-04-19 15:16:18 facegen count: 7 2020-04-19 15:16:18 facegen count: 8 2020-04-19 15:16:18 facegen count: 9 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 10 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 11 2020-04-19 15:16:18 facegen count: 12 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 13 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 14 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen count: 15 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished first draw call 2020-04-19 15:16:18 facegen: using shader 2020-04-19 15:16:18 facegen: finished second draw call 2020-04-19 15:16:18 facegen: finished all drawing 2020-04-19 15:16:18 facegen: finished render 2020-04-19 15:16:19 facegen: init_rendering 2020-04-19 15:16:19 : glCheckFramebufferStatus(GL_FRAMEBUFFER): GL_FRAMEBUFFER_COMPLETE 2020-04-19 15:16:19 : glCheckFramebufferStatus(GL_FRAMEBUFFER): 36053 2020-04-19 15:16:19 facegen: init_rendering finished 2020-04-19 15:16:19 facegen: start render 2020-04-19 15:16:19 facegen count: 16 2020-04-19 15:16:19 facegen count: 0 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 1 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 2 2020-04-19 15:16:19 facegen count: 3 2020-04-19 15:16:19 facegen count: 4 2020-04-19 15:16:19 facegen count: 5 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 6 2020-04-19 15:16:19 facegen count: 7 2020-04-19 15:16:19 facegen count: 8 2020-04-19 15:16:19 facegen count: 9 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 10 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 11 2020-04-19 15:16:19 facegen count: 12 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 13 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 14 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen count: 15 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished first draw call 2020-04-19 15:16:19 facegen: using shader 2020-04-19 15:16:19 facegen: finished second draw call 2020-04-19 15:16:19 facegen: finished all drawing 2020-04-19 15:16:19 facegen: finished render 2020-04-19 15:16:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\new_hampshire _fisher_cats_small.png and added it to the cache 2020-04-19 15:16:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\andre\OneDrive\Documents\Out of the Park Developments\OOTP Baseball 21\saved_games\Fisher Cat Story.lg\news\html\images\team_logos\harrisburg_se nators_small.png and added it to the cache 2020-04-19 15:16:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_HIGH_VALUE 2020-04-19 15:16:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_HIGH_VALUE 2020-04-19 15:16:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_MEDIUM_VALUE 2020-04-19 15:16:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_LOW_VALUE 2020-04-19 15:16:22 get_style_set: Unable to load style set : HYPER_TEXT_SCRIPT_VERY_LOW_VALUE 2020-04-19 15:16:23 ENGINE_3D: Closing object... 2020-04-19 15:16:23 OBJECT_MANAGER: Closing object... 2020-04-19 15:16:23 OBJECT_MANAGER: clear_camera_views... 2020-04-19 15:16:23 OBJECT_MANAGER: clear_players... 2020-04-19 15:16:23 OBJECT_MANAGER: Closing - Done! 2020-04-19 15:16:23 ENGINE_3D: Closing object... 2020-04-19 15:16:23 OBJECT_MANAGER: Closing object... 2020-04-19 15:16:23 OBJECT_MANAGER: clear_camera_views... 2020-04-19 15:16:23 OBJECT_MANAGER: clear_players... 2020-04-19 15:16:23 OBJECT_MANAGER: Closing - Done! |
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#90 |
Hall Of Famer
Join Date: Aug 2010
Location: Medfield, Mass
Posts: 5,509
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Corrupted file?
Got the corrupted file bug. Can't get into my league or load it.
Zip files are far too big to attach here.
__________________
The Chicago Iron Pigs 2012-2024 The IBL's first 13 years The Alaska Avalanche 2024-2030 Moving on to my birthplace The San Antonio Silver Stars 2030-2034 From one big state, Alaska, to another, Texas! ![]() |
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#91 |
Bat Boy
Join Date: Apr 2020
Posts: 5
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The amount of bul**** that you are asking us to do to make this game work is hilarious. Is it possible for us to download the game and it just...you know...work? I know its a big ask for $54.99.....
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#92 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,197
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Quote:
But some folks have graphics drivers that haven't been updated for years and are totally out of date. Or Operating Systems that are not up to date. Others can have corruption on their drivers or programs that interfere with OOTP that need to be bypassed or turned off. If you have an issue like that, it's going to take some troubleshooting/effort to resolve, there's no way around it. EDIT: For crashing while playing out 3d games, a user actually found a solution we hadn't run into before, that works for some folks. This is to update your firmware for your video game card. This is something you'd only want to do if you can't make things work using any other methods and it's not something we can offer support for or help with, especially if something goes wrong, but it definitely might help for some folks. https://forums.ootpdevelopments.com/....php?p=4627605
__________________
lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 04-22-2020 at 04:44 AM. |
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#93 | |
OOTP Developments
Join Date: Aug 2007
Location: Nice, Côte d'Azur, France
Posts: 21,197
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Quote:
The first things to try would be to update your video card drivers. If that doesn't work, then try experimenting with the settings under settings > 3d and facegen. Especially try lowering the crowd settings as far as they'll go and changing the OpenGL mode. If you still can't play out games after that, it may indeed be that your graphics card is too old and doesn't have the proper OpenGL level to play out games. In that case a refund is doable, as long as you bought directly from us. If you bought through Steam or Apple, then the refund request would have to go through their support.
__________________
lukas@ootpdevelopments.com PreOrder Out of the Park Baseball 26! Need to upload files for us to check out? Instructions can be found here Last edited by Lukas Berger; 04-22-2020 at 04:31 AM. |
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#94 |
Bat Boy
Join Date: Apr 2020
Posts: 1
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Game Freezes and Crashes When I Try to Move to the Next Day
Hi,
I'm in year 5 of a normal franchise. All of a sudden, whenever I try to move to the next day, the game freezes and eventually crashes. I've tried this about 20 times, and have used different combinations of ways to move to the next day. In the 20 attempts, twice it was able to move to the next day after being frozen for around 8 minutes. The game was never slow and never crashed until today. I'm new to the forum so please let me know what I can provide to help you help me out. System info: Dell XPS 15 9570 Microsoft Windows 10 Intel(R) UHD Graphics 630 Processor Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz, 2304 Mhz, 4 Core(s), 8 Logical Processor(s) I play the game through the Steam app on my desktop. Last edited by F60mnht; 04-22-2020 at 09:08 PM. |
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#95 |
Bat Boy
Join Date: Feb 2002
Posts: 14
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Not Getting Challenge Mode Registration Emails
Hello. I just purchsed OOTP 21 through Steam and I'm having trouble registering for Challenge Mode. Yesterday I registered through the game, and never received the email. When I tried to reset my password, the system wouldn't let me. Thinking I may have done something wrong, I registered again today using a different email address, and again I haven't received the email. Help??
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#96 |
Minors (Single A)
Join Date: Jun 2017
Posts: 56
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Just updated my MAC game to version that was pushed to the game yesterday, 4/23/2020 and now my game freezes every single time. It was working fine just 2 days ago. What happened?
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#97 |
Major Leagues
Join Date: Dec 2009
Location: Rochester, NY
Posts: 442
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Freezing in every league at random times. First time buying through steam. Haven't gone through entire list of fixes yet.
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#98 |
Major Leagues
Join Date: Dec 2009
Location: Rochester, NY
Posts: 442
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I believe, for me, it is a resolution problem. I switched to full screen and played the game. I could only see left field during the whole play. Then I switched back to windowed and changed from user defined to a selection ( don't recall what ) and my game froze. Had to use task manager to exit.
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#99 |
Major Leagues
Join Date: Dec 2009
Location: Rochester, NY
Posts: 442
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Turned down the crowd detail. Game is much smoother playing. There was a " hitch" in the graphics before that isn't there anymore. Don't know if if it was the problem,yet.. but my gut says it was. Had the same issue with the last version even though this is a brand new computer. I can't tell the difference between audience detail anyway so might as well get rid of it? I still can't play in full screen which bothers me because I would like too.. that is a problem for another day if the game stops freezing. We will see.
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#100 |
Minors (Single A)
Join Date: Jun 2017
Posts: 56
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