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#1521 | |
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Hall Of Famer
Join Date: Apr 2012
Location: Germany
Posts: 13,716
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__________________
Portland Raccoons, 92 years of excell-.... of baseball: Furballs here! 1983 * 1989 * 1991 * 1992 * 1993 * 1995 * 1996 * 2010 * 2017 * 2018 * 2019 * 2026 * 2028 * 2035 * 2037 * 2044 * 2045 * 2046 * 2047 * 2048 * 2051 * 2054 * 2055 * 2061 1 OSANAI : 2 POWELL : 7 NOMURA | RAMOS : 8 REECE : 10 BROWN : 15 HALL : 27 FERNANDEZ : 28 CASAS : 31 CARMONA : 32 WEST : 39 TONER : 46 SAITO Resident Mets Cynic - The Mets from 1962 onwards, here. |
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#1522 | |
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Minors (Double A)
Join Date: Dec 2015
Posts: 135
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I want a fair chance to win, that's it. I'm very happy to lose fairly. I'm not happy to lose an impossible battle. Read that a few times to understand the difference, OK buddy? |
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#1523 | |
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All Star Starter
Join Date: Mar 2006
Posts: 1,428
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#1524 | |||
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,849
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As I clearly state in my post, I was thinking about whether to spend another $500 or not. I wasn't whining about pay-to-win. I was thinking about paying MORE to win. I was acknowledging that my team was not up to the standards of this perfect league, and thinking aloud about paying more to compete at this level. My edit was my conclusion, after adding up the cost of the cards that I would need, that I probably couldn't do it for $500 and I don't want to invest more at this time. So again thinking aloud, I decided that maybe it would be best to do nothing and see what happens. I didn't threaten to rage-quit or go crying to mommy about making the game easier for me. My friends in this league completely understood my point. In fact, some of them were saying the same thing in the same thread because it was really a brutal league. We were also all laughing together about how hard it was and having a lot of fun. To the more open-minded people here, go read the whole thread and you will see. We were all sad to see "whale" season end. You completely missed the point of my post, and then tried to use it to discredit me. That's a sign of a toxic community where opposing views are bullied into submission. You are the one doing it. You also did not quote this post from later in the same thread. Quote:
As you can clearly see from this post (which was less than 24 hours after the previous post), I had decided that my team can compete at perfect level after being inspired by someone else who had a similar roster construction. In fact, I am in a different perfect league this season, and I am in first place at the moment with virtually the same roster as last season. But that doesn't fit your narrative, does it. Someone that failed, picked themselves up, and took another run at it without hand-outs or rule changes or an easy-win button. By all means, distort the truth to fit your own agenda. It's done all the time these days. Go ahead now... tell me to shut up like you always do. I will make you a deal. You don't mention me again in this thread and I won't post again in this thread. You can have the whine field all to yourself. But you won't be able to resist because all you want to do here is argue and have people feel sorry for you. |
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#1525 | |
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All Star Reserve
Join Date: Mar 2002
Location: Huntley, IL
Posts: 898
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- What is a "whale"? Is a team with, say, 8 Diamonds, 8 Golds, 7 Silvers, and 2 Bronzes a whale? How about 4 Perfects, 10 Diamonds, 10 Golds, and 1 Silver? Or 10 Perfects, 10 Diamonds, and 5 Golds? Or 15 Perfects and 10 Diamonds? Or 25 Perfects? Or do you just know a whale when you see one? Also, does it matter whether the team was built from the fortuitous drawing of a highly valuable and valued card in a pack, followed by selling it at the AH for thousands of PP and then using that PP to construct a whale, or whether it was built by buying thousands of PP and acquiring great cards in the AH with those bought points? - How do you define "competitiveness"? So many in this thread speak of reaching Gold, or Diamond, or Perfect, and having no hope of competing. What do you mean by that? You don't see your team as the favorite to win the Series? You don't see your team as the favorite to win your Division? You don't see your team as being capable of being in the playoff hunt at all? You don't see your team equaling the "success" of the 1962 Mets? - Finally, circling back to my self-quote above, how did your predictions turn out? When you started a new league, quickly identified the whales, determined you were not one of them, and resigned yourself to not being able to compete (however you defined being competitive), is that how the league actually played out? Did your team finish where you thought it would? Did any teams surprise, positively or negatively? Did the whales all make the playoffs? Did two whales reach the Series? Did the biggest whale win the Series? Here are 2 real-life examples for you to consider. Unfortunately, being at work, I don't have access to my team, but I know my active roster has 4 Perfects (the most cookie-cutter ones: Trout, Betts, Sale, deGrom), 10 or so Diamonds, and the rest Golds (and occasionally Silver Bob Boone as my backup catcher). I pulled my best pitcher (Spud Chandler), about half my Diamonds, and most of my Golds (and the Silver) from packs acquired with PP earned in-game and from selling unused cards in the AH. I also have spent real money--nothing outrageous, but certainly more than I planned to when I started playing Perfect Team--on the PP necessary to acquire the Perfects mentioned above, as well as some of the Diamonds. In my first year in a Perfect League, I got off to a horrible start, including a 9-game losing streak stretching from the end of April through the beginning of May. Somehow, I managed to turn things around (lots of strategy and starting lineup/bullpen tweaks, using cards already in my possession) and ended up winning 85 games. I wasn't ever really in position to make the playoffs--every division had 2 teams with better records than me--and I ended up being eliminated the last week of the season, finishing about a half-dozen games behind the second Wild Card team. This past season, I improved (with further strategy and lineup tweaks) to 90 wins. I finished second in my Division, 1 game behind the Division winner, and hosted the Wild Card game. We won the Wild Card game, upset the #1 seed in the Division Series thanks in part to a miraculous 9th-inning comeback win when we were down 2-1 in the series, and then prevailed in 5 in the League Championship Series to reach the Perfect Series, where we faced a 118-win juggernaut but somehow ended up forcing a deciding 7th game...which we lost. So... - Am I a whale? Why or why not? - Have I been competitive? Why or why not? |
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#1526 | ||
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Hall Of Famer
Join Date: Mar 2003
Location: Madison, WI
Posts: 2,730
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The issue is that even the bad perfect/diamonds are almost always better than the best silver/low end gold (which I would hope they would be in general!). The exception seems to be high defense silvers/golds. I can try to Moneyball around that but at this point, I'd have to blow up my team to significantly switch my strategy and that's considered tanking. If I could reset to entry league with my current roster and start again from there with the PP I've accumulated, I'd do it in a heartbeat. Last edited by kingcharlesxii; 01-15-2019 at 03:50 PM. |
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#1527 |
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Bat Boy
Join Date: Jan 2019
Posts: 12
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The mode as it exists in OOTP19 is undeniably pay-to-win and there’s nothing necessarily wrong with that (I myself have spent a good amount of money to support the developers).
The issue is the lack of variety, your team is stuck in one league and there’s virtually no skill involved at the higher levels, it’s simply a contest of who spent the most money. The developers aren’t going to hurt their bottom line, nor should they be expected to, but I think they need to find ways to make the game mode more engaging for F2P players so they don’t get stuck in a state of purgatory. First and foremost we need to be able to enter leagues with our friends, the game right now feels incredibly isolated and the ‘community’ aspect of it is sorely lacking. Even being able to directly challenge my friends teams to an exhibition/showmatch that doesn’t reward any PP would be a nice addition. Secondly, they need some alternate league/tournament structures that actually involve some strategy/skill and put players on a relatively equal footing, even if the main league system remains the same as it is now. There’s a lot of fun/gimmicky things they could do in this regard: 1) Leagues that only allow you to use iron, bronze, silver, gold etc cards or combinations/limitations of these, restricting the amount of diamond/perfect cards that can be used in order to make it more strategy based as opposed to who can assemble the most overwhelmingly talented set of cards. If i’m only allowed to use 1 perfect card, do I value having an ace more or should it be a position player? This would have the secondary effect of also encouraging players to retain/collect lesser rated cards instead of just autoselling everything that isn’t gold or above, they’ve put so much work into creating all of these interesting historical cards, why not give us opportunities to use them? Card collecting definitely needs more emphasis in PT, maybe give small PP rewards for completing certain historical team collections etc. 2) What about a game mode where we pay varying PP entry fees (like 1k/5k/10k to encourage people to buy PP still) and compete for the entire pot (with a tax skimmed off the top similar to the AH). To make it even funnier, make it entirely random, you don’t enter with your own cards, each participant gets 10-20 regular packs and you have to build the best roster you can with what you unpack (with all of the cards deleted at the end, perhaps the top 3 finishers get to keep one card or something). You could also have free entry versions of this that reward packs / modest amounts of PP as well, obviously you would have a limit on how many you can enter at once. 3) Draft leagues. Again have an entry fee perhaps so OOTP can still make a little money (in addition to prize payouts). Have it so the game randomly generates a random pool of cards from standard packs (like 10 packs for each player in the league) after which the players draft in a randomly determined reverse snake order until their rosters are built. It’ll challenge players to identify good late round card choices and make it so noone has an unfair advantage. Have us compete for a share of the PP, reward packs or maybe the opportunity to keep a card from our roster to be used in the main league. There’s a ton of creative ways they can make the game more engaging for F2P players and provide opportunities to earn PP/packs/cards without outright ruining the pay-to-win model they’re using in the main game. They just need to provide people with alternatives to keep things fresh and exciting. Last edited by xekyn92; 01-15-2019 at 04:14 PM. |
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#1528 | |
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Minors (Double A)
Join Date: Jan 2019
Posts: 178
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When it comes to "competitive balance", buying PP is the short cut guaranteed route, but you can still achieve a massive competitive advantage without spending a cent. Thats part of the conversation as well. Its rare, less likely from an odds percentage, but its there for sure to varying degrees. I have not spent a penny on PP, but I have benefited from a massive competitive advantage simply because I packed a 25k PP gold catcher once, sold it, and proceeded to destroy my competition with the competitive advantage gained by spending those PP resulting in 121 wins and a WS. 25K isnt even that much. Imagine if I packed a 400k card or something. So the conversation, in my opinion, is not solely about money. Its not as simple as "P2W" vs "F2P" because there are other variables as well. Money is just the easy/common factor of separation between the quality of teams. |
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#1529 | |||
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All Star Starter
Join Date: Mar 2006
Posts: 1,428
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Anyway, have fun... |
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#1530 | |
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Hall Of Famer
Join Date: Apr 2012
Location: Germany
Posts: 13,716
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My grasp of English is as firm as yours on any sort of point is weak. I also consider your way of patronizing me insulting. But I guess I should have expected to be attacked by someone who is completely cornered, and - still - has no point whatsoever. If only you could realize that your stubborn refusal to own anything makes you look the more ridiculous. The missing T just as much as admitting that games are only fun if YOU win. Keep snapping, it amuses me.
__________________
Portland Raccoons, 92 years of excell-.... of baseball: Furballs here! 1983 * 1989 * 1991 * 1992 * 1993 * 1995 * 1996 * 2010 * 2017 * 2018 * 2019 * 2026 * 2028 * 2035 * 2037 * 2044 * 2045 * 2046 * 2047 * 2048 * 2051 * 2054 * 2055 * 2061 1 OSANAI : 2 POWELL : 7 NOMURA | RAMOS : 8 REECE : 10 BROWN : 15 HALL : 27 FERNANDEZ : 28 CASAS : 31 CARMONA : 32 WEST : 39 TONER : 46 SAITO Resident Mets Cynic - The Mets from 1962 onwards, here. Last edited by Westheim; 01-15-2019 at 05:18 PM. |
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#1531 | |
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All Star Starter
Join Date: Nov 2018
Location: Wichita Falls, TX
Posts: 1,328
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This is an issue. However, this WAS an issue as well. This is not new. Further, I don't understand why nobody is discussing an increase to the number of teams being promoted and relegated each season as a possible viable solution. It seems like more fluidity with regard to competition level could go a long way to allaying the fears many have. That, or at least an increase in the scope of the p/r system. Maybe the ability to raise or drop multiple levels... Last edited by Dogberry99; 01-15-2019 at 05:35 PM. |
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#1532 | ||
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All Star Starter
Join Date: Nov 2018
Posts: 1,335
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#1533 |
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All Star Starter
Join Date: Mar 2006
Posts: 1,428
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#1534 | |
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All Star Starter
Join Date: Nov 2018
Posts: 1,335
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I've never whined about anything. I don't need anything handed to me. I'd just like an even playing field at any point of playing PT, where you can truly determine who the best players are without the competitive advantage of spending an unlimited amount of money. That is not whining. I don't have to win ever. I just don't have fun losing when there is a 0% chance of winning. Get it? The only people I'm arguing with in this thread are the people who tell everyone who has an opinion or suggestion for change that they're completely wrong and to stop whining about not having everything handed to them. Wanting to have more than a 0% chance of winning is not wanting everything to be handed to them. With enough time, every single perfect league is going to be filled with perfect teams. Have fun with that unless you do decide to waste a few thousand dollars. |
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#1535 |
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All Star Starter
Join Date: Nov 2018
Posts: 1,335
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#1536 |
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All Star Starter
Join Date: Mar 2006
Posts: 1,428
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#1537 |
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All Star Starter
Join Date: Nov 2018
Posts: 1,335
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Except that I've never whined about paying to win, so we basically have the same freaking point that no one wants to acknowledge. I paid to win in bronze, silver and gold! There are many people who see the purgatory that a lot of players get put into when they stop spending money and that is the point when they lose interest in the game. That is a problem, whether you want to call it whining or not.
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#1538 | |
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All Star Starter
Join Date: Nov 2018
Location: Wichita Falls, TX
Posts: 1,328
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This post from 2 pages ago faded into the background far too quickly as the rampant personal attacks on all sides continued unabated. It perfectly captures the reality that is earning points via achievements, whether that is your only source of points or not. This game penalizes promotion. This is a problem. Last edited by Dogberry99; 01-15-2019 at 06:42 PM. |
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#1539 | |
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All Star Starter
Join Date: Mar 2006
Posts: 1,428
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#1540 | |
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All Star Reserve
Join Date: Apr 2015
Posts: 506
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It may or may not be a problem. All OOTP has to do is retain the top 5 to 10% of its biggest spenders. I've read a few articles in the past year about microtransactions in games. They were both basically saying the same thing, which is that in pretty much any game you play, there are people that won't spend a cent, some that will spend a little bit, and then the whales. In both articles I read, it was established the top 5 to 10% of people who do spend money spend more than the remaining 90% combined, which means all OOTP has to do is cater to that small percentage to continue making money while finding ways to make the whales spend more, because it was also mentioned the whales are a lot more likely to spend extra money than the guy who put 20$ in. Sadly I don't have the links to the articles as I read them quite a bit ago, but that was pretty much the jest of it. Since the goal of the company is to make money, the small amount you spent does not justify them catering to what you want, or need. The company should focus mostly on that select group of people that provided most of the money. That doesn't mean a few things they will do won't also affect you positively, but rest assured that in a game mode where the sole purpose is to PTW and generate money, the money that will be reinvested in the game mode will be spent in a way that will lead the people who already spend the most to spend more. The byproduct of that might enhance your enjoyment of the mode, or it may make it seem even more like a carrot dangling behind a paywall. That's what successful microtransactions games have done in the past. That's what will more than likely happen here too. And that's why this mode is not for me. And it's ok to get to that conclusion, too. I'll be spending my few extra bucks where my skill can help me close the gap on a few opponents, at least from time to time. |
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