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| OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#21 | |
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Major Leagues
Join Date: May 2015
Posts: 490
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![]() At a quick glance, I counted 10 players out for the season with each team having an average ~5 players each on the DL (I did no math, just a quick scan and judgement). That is ~150 players out with injuries that are on the DL at the point in time I looked. It does not count the DTD injuries for each team, which would probably increase by 2-3 per team. Keep in mind, we, the public, may not even hear about DTD injuries if the team does not say anything about it. From these numbers, I think the OOTP High Realistic setting is extremely close to MLB numbers and may even be a little low. I won't speak to type of injuries and their rates at all as that requires a lot of detailed data that is simply not available to us common people. I will add, if your team is experiencing a lot of injuries, 1st hire the best trainer you can and 2nd, get rid of as many Fragile and Wrecked players you can from your roster. That will minimize the injuries you will personally see. If you attempt to field a team of fragile players, expect to see them spend a lot of time on the DL. That is afterall, the point of designating them fragile or wrecked. They have a history of injuries and will continue to just get worse. If you sign them to big money, you really are paying them to sit on the DL a lot. Last edited by malor; 05-05-2018 at 09:04 PM. Reason: fix formatting |
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#22 |
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Major Leagues
Join Date: Apr 2018
Posts: 382
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Okay I lied, sorry, one more post, but it's at least back to the topic.
In addition to the several guys who have suffered season-ending injuries in spring training in my game already, I just advanced a day and in my inbox were three more. Two of them prime arms -- Vazquez and Carlos Martinez, both 27 -- gone for the season, on the same day, plus another lesser pitcher, who is 25. Yeah, this happens all the time in MLB. At this pace it will be on the order of 20 MLB players gone for the season before the season even starts. Last edited by Qeltar; 05-05-2018 at 09:09 PM. |
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#23 | |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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__________________
Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit |
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#24 |
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Major Leagues
Join Date: Jul 2012
Posts: 320
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Playing as the Red Sox I lost Sale, Price, and Pomeranz for the entire season within the first two weeks of the regular season. It is what it is. I've also had years where I don't lose any ML players for the season. Personally, I'm not interested in changing the injury settings or anything being discussed in this thread, but I would just simply say that using a single year (or even two years) is a really small sample size to say that long term injuries are an issue with the game. Just my two pennies.
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#25 | |
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Minors (Triple A)
Join Date: Nov 2017
Posts: 277
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One year, I lose half my pitching staff. The next year, I lead the league in starter and bullpen ERA w/ a healthy one. As a new player, it sucks seeing it happen because it feels like it's only happening to you... but it's not. It's just some years you get F'd and the next you don't. Also, for what it's worth about longtime guys saying to search the forums for older posts... try to understand, the search function isn't as accommodating as you make it out to be. Just searching "injury frequency" set to "show threads" pulls up the list below... Some people just simply may not know exactly what they're looking for. I've run into multiple instances where I didn't know which question to ask. And considering all the variables built into this game, anything can change from one year to another. So it's not too far out of line for new players to ask questions or try and make observations to help out the forums that you've all heard 1,000 times over and for new players to get a feel for the overall nature of the personalities on here. All's I'm saying is to cut some of us newbs some slack
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#26 | |
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Major Leagues
Join Date: Jul 2012
Posts: 320
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#27 |
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Minors (Double A)
Join Date: Apr 2017
Posts: 143
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You’re welcome. As the sign in my office reads, “If you don’t have hard data then all you have is an opinion.”
A couple of things. There’s a thing in science called the clustering illusion: “The clustering illusion is the tendency to erroneously consider the inevitable ‘streaks’ or ‘clusters’ arising in small samples from random distributions to be non-random.” This can happen with baseball injuries and it makes people swear that their team is cursed (or blessed) or makes them see coincidental random events as not being random. Human beings hate randomness and always look for patterns, but as was brought up by someone else, some seasons you eat the injury bear and some seasons he eats you. In the long run it all evens out, but we rarely get to see the long run. Noobs and veterans on any internet subject board always have problems. The veterans believe that they have the answers, that this same argument has taken place over and over again and has been settled, that noobs haven’t searched the archives properly, and that noobs have no useful new data or ideas. Some of the veterans are devoted company fanboys and will brook no criticism of the game designers; some may even appoint themselves as vigilante policemen. That’s a dangerous complacency, and it can run off new users who could be major contributors in the future. Do what you like, but a less hostility (I saw it in this thread myself) and more tolerance can go a long way to making any internet subject board a better and more inclusive community. Remember: today’s noob might be 2023’s grizzled veteran - or he maybe he could have been, if the veterans had been a little more accepting and friendlier. So my suggestion is that everybody lighten up. You are, of course, welcome to ignore it, but I hope that you don’t. |
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#28 |
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Major Leagues
Join Date: Apr 2018
Posts: 382
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5-4-3.. good thoughts. I have 25+ years on discussion forums and I've seen it all, many times. It's fine.
FWIW, this wasn't me whining about my own team. I'm talking about the league as a whole. It was last year that I had two season-enders (and both right after I hired the best and most expensive trainer available.) I did write this off as just bad luck. But even then I noticed how many other teams had these on a regular basis. In the last 2 days there have been 2 more season-ending injuries reported in my inbox. That's 5 in the span of 4 days, and I believe brings the total to 10 for about half of spring training. Clustering? Confirmation bias? Maybe. I'll be keeping track. But there are, right now, 40 MLB players on the DL recovering from major injuries, some from this year, some from last. That's what, double the number in actual MLB right now? Statistically, it should be near the low-water mark as there's been gameplay in only 3 weeks out of the last 4-5 months, meaning more healing than new injuries should be occurring in that time. I can only imagine what it's going to look like in August. People can choose to interpret that data how they wish, but people wanted data, and there it is. |
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#29 |
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Hall Of Famer
Join Date: Apr 2014
Posts: 2,282
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One thing to note is that in OOTP as in real life, there are more injuries in spring training than there are once the season gets going.
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#30 | |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,884
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#31 | |
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Major Leagues
Join Date: Apr 2018
Posts: 382
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Has this been confirmed by the developers? If specific mention were made of this in the manual, it would probably help people be a bit more prepared for the onslaught. |
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#32 |
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All Star Starter
Join Date: Aug 2015
Location: Republic of California
Posts: 1,911
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If I put anyone off with my tone, I apologize, I really just meant to say that this is talked about annually with the same results. I usually post from my phone these days so finding and posting links is a pain. Next time I think of it I'll try to find links to put in my original post to some of those for future readers of this thread.
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Let's Go (San Jose) Giants, Let's Go Mets! Current Project: WBAT/AABBA: Organized Base Ball And the "New Normal" World Baseball Aid Tournament 2023 trophy round underway! |
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#33 |
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Minors (Double A)
Join Date: Apr 2017
Posts: 143
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#34 |
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Hall Of Famer
Join Date: Feb 2002
Location: Up There
Posts: 15,642
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Maybe so. But if one compares the number of players on the real-life MLB disabled list as of the opening of the regular season and as of August 31st of a season, the latter number is higher.
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#35 |
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Minors (Double A)
Join Date: Apr 2017
Posts: 143
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The next time you’re thinking (or whining) about how your team’s DL is large and/or unrealistic, remember that the Los Angeles Dodgers’ DL as of right now includes the following players:
C. Kershaw SP A. Wood SP R. Hill SP H. Ryu SP J. Urias SP T. Koehler SP L. Forsythe 2B C. Seager SS J. Turner 3B Y. Puig RF |
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#36 |
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Minors (Double A)
Join Date: Apr 2017
Posts: 143
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That’s the starting rotation less Maeda, three of the four starting infielders, and one of the three starting outfielders, including at least four of the best five players on the team.
Last edited by 5-4-3; 05-06-2018 at 02:11 PM. |
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#37 |
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Major Leagues
Join Date: Apr 2002
Location: Fort Worth, TX
Posts: 348
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There are six separate injury settings, and injuries can be turned off completely. I'm not sure what else is necessary. If your team gets nailed with a ton of injuries it is painful. If it happens too much consider changing the setting.
FWIW, any league from the teens to thirties I use extremely low, forties to sixties very low, seventies to nineties low, and for modern teams I use OOTP classic. Since I can play the game any way I wish, I don't use the top two injury settings. This allows me to mix enjoyment with a semblance of realism. This may not satisfy anyone but me. But in my case I have stopped obsessing about injuries, and I enjoy trying to put together a team designed to handle an excess of them.
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To laugh often and love much, to appreciate beauty, to find the best in others, to give one's self, this is to have succeeded. - Ralph Waldo Emerson |
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#38 | ||
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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Quote:
Long story short, pay less attention to how many injuries your team has right now and pay more to how many they had when the season is over. My own experience is that High Realistic Modern Day is really, really close to, well, the modern day injury rates. I agree that they're way higher than what you'll see in virtually any other video game but as has been pointed out, this comes from a lot of data (and, if there's any sense of defensiveness here, and I'm not sure there is, the higher injury rates were the result of OOTP *players* tinkering with the game engine and saying "hey Markus, here are some, stats that indicate that these events don't happen often enough").
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#39 | |
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Minors (Double A)
Join Date: Apr 2017
Posts: 143
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Quote:
Imagine if today’s Dodgers were your team in OOTP and had the real life Iinjury list and DL. How would you feel about that? What would you be posting about it? |
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#40 | |
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All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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