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| OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
| View Poll Results: How many seasons do you sim ahead? | |||
| None - I start with day 1 |
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36 | 50.70% |
| 1 to 25 seasons |
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23 | 32.39% |
| 26 to 50 seasons |
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8 | 11.27% |
| more than 50 seasons |
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4 | 5.63% |
| Voters: 71. You may not vote on this poll | |||
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#1 |
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Hall Of Famer
Join Date: Apr 2011
Location: Frankenthal, Germany
Posts: 3,102
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When you start a fictional league, how many seasons do you sim ahead?
So, how many seasons do you sim ahead?
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I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 ![]() ![]() |
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#2 |
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All Star Reserve
Join Date: Oct 2012
Location: Canada
Posts: 627
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I sim ahead 20 seasons to weed out most, if not all, of the seed players.
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#4 |
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All Star Starter
Join Date: Apr 2010
Posts: 1,278
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20 at a minimum. I don't even watch the 20. Just set it up and walk away. Then I sim another 4 or five while watching and reading the league newspapers to get an idea about what the story is. Then apply for open jobs and work my way up to ML GM.
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#5 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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I create a league in 1977 (my birthyear) and then sim until 2018. Then I usually run a draft or I pick a team whose nickname I like
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#6 |
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Hall Of Famer
Join Date: Apr 2011
Location: Frankenthal, Germany
Posts: 3,102
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Interesting answers so far.
I did sim ahead, because that's what I read here ... and when I had simmed 20, 30 seasons I lost interest in the league, and I did it several times in several years Two years ago I decided to start from the scratch and spent endless hours on logos, jerseys, caps and even battled my way through to create my own schedules if there wasn't one that fit my league ... And I really really enjoy watching my league grow and I enjoy to see players that probably might end up among the all-time greats of my league or at least will have a decent shot at the Hall of Fame. This is what amazes me about this game - there are endless options how to play it
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I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 ![]() ![]() |
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#7 |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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I tend to play from the start, and zero out service time and everything at the beginning. Does make the first season's ROY award a bit meaningless though lol.
If I can ever be bothered I might do this but go through and give people contracts depending on age, so not everyone is earning the league minimum. Last edited by Cryomaniac; 03-12-2018 at 02:13 PM. |
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#8 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,884
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I usually do 5-10 years and then jump in. Sometimes I identify the team that I want to run and sim ahead until they have a job opening.
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#9 |
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Minors (Triple A)
Join Date: Aug 2010
Location: NW Arkansas
Posts: 262
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From the features list: "Can now skip player creation when adding a league to a world already in progress"
Does this mean we won't have to sim 30 years to get rid of seed players? I could just create a small number of teams and then change the league structure to add all the others.
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#10 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,672
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I'm not clear as to how you'd get rid of seed players. The game will generate players, or it won't. In this scenario you could add a league and then populate the league via free agents, etc., and if you have enough extra players sitting about (like, if you've got a huge universe in the first place and you're just adding another independent to the US or something) then that could well be enough, but if it's a smaller universe you're going to need to generate players just to fill out rosters, and those players will be of the "seed" variety.
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#11 |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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Usually 50 years. I think I like that number because the MLB had a bit more than 50 years history when I started paying attention to baseball.
It's important to have all the "charter" players retired as well. |
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#12 |
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Hall Of Famer
Join Date: Apr 2011
Location: Frankenthal, Germany
Posts: 3,102
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Stupid question probably ...
But what's the difference between a seed player and a "real" player?
__________________
I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 ![]() ![]() |
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#13 |
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All Star Starter
Join Date: Dec 2005
Location: Los Angeles
Posts: 1,163
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I'm thinking that "real" refers to the players that are created after the initial batch of players after league creation. They are all created players, of course.
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MySQL, MyStruggle - A self-indulgent blog about my attempts to roll my own MySQL Database with OOTP Logo Gallery |
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#14 |
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All Star Starter
Join Date: Dec 2005
Location: Los Angeles
Posts: 1,163
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Oh, and to answer the question, I don't care so much about the seed players, but I really do need to have a history for my fictional league to immerse me. Lowest I have done is 10, but watched the league closely for the next 10 before taking my first job. Usually it's a straight 20 years.
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MySQL, MyStruggle - A self-indulgent blog about my attempts to roll my own MySQL Database with OOTP Logo Gallery |
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#15 |
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Hall Of Famer
Join Date: Apr 2011
Location: Frankenthal, Germany
Posts: 3,102
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I'm still confused ...
What's the different between a seed player (apparently one that is created when you create the league) and a player that appears 20 or 30 years down the road? I mean, they have certain ratings ... so I don't see where the difference is (except that a few talented guys at age +30 appear)
__________________
I'm going to have to meet my Maker some day. And if He asks me why I didn't let this boy play, and I say it's because he's black, that might not be a satisfactory answer. Happy Chandler, 1947 ![]() ![]() |
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#16 |
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All Star Starter
Join Date: Dec 2005
Location: Los Angeles
Posts: 1,163
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The theory is - at least from earlier versions of the game - that "seed" players tend to put up unrealistic career numbers relative to all of the players created after league initiation. I recall reading on the board that as of version 15 or so, this was no longer an issue, but many people disagree.
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MySQL, MyStruggle - A self-indulgent blog about my attempts to roll my own MySQL Database with OOTP Logo Gallery |
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#17 |
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All Star Starter
Join Date: Mar 2006
Location: The Borough of Kings
Posts: 1,713
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Great question!
I'm definitely in the minority here. I like to have at least 75, preferably closer to 100 years, worth of history in my fictional leagues before diving in. I like my fictional leagues to have as much history behind them as MLB had when I started following baseball in the now impossibly ancient year of 1976.
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"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra Last edited by Caporegime; 03-13-2018 at 11:36 AM. |
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#18 | |
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Hall Of Famer
Join Date: May 2007
Location: Hucknall, Notts, UK
Posts: 4,902
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Quote:
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#19 | |
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Minors (Triple A)
Join Date: Aug 2010
Location: NW Arkansas
Posts: 262
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Quote:
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#20 |
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Minors (Single A)
Join Date: Apr 2004
Posts: 78
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I'll sim 20 years then delete all histories, then sim another 20 years before starting. This way I will have a history but also get rid of the early years which seem to have some extreme statistical performances that I don't want to keep.
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