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| OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
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Bat Boy
Join Date: Aug 2017
Posts: 17
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Is anyone frustrated over too many injuries?
I played on challenge mode for the first timeand it was fun, until the injuries started to pile up. I must have had 50+ injuries over the course of a season.
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#2 |
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Minors (Triple A)
Join Date: Mar 2017
Posts: 202
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50 would be pretty high. Average for MLB in 2017 was about 22. Highest was Dodgers with 38 DL stints.
https://www.rosterresource.com/mlb-d...-list-tracker/
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#3 |
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All Star Starter
Join Date: Dec 2001
Location: near Rochester, NY
Posts: 1,269
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Yeah, that sounds frustrating.
But some things to consider. 1) Do you mean you had 50 injuries in a single season once? (An outlier, but not impossible) Or 50 injuries a season over a period of time? 2) What are you counting as injuries? DL placements of 50 is indeed an outlier, but if you are including day-to-days or 2-3 days out of the lineup, that 50 becomes a little less surprising. 3) Most importantly, what sorts of players do you have on your team? A roster loaded with older players and players with poor injury histories/ratings is A LOT more likely to experience a ton of injuries. 4) And as an aside, are you resting players and avoiding playing players with day-to-day injuries? Are you keeping pitcher pitch counts within reason?
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Commish of Dog Days Baseball Commish Pennant Chase Baseball League (PCBL) Commish and Blue Jays GM Extra Innings Baseball |
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#4 |
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All Star Reserve
Join Date: Mar 2015
Location: Australia
Posts: 652
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I love injuries!
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#5 |
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Hall Of Famer
Join Date: Apr 2002
Location: Iowa
Posts: 7,077
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One other question is that 50 for the MLB squad or 50 organization wide?
Possible for just MLB I guess as an extreme outlier. My team just ended a 44 game winning streak that I would worry about if I were a new player. Having played OOTP since 2002 it doesn't bother me at all as I'm sure I'll never see anything like it again. As to injuries in OOTP I love the realistic injury setting. Of course it can be frustrating but so can real life
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#6 |
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All Star Starter
Join Date: May 2008
Posts: 1,740
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I don't like playing Challenge Mode specifically because I can't turn injuries up to "high".
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#7 | |
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Hall Of Famer
Join Date: May 2004
Posts: 10,671
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Injury frequency is specifically one of those things that beta teams in the past have looked at statistically and advised that they ought to be at the level they are now. Yes, it feels like there are a lot of them. In reality, baseball players play every day and suffer lots and lots of injuries over the course of a season. If you're including day to day stuff, no, 50 is not outlandish at all. 50 injuries probably means you've got several players at any one time either out or having their effectiveness reduced. It's totally a part of the game and part of what it takes to be a manager and to my knowledge it's the only sports sim of *any* kind that actually has injury rates as high as you see them in real life (I think that most of the time they "feel" too high for some reason - confirmation bias, perhaps?).
Just for comparison's sake, the Mariners this year had, according to FOX Sports, 38 injuries their manager had to deal with: https://www.foxsports.com/mlb/seattl...=2017&active=0
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#8 |
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All Star Reserve
Join Date: Apr 2009
Posts: 818
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Haven't really played OOTP in several versions, despite owning them all, but injuries are WAYYY down from what I have seen. Only three starting pitchers injured all year? That's cake!
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#9 |
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Major Leagues
Join Date: Sep 2011
Posts: 407
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Like real MLB, you have your lucky years and your unlucky years, and it usually impacts success like real life.
Sports are generally anti-depth to promote balance (players unions support this too) and financial gain for players since you cant just stash guys in the minors and pay them whatever you feel like My current online team won the WS 2 years ago, we had very few injuries and stayed relatively healthy. Last year less so, despite my team actually being better I lost my two best pitchers, and the left side of my infield right before the playoffs and we couldn't get through the ALDS. This year has been worse, by far the best team in the league, then lost 10 players to the DL over the next few weeks, and went through a 10-18 stretch. Now we hit September and we'll see what happens, Barring further injury most of my players should be back this month, I am down my #1 #3 SP, my top setup man and my starting CF for the season, but with everyone else I should be able to make a run. Injuries happen, while you may have a bad run now, over time it always balances out |
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#10 |
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All Star Reserve
Join Date: Dec 2001
Location: Canada
Posts: 574
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What is the level they ought to be at (default/classic or high/modern realistic?) Just from observing (and ready other OOTP enthusiasts' posts), it seems that there are too few injuries on default, however on high, players become "wrecked" way too often by their early 30's.
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