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| Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Minors (Rookie Ball)
Join Date: Dec 2001
Posts: 25
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We are in the proccess of creating purely fictional stadiums for a league featuring fictional players. I was wondering if anyone had done any research into a formula or theory about how park effects could be created for each "new" park.
The cities are not in current MLB cities and are wondering if park effects simulate altitude? Would be kinda interesting in OOTP4 to see a stadium generator feature that would allow park effects to be created at the same time as the dimensions were dialed in. My only concept of park effects is the understanding that each setting should average to 100 for the league. Thanks
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Jeff WWBL- Memphis Hound Dogs |
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#2 |
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Hall Of Famer
Join Date: Dec 2001
Location: My Computer
Posts: 8,209
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Yes the park effects would take into account altitude. Since the park effects are purely how the ball reacts in that park, the weather/altitude effects are already in the park effects for the default stadiums. (I.E. since Colorado's park has more homeruns hit as a result of the higher elevation, the park effect rating of 130 (or whatever it is) is that high as a result of the elevation) For fictional stadia, you may have to use your best judgement on how to utilize elevation in the park factors (maybe one point per each xxx feet in elevation?). From there you can use you're own judgement on how the park will effect homers, singles, doubles, triples, etc. You might want to give the league owners a free hand in designing their stadia, (maybe xx points to adjust the stadium from a setting of all average (100)), but let them know, that for balancing reasons, you as commish have the final power to request that the players adjust the stadiums further. (Technically MLB could have ruled that Enron Field is/was illegal by MLB guidelines (it actually is too short down the lines).)
Maybe this will help.. |
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#3 |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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Check out the Ballpark Factors study I did a while back... it can be found under strategy at the following URL:
<a href="http://www.bigcitybaseball.com/bigcitybaseball/inside.html" target="_blank">http://www.bigcitybaseball.com/bigcitybaseball/inside.html</a> Henry |
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#4 | |
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Global Moderator
Join Date: Nov 2002
Posts: 11,782
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#5 |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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It will be on the OOTP Reference Desk soon.
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#6 |
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All Star Starter
Join Date: Jul 2002
Location: N KY, 25 miles from Cincy
Posts: 1,314
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Attached is a spreadsheet (rename from .txt to .xls) that creates the factors based on distances, wall heights, turf (use -5 to +5, -5 would be tall grass +5 Astroturf), how well ball carries (so make it like 10 for high altitude, probably -5 for park where wind always blowing in, etc) and foul territory (-5 large foul grounds +5 small).
I like it. Found it somewhere on the forum a while back.
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Change your playground + change your playfriends + change your playtoys + change your playtime = Change your life. If you keep on doing what you've always done you'll keep on gitting what you've always gotten. |
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#7 | |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,805
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#8 |
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Major Leagues
Join Date: Mar 2003
Posts: 376
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Here's something I threw together a while back that you might enjoy. It's not perfect, but it has worked well for my fictional leagues.
Enjoy. P.S. I'd love to see something like this integrated into OOTP6, Markus!! (Perhaps even with a basic graphics representation a la Earl Weaver??) |
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#9 |
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All Star Starter
Join Date: Jul 2002
Location: N KY, 25 miles from Cincy
Posts: 1,314
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Made my day Markus, the first time you have responded directly to one of my posts. I feel so honored.
YEAH!!!
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Change your playground + change your playfriends + change your playtoys + change your playtime = Change your life. If you keep on doing what you've always done you'll keep on gitting what you've always gotten. |
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#10 |
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All Star Reserve
Join Date: Feb 2003
Posts: 846
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Alternatively, you can do it the other way around like I did -- generate the factors randomly, then figure out what the parks look like from them. Helps if you're lacking in stadium inspiration (especially for solo leagues where you have to do a ton of them.)
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"Only the utterly impossible, the inexpressibly fantastic, can ever be plausible again" Red Smith, New York Herald-Tribune, October 4, 1951 |
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#11 | |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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Even without that, I'd love to see a ballpark builder.
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My music "When the trees blow back and forth, that's what makes the wind." - Steven Wright Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils |
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#12 | |
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Hall Of Famer
Join Date: Oct 2002
Location: Member #3409
Posts: 8,350
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#13 |
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All Star Starter
Join Date: Dec 2002
Posts: 1,320
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Positive Re-enforcement:
<ahem> Yowee! Markus!! What a GREAT IDEA!!! A ballpark creation module that would enable recreating historical, contemporary, and fictional fields--complete with weather effects, wall height effects, etc: a stroke of genius that instantly catapults OOTP into the very elite of sports simulations! Uh..wait, it already is.
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#14 | |
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Major Leagues
Join Date: May 2003
Posts: 377
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http://www.iraqbodycount.net/ |
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#15 |
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Bat Boy
Join Date: Aug 2003
Location: Belize
Posts: 14
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Every time I have tried to get onto Big City Baseball the link is dead. Yet i always noticed it was promoted here
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________________________ Le veré en infierno |
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#16 | |
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Hall of Fame
Join Date: Dec 2001
Posts: 6,498
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#17 |
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Minors (Single A)
Join Date: May 2003
Posts: 54
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Is there a site I can check out all park factors? I want to check out different park factors from teams in my leagues but can see them because they are protected by the password on the team setup page
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#18 | ||
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Minors (Triple A)
Join Date: Jul 2002
Location: A legend in my own mind
Posts: 289
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Quote:
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In terms of physics, I don't think a high wall does very much to mitigate a short porch. A fly ball tends to come down nearly vertically because of horizontal air resistance. |
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#19 |
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Hall Of Famer
Join Date: Apr 2003
Location: Where you live
Posts: 11,017
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Wouldn't high wall also help hitter's eyesights?
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Jonathan Haidt: Moral reasoning is really just a servant masquerading as a high priest. |
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#20 | |
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Global Moderator
Join Date: Nov 2002
Location: Queens, NY
Posts: 9,848
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Quote:
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My music "When the trees blow back and forth, that's what makes the wind." - Steven Wright Fjord emena pancreas thorax fornicate marmalade morpheme proteolysis smaxa cabana offal srue vitriol grope hallelujah lentils |
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