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Old 03-28-2016, 11:06 AM   #21
cienpelusas
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Not to create another topic, does the AIO Mod include historical facegen files? So I don't have a white Barry Bonds, for example, or are them not included there?

Hopefully that mod gets uploaded to the workshop soon enough if it is not included into the AIO already.

Thanks in advance!
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Old 06-25-2016, 02:59 PM   #22
buffalo_pete
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I am seeing nothing in the workshop, either in-game or on Steam:



I can't possibly be the only one with this problem.
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Old 06-26-2016, 12:36 AM   #23
Big T
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I have had no luck as well.
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Old 11-05-2016, 07:09 PM   #24
Nitrous Oxide
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Quote:
Originally Posted by Markus Heinsohn View Post
No worries, in a few days you'll likely see more mods in the Steam workshop than elsewhere. It's just a little transition process at the moment.
Markus,

It has been more than a "few days" and the Workshop support is still atrocious. As a Steam customer for both OOTP16 and OOTP17, I much preferred Add-on Central in 16. The fact that I can't even mod skins and it's almost a year after release, OOTP18 is around the corner... I don't know what to say.

I am disappointed by yet another lie from you and your crew.
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Old 11-05-2016, 07:25 PM   #25
ArcAngel
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Quote:
Originally Posted by Nitrous Oxide View Post
The fact that I can't even mod skins,
Do you not have this file hierarchy?

C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Developments\OOTP Baseball 17\data
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Old 11-06-2016, 06:15 AM   #26
Nitrous Oxide
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Quote:
Originally Posted by ArcAngel View Post
Do you not have this file hierarchy?

C:\Program Files (x86)\Steam\steamapps\common\Out of the Park Developments\OOTP Baseball 17\data
Skins need to be downloaded and installed before you get access to anything beyond the ".bin". This is impossible without Add-on Central. The skin files are not on the Workshop.

Just my two cents, having used the Workshop beyond OOTP, it's not that great. The limitations to which files can be downloaded and changed are mind-boggling for a platform that's supposed to embrace modding.

Last edited by Nitrous Oxide; 11-06-2016 at 06:19 AM.
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Old 11-06-2016, 09:51 PM   #27
ArcAngel
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Quote:
Originally Posted by Nitrous Oxide View Post
Skins need to be downloaded and installed before you get access to anything beyond the ".bin".
If you take a second look at the structure I posted, you will see that it is still one level "above" the skins folder, so even if the OP hasn't yet installed any skins, he should still be able to access the "main" data folders.
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Old 11-07-2016, 02:46 AM   #28
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it's just a ftp site isn't it? steam version uses same template and facegen files etc that are available in the mods right?

and if there's some type of password that's not seen in the game as it accesses the mod site, then maybe there's a better solution for others to access it from a simple ftp client or just use a dropbox-type thing.
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