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| OOTP 17 - General Discussions Everything about the latest Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#61 |
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OOTP Developer
Join Date: Jun 2009
Location: Here and there
Posts: 16,237
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#62 | |
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Hall Of Famer
Join Date: Feb 2002
Posts: 13,139
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Quote:
EDIT: Note: This only seems to be happening when lowering scouting accuracy. I had it set to very low, and pitchers had 60 to 80 contact potential, and 60 to 80 power potential quite often. When I switch back to normal accuracy, these same pitching prospects fall in line with the usual 20's and 30's batting potentials. I like the very low scouting accuracy, but having so many pitchers ranked so high offensively just kind of screws things up IMO. Last edited by PSUColonel; 06-15-2016 at 11:29 PM. |
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#63 |
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Minors (Double A)
Join Date: Jul 2015
Location: Las Vegas, NV
Posts: 109
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The steam version SUCKS! Well it sucks if you like using add-ons. It uses a different system. It was promised that most of the add-ons would be added, but there are only a few. At least the ones added are the most popular ones.
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#64 |
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Hall Of Famer
Join Date: Apr 2002
Location: Looking for a place called Leehofooks
Posts: 10,135
Infractions: 0/1 (1)
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#65 | |
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Hall Of Famer
Join Date: Jun 2008
Location: Belchertown, MA, USA
Posts: 4,522
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Anyway, lesson learned, use 16-bit signed for R/H/E to allow people to run super-offense "arena" leagues. |
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#66 |
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Developer OOTP
Join Date: Dec 2001
Location: Germany
Posts: 24,803
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Update is officially live, with additional fixes, so those who installed the beta please update to the new one:
http://www.ootpdevelopments.com/boar...available.html |
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